Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Gigilamoroso999
Cupid
Level 124
God Stats
27W - 44L
1,413 SR
Queue Stats
421W - 445L
1,502 Elo+
Solo
Freya
Freya
RustledJimmmies
Freya
Level 129
God Stats
3W - 2L
1,285 SR
Queue Stats
23W - 19L
1,467 Elo+
Solo
Chang'e
Chang'e
Zennybb
Chang'e
Level 19
God Stats
6W - 7L
1,615 SR
Queue Stats
9W - 13L
1,354 Elo+
Solo
He Bo
He Bo
kure1999
He Bo
Level 42
God Stats
0W - 1L
1,303 SR
Queue Stats
4W - 4L
1,602 Elo+
Solo
Team Averages
Level 84
1,423 SR
1,485 Elo+

VS

Team Averages
Level 133
1,609 SR
1,547 Elo+
Ares
Ares
Gns7510
Ares
Level 124
God Stats
2W - 1L
1,706 SR
Queue Stats
53W - 48L
1,625 Elo+
Party 1
Danzaburou
Danzaburou
L0RD 0F L0RD
Danzaburou
Level 126
God Stats
2W - 0L
1,375 SR
Queue Stats
3W - 2L
1,386 Elo+
Party 1
Horus
Horus
LemmeGetAPog
Horus
Level 100
God Stats
3W - 1L
1,809 SR
Queue Stats
39W - 30L
1,580 Elo+
Party 1
Persephone
Persephone
Ok Buzzin
Persephone
Level 157
God Stats
36W - 29L
1,649 SR
Queue Stats
142W - 141L
1,563 Elo+
Party 1
Kali
Kali
ThumpaThump
Kali
Level 159
God Stats
2W - 0L
1,507 SR
Queue Stats
31W - 26L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 3 / 0
6,751
614
3,297
7,050
4,050
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 6 / 1
7,444
677
3,716
11,291
3,909
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 5 / 0
6,701
609
3,089
11,444
4,313
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Zennybb
Chang'e
13
0 / 5 / 0
6,657
605
6,620
13,538
4,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
kure1999
He Bo
12
0 / 7 / 0
6,710
610
2,630
9,586
2,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Gns7510
Ares
15
3 / 1 / 17
9,568
870
6,110
9,885
10,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
L0RD 0F L0RD
Danzaburou
15
2 / 0 / 13
8,618
783
7,324
5,717
2,417
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
5 / 1 / 14
8,610
783
7,728
11,864
10,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
Ok Buzzin
Persephone
17
9 / 0 / 11
9,762
887
18,638
7,120
3,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
7 / 1 / 15
9,146
831
7,443
6,757
3,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
96
2
Kills
26
26
Deaths
3
1
Assists
70
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
0
0
L
2
6
1
0.42
W
Ares
Gns7510
Ares
3
1
17
11.5
W
Danzaburou
L0RD 0F L0RD
Danzaburou
2
0
13
8.5
W
5
1
14
12
W
Persephone
Ok Buzzin
Persephone
9
0
11
14.5
L
0
5
0
0
W
7
1
15
14.5
L
Chang'e
Zennybb
Chang'e
0
5
0
0
L
He Bo
kure1999
He Bo
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,352
Damage
47,243
52,909
Taken
41,343
19,215
Mitigated
31,889
8,097
Healing
9,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,297
638
0
275
7,050
4,050
0
2,320
4,604
0
10,628
L
3,716
648
1,133
1,049
11,291
3,909
108
5,750
5,295
0
17,333
W
Ares
Gns7510
Ares
6,110
104
0
2,141
9,885
10,857
142
2,819
7,066
16,642
0
W
Danzaburou
L0RD 0F L0RD
Danzaburou
7,324
3,265
0
1,546
5,717
2,417
4,282
1,568
4,149
0
35,253
W
7,728
3,257
1,097
1,909
11,864
10,973
41
3,480
8,384
0
20,020
W
Persephone
Ok Buzzin
Persephone
18,638
528
100
1,044
7,120
3,732
1,070
2,473
4,647
47,473
0
L
3,089
967
187
913
11,444
4,313
0
6,750
4,694
14,174
0
W
7,443
4,159
0
1,690
6,757
3,910
465
1,999
4,758
0
24,159
L
Chang'e
Zennybb
Chang'e
6,620
527
1,697
2,778
13,538
4,376
0
7,081
6,348
16,580
0
L
He Bo
kure1999
He Bo
2,630
75
0
65
9,586
2,567
0
2,847
6,637
12,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,263
Gold Earned
45,704
109
Minions Killed
183
0
Camps Cleared
0
909,310
Distance Traveled
1,120,521
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,751
614
16
1
0
129,212
0
L
Cupid
7,444
677
25
2
0
204,564
0
W
Ares
9,568
870
17
2
0
229,491
3
W
Danzaburou
8,618
783
57
5
0
190,153
0
W
Horus
8,610
783
26
2
0
245,994
0
W
Persephone
9,762
887
56
5
0
219,661
1
L
Freya
6,701
609
21
2
0
185,234
2
W
Kali
9,146
831
27
2
0
235,222
1
L
Chang'e
6,657
605
21
2
0
200,073
3
L
He Bo
6,710
610
26
2
0
190,227
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role