Player Matchup

Gilgamesh
Gilgamesh
Silver I
DevilishAssys
Gilgamesh
Silver I
Level 160
God Stats
1W - 0L
1,880 SR
Queue Stats
3W - 0L
1,615 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 160
1,880 SR
1,615 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 33
1,500 SR
1,269 MMR
Arachne
Arachne
Silver II
VanedaPraim
Arachne
Silver II
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,269 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DevilishAssys
Gilgamesh
18
3 / 0 / 0
11,546
888
16,377
16,476
17,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
BastetAh Muzen CabAnhurBakasuraUllr

VS

Bans
SkadiHou YiHadesCamazotzPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
VanedaPraim
Arachne
15
0 / 3 / 0
9,475
729
11,751
19,743
20,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DevilishAssys
Gilgamesh
3
0
0
3
L
Arachne
VanedaPraim
Arachne
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,377
Damage
11,751
16,476
Taken
19,743
17,774
Mitigated
20,172
6,907
Healing
3,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DevilishAssys
Gilgamesh
16,377
9,260
0
6,907
16,476
17,774
2,298
1,668
14,808
0
77,736
L
Arachne
VanedaPraim
Arachne
11,751
5,614
0
3,979
19,743
20,172
0
217
19,526
4,777
43,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,546
Gold Earned
9,475
143
Minions Killed
100
8
Camps Cleared
4
278,281
Distance Traveled
261,131
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,546
888
143
11
8
278,281
4
L
Arachne
9,475
729
100
8
4
261,131
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role