Player Matchup

Bakasura
Bakasura
GonzalezDV0298
Bakasura
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 25L
1,528 Elo+
Solo
Khepri
Khepri
Im The Webb
Khepri
Level 126
God Stats
2W - 1L
1,786 SR
Queue Stats
430W - 395L
1,591 Elo+
Party 2
Sol
Sol
Liamnm
Sol
Level 138
God Stats
2W - 1L
1,176 SR
Queue Stats
77W - 78L
1,544 Elo+
Solo
Skadi
Skadi
Takai07
Skadi
Level 160
God Stats
12W - 5L
1,587 SR
Queue Stats
427W - 444L
1,531 Elo+
Solo
Anhur
Anhur
Vuvid
Anhur
Level 88
God Stats
1W - 1L
1,363 SR
Queue Stats
67W - 49L
1,588 Elo+
Party 2
Team Averages
Level 116
1,482 SR
1,557 Elo+

VS

Team Averages
Level 135
1,550 SR
1,554 Elo+
Sobek
Sobek
 
Sobek
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Darkskull7tnf
Thor
Level 126
God Stats
3W - 4L
1,500 SR
Queue Stats
102W - 95L
1,531 Elo+
Solo
Skadi
Skadi
OiiskyPoiisky
Skadi
Level 149
God Stats
61W - 44L
1,646 SR
Queue Stats
306W - 316L
1,591 Elo+
Party 1
Kukulkan
Kukulkan
Quydos
Kukulkan
Level 152
God Stats
14W - 14L
1,299 SR
Queue Stats
631W - 641L
1,587 Elo+
Solo
Nike
Nike
marcosfranco96
Nike
Level 124
God Stats
2W - 1L
1,804 SR
Queue Stats
75W - 56L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
13
0 / 2 / 5
7,466
498
7,224
14,925
6,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
12
0 / 1 / 4
7,416
494
2,243
7,762
6,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
Liamnm
Sol
14
4 / 1 / 2
8,585
572
9,115
10,717
4,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Skadi
Takai07
Skadi
13
3 / 4 / 3
7,915
528
8,800
12,054
4,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anhur
Vuvid
Anhur
15
3 / 0 / 1
9,033
602
4,119
7,280
2,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
0 / 1 / 4
6,414
428
2,520
9,472
5,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

13
2 / 1 / 5
7,554
504
7,785
10,540
4,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 3 / 0
7,480
499
6,820
11,848
3,613
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Quydos
Kukulkan
13
2 / 1 / 1
7,878
525
8,410
6,829
3,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 5 / 2
7,181
479
8,848
13,457
9,179
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
10
Kills
6
8
Deaths
11
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
1
4
2
L
2
1
5
4.5
W
Bakasura
0
2
5
1.25
W
Khepri
0
1
4
2
W
Sol
Liamnm
Sol
4
1
2
5
L
2
3
0
0.67
L
Kukulkan
Quydos
Kukulkan
2
1
1
2.5
W
Skadi
Takai07
Skadi
3
4
3
1.13
W
Anhur
Vuvid
Anhur
3
0
1
3.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,501
Damage
34,383
52,738
Taken
52,146
25,055
Mitigated
25,221
22,613
Healing
13,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,520
305
1,709
3,373
9,472
5,007
81
3,868
5,554
12,445
0
L
7,785
3,068
0
4,672
10,540
4,377
0
2,233
7,842
0
59,868
W
Bakasura
7,224
5,116
0
3,514
14,925
6,600
0
2,336
12,589
0
47,944
W
Khepri
2,243
90
445
3,106
7,762
6,658
0
3,490
4,272
21,638
0
W
Sol
Liamnm
Sol
9,115
2,806
0
7,142
10,717
4,894
0
5,427
5,290
73,901
0
L
6,820
3,227
0
750
11,848
3,613
1,383
1,263
10,524
0
62,299
L
Kukulkan
Quydos
Kukulkan
8,410
547
0
1,190
6,829
3,045
156
3,754
3,005
79,861
0
W
Skadi
Takai07
Skadi
8,800
4,238
0
4,663
12,054
4,170
523
486
11,568
0
44,597
W
Anhur
Vuvid
Anhur
4,119
2,004
0
3,743
7,280
2,733
762
208
7,072
0
73,398
L
8,848
1,060
0
1,597
13,457
9,179
0
568
12,482
0
50,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,415
Gold Earned
36,507
463
Minions Killed
439
0
Camps Cleared
0
1,506,915
Distance Traveled
1,404,440
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,414
428
17
1
0
244,960
5
L
Thor
7,554
504
110
7
0
320,326
1
W
Bakasura
7,466
498
88
6
0
364,988
6
W
Khepri
7,416
494
30
2
0
308,765
3
W
Sol
8,585
572
129
9
0
288,324
4
L
Skadi
7,480
499
103
7
0
256,197
2
L
Kukulkan
7,878
525
131
9
0
302,174
4
W
Skadi
7,915
528
72
5
0
265,617
0
W
Anhur
9,033
602
144
10
0
279,221
3
L
Nike
7,181
479
78
5
0
280,783
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role