Player Matchup

Jormungandr
Jormungandr
ADirtyMalone
Jormungandr
Level 102
God Stats
5W - 3L
1,707 SR
Queue Stats
25W - 36L
1,412 Elo+
Party 1
King Arthur
King Arthur
MrHopson
King Arthur
Level 112
God Stats
4W - 1L
1,738 SR
Queue Stats
101W - 102L
1,570 Elo+
Party 2
Ra
Ra
NotAGoose
Ra
Level 85
God Stats
5W - 0L
1,929 SR
Queue Stats
90W - 86L
1,558 Elo+
Party 2
Neith
Neith
SaulyB
Neith
Level 135
God Stats
1W - 1L
1,397 SR
Queue Stats
41W - 60L
1,404 Elo+
Party 1
Ravana
Ravana
jadahub
Ravana
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 134L
1,506 Elo+
Party 1
Team Averages
Level 115
1,654 SR
1,490 Elo+

VS

Team Averages
Level 53
1,361 SR
1,143 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
HP_shinobi
Izanami
Level 26
God Stats
0W - 2L
1,268 SR
Queue Stats
45W - 94L
1,023 Elo+
Party 3
Thanatos
Thanatos
Hobzz_MakuaSkuxx
Thanatos
Level 38
God Stats
26W - 57L
1,038 SR
Queue Stats
121W - 166L
1,061 Elo+
Party 3
Ao Kuang
Ao Kuang
KINGllELKZ
Ao Kuang
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 54L
1,109 Elo+
Party 3
King Arthur
King Arthur
Tuvalu_028
King Arthur
Level 28
God Stats
3W - 7L
1,500 SR
Queue Stats
102W - 159L
1,023 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ADirtyMalone
Jormungandr
13
1 / 0 / 11
8,650
541
7,824
13,553
11,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
MrHopson
King Arthur
18
3 / 0 / 1
11,054
691
7,931
9,229
9,736
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
5 / 2 / 3
9,718
607
5,826
5,323
2,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
SaulyB
Neith
15
5 / 2 / 0
9,532
596
9,095
8,832
4,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ravana
jadahub
Ravana
16
5 / 1 / 4
9,693
606
8,582
5,048
2,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
3 / 2 / 1
7,228
452
6,834
12,909
6,806
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Izanami
HP_shinobi
Izanami
12
0 / 4 / 1
6,902
431
1,494
9,398
2,679
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 5 / 2
6,966
435
3,625
12,130
4,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
KINGllELKZ
Ao Kuang
9
1 / 6 / 1
5,968
373
7,797
12,237
4,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
Tuvalu_028
King Arthur
15
0 / 2 / 0
8,088
506
2,067
13,384
11,690
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
19
Kills
5
5
Deaths
19
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
2
1
1.75
W
Jormungandr
ADirtyMalone
Jormungandr
1
0
11
6.5
L
Izanami
HP_shinobi
Izanami
0
4
1
0.13
L
1
5
2
0.4
L
Ao Kuang
KINGllELKZ
Ao Kuang
1
6
1
0.25
W
King Arthur
MrHopson
King Arthur
3
0
1
3.5
W
5
2
3
3.25
W
Neith
SaulyB
Neith
5
2
0
2.5
L
King Arthur
Tuvalu_028
King Arthur
0
2
0
0
W
Ravana
jadahub
Ravana
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,258
Damage
21,817
41,985
Taken
60,058
30,562
Mitigated
29,921
11,112
Healing
19,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,834
1,160
0
4,784
12,909
6,806
0
4,265
8,644
0
43,846
W
Jormungandr
ADirtyMalone
Jormungandr
7,824
2,442
0
1,643
13,553
11,870
329
4,701
8,852
35,602
0
L
Izanami
HP_shinobi
Izanami
1,494
1,173
0
1,218
9,398
2,679
0
1,185
8,213
0
41,679
L
3,625
427
0
9,406
12,130
4,456
0
1,885
10,245
0
39,388
L
Ao Kuang
KINGllELKZ
Ao Kuang
7,797
2,812
0
2,061
12,237
4,290
0
4,941
7,296
26,442
0
W
King Arthur
MrHopson
King Arthur
7,931
1,902
0
1,409
9,229
9,736
7
914
8,315
0
92,073
W
5,826
772
1,323
1,791
5,323
2,358
821
711
4,612
75,346
0
W
Neith
SaulyB
Neith
9,095
5,249
0
2,706
8,832
4,091
2,939
929
7,903
0
88,192
L
King Arthur
Tuvalu_028
King Arthur
2,067
465
0
2,000
13,384
11,690
0
1,374
12,010
0
64,816
W
Ravana
jadahub
Ravana
8,582
3,226
0
2,240
5,048
2,507
200
1,242
3,806
0
77,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,647
Gold Earned
35,152
612
Minions Killed
377
0
Camps Cleared
0
1,647,858
Distance Traveled
1,522,000
20
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,228
452
56
4
0
258,808
2
W
Jormungandr
8,650
541
42
3
0
310,737
6
L
Izanami
6,902
431
88
6
0
312,773
0
L
Thanatos
6,966
435
74
5
0
325,660
1
L
Ao Kuang
5,968
373
34
2
0
303,298
0
W
King Arthur
11,054
691
189
12
0
355,244
7
W
Ra
9,718
607
145
9
0
345,050
6
W
Neith
9,532
596
119
7
0
271,209
0
L
King Arthur
8,088
506
125
8
0
321,461
0
W
Ravana
9,693
606
117
7
0
365,618
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role