Player Matchup

Ares
Ares
 
Ares
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
DrHeinzSteins
Hades
Level 151
God Stats
4W - 1L
1,612 SR
Queue Stats
312W - 341L
1,543 Elo+
Solo
Hera
Hera
Ishmoz
Hera
Level 149
God Stats
7W - 4L
1,506 SR
Queue Stats
248W - 264L
1,543 Elo+
Solo
Skadi
Skadi
M7SNX
Skadi
Level 128
God Stats
6W - 8L
1,545 SR
Queue Stats
406W - 399L
1,647 Elo+
Solo
Fafnir
Fafnir
SweetCutiePie
Fafnir
Level 156
God Stats
4W - 0L
1,900 SR
Queue Stats
68W - 63L
1,529 Elo+
Solo
Team Averages
Level 147
1,613 SR
1,552 Elo+

VS

Team Averages
Level 147
1,391 SR
1,560 Elo+
Fenrir
Fenrir
Ambicus
Fenrir
Level 147
God Stats
5W - 7L
1,447 SR
Queue Stats
435W - 469L
1,512 Elo+
Solo
Bastet
Bastet
BigJoe98
Bastet
Level 160
God Stats
13W - 16L
1,601 SR
Queue Stats
749W - 817L
1,622 Elo+
Solo
Hera
Hera
EnglishStark
Hera
Level 117
God Stats
2W - 5L
1,275 SR
Queue Stats
362W - 368L
1,557 Elo+
Solo
Jing Wei
Jing Wei
Jonas
Jing Wei
Level 159
God Stats
0W - 4L
1,130 SR
Queue Stats
256W - 237L
1,553 Elo+
Solo
Sol
Sol
Moffell
Sol
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 91L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
6 / 2 / 15
11,105
854
8,422
15,459
19,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 4 / 17
8,987
691
9,307
16,984
16,545
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hera
Ishmoz
Hera
16
4 / 1 / 14
9,945
765
15,543
10,767
6,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
M7SNX
Skadi
18
6 / 2 / 12
10,697
823
11,889
11,577
6,468
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
5 / 2 / 17
10,862
836
8,464
17,108
25,601
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ambicus
Fenrir
16
0 / 4 / 9
8,743
673
2,496
14,623
17,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
BigJoe98
Bastet
16
6 / 6 / 4
9,889
761
14,181
15,381
8,348
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
1 / 4 / 7
8,712
670
12,103
7,414
3,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jing Wei
Jonas
Jing Wei
15
2 / 4 / 3
8,806
677
13,481
10,034
5,414
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sol
14
2 / 5 / 3
8,448
650
7,645
10,594
5,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
37
23
Kills
11
11
Deaths
23
75
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
6
2
15
6.75
L
Fenrir
Ambicus
Fenrir
0
4
9
1.13
L
Bastet
BigJoe98
Bastet
6
6
4
1.33
W
2
4
17
2.63
L
1
4
7
1.13
W
Hera
Ishmoz
Hera
4
1
14
11
L
Jing Wei
Jonas
Jing Wei
2
4
3
0.88
W
Skadi
M7SNX
Skadi
6
2
12
6
L
Sol
2
5
3
0.7
W
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,625
Damage
49,906
71,895
Taken
58,046
74,495
Mitigated
40,911
23,066
Healing
17,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
8,422
352
2,447
3,309
15,459
19,105
257
5,066
10,269
13,156
0
L
Fenrir
Ambicus
Fenrir
2,496
415
1,525
4,328
14,623
17,645
199
8,472
6,021
0
6,675
L
Bastet
BigJoe98
Bastet
14,181
3,701
1,348
3,289
15,381
8,348
356
11,625
3,502
0
23,128
W
9,307
382
2,249
3,158
16,984
16,545
361
4,469
12,487
16,694
0
L
12,103
1,824
1,553
649
7,414
3,850
1,241
5,660
1,566
22,443
0
W
Hera
Ishmoz
Hera
15,543
3,793
1,197
1,344
10,767
6,776
1,465
2,490
8,206
39,623
0
L
Jing Wei
Jonas
Jing Wei
13,481
5,677
1,149
1,502
10,034
5,414
0
6,400
3,613
0
35,698
W
Skadi
M7SNX
Skadi
11,889
5,112
1,174
2,561
11,577
6,468
6,177
3,058
8,460
0
40,897
L
Sol
7,645
789
586
1,959
10,594
5,654
431
8,794
1,608
16,615
0
W
8,464
2,356
2,415
3,212
17,108
25,601
450
4,665
12,372
17,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,596
Gold Earned
44,598
160
Minions Killed
118
0
Camps Cleared
0
1,196,173
Distance Traveled
1,138,217
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,105
854
9
1
0
243,471
0
L
Fenrir
8,743
673
5
0
0
236,565
2
L
Bastet
9,889
761
22
2
0
225,468
0
W
Hades
8,987
691
15
1
0
240,811
0
L
Hera
8,712
670
28
2
0
247,596
1
W
Hera
9,945
765
56
4
0
246,921
2
L
Jing Wei
8,806
677
40
3
0
225,563
0
W
Skadi
10,697
823
67
5
0
219,273
0
L
Sol
8,448
650
23
2
0
203,025
4
W
Fafnir
10,862
836
13
1
0
245,697
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role