Player Matchup

Olorun
Olorun
RoIIlingStones
Olorun
Level 61
God Stats
0W - 2L
1,328 SR
Queue Stats
175W - 159L
1,468 Elo+
Party 2
Hercules
Hercules
SnipitySnape
Hercules
Level 29
God Stats
2W - 2L
1,328 SR
Queue Stats
69W - 62L
1,471 Elo+
Party 2
Ne Zha
Ne Zha
Tensh1retto
Ne Zha
Level 44
God Stats
1W - 8L
1,500 SR
Queue Stats
576W - 604L
1,212 Elo+
Solo
King Arthur
King Arthur
UK trash 2
King Arthur
Level 17
God Stats
3W - 6L
1,216 SR
Queue Stats
10W - 9L
1,517 Elo+
Party 3
Anubis
Anubis
wsjh
Anubis
Level 64
God Stats
1W - 4L
1,603 SR
Queue Stats
106W - 89L
1,551 Elo+
Party 3
Team Averages
Level 43
1,395 SR
1,444 Elo+

VS

Team Averages
Level 58
1,403 SR
1,455 Elo+
Bacchus
Bacchus
Banaani_Pahis
Bacchus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,480 Elo+
Party 1
Izanami
Izanami
d_miwou776
Izanami
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,657 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
dseusse
Morgan Le Fay
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 37L
1,349 Elo+
Solo
Ravana
Ravana
liquor softly
Ravana
Level 34
God Stats
1W - 3L
1,302 SR
Queue Stats
26W - 31L
1,485 Elo+
Solo
Thanatos
Thanatos
skandalist3326
Thanatos
Level 43
God Stats
5W - 1L
1,211 SR
Queue Stats
40W - 46L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 1
9,176
459
2,816
15,353
8,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
SnipitySnape
Hercules
13
0 / 3 / 1
7,843
392
5,295
14,799
14,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
11
1 / 11 / 2
7,768
388
4,791
21,148
8,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
UK trash 2
King Arthur
17
3 / 5 / 2
10,485
524
11,090
21,170
19,769
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
wsjh
Anubis
15
3 / 7 / 2
9,514
476
9,710
17,073
8,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
16
3 / 0 / 16
10,753
538
9,710
14,521
21,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
d_miwou776
Izanami
19
6 / 0 / 9
11,910
596
14,476
10,280
4,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morgan Le Fay
dseusse
Morgan Le Fay
16
9 / 4 / 5
10,239
512
13,535
12,819
5,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 0 / 9
11,993
600
15,947
11,797
13,346
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
17
8 / 3 / 9
11,000
550
8,453
16,034
8,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
79
7
Kills
31
31
Deaths
7
8
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Bacchus
3
0
16
11
L
0
5
1
0.1
L
Hercules
SnipitySnape
Hercules
0
3
1
0.17
L
Ne Zha
1
11
2
0.18
L
King Arthur
UK trash 2
King Arthur
3
5
2
0.8
W
Izanami
d_miwou776
Izanami
6
0
9
10.5
W
Morgan Le Fay
dseusse
Morgan Le Fay
9
4
5
2.88
W
5
0
9
9.5
W
Thanatos
8
3
9
4.17
L
Anubis
wsjh
Anubis
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,702
Damage
62,121
89,543
Taken
65,451
59,871
Mitigated
52,721
25,262
Healing
33,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
9,710
989
560
3,164
14,521
21,126
84
2,864
11,527
46,792
0
L
2,816
1,656
0
6,766
15,353
8,299
1,015
1,468
13,885
73,056
11,764
L
Hercules
SnipitySnape
Hercules
5,295
566
167
1,582
14,799
14,560
581
5,171
9,628
0
44,884
L
Ne Zha
4,791
1,805
0
4,875
21,148
8,876
0
6,529
14,619
0
37,384
L
King Arthur
UK trash 2
King Arthur
11,090
1,384
0
5,558
21,170
19,769
0
3,412
17,758
0
86,234
W
Izanami
d_miwou776
Izanami
14,476
10,270
0
3,402
10,280
4,497
1,415
872
9,270
0
132,324
W
Morgan Le Fay
dseusse
Morgan Le Fay
13,535
1,244
274
2,044
12,819
5,064
0
4,292
8,459
61,863
0
W
15,947
4,380
0
9,644
11,797
13,346
147
1,669
10,094
0
104,612
W
Thanatos
8,453
1,944
0
14,273
16,034
8,688
361
2,763
13,167
0
65,769
L
Anubis
wsjh
Anubis
9,710
660
289
6,025
17,073
8,367
840
6,665
10,408
65,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,786
Gold Earned
55,895
508
Minions Killed
614
0
Camps Cleared
0
1,748,784
Distance Traveled
1,970,570
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,753
538
62
3
0
394,101
3
L
Olorun
9,176
459
128
6
0
313,753
2
L
Hercules
7,843
392
71
4
0
364,191
1
L
Ne Zha
7,768
388
63
3
0
356,945
1
L
King Arthur
10,485
524
148
7
0
394,662
0
W
Izanami
11,910
596
208
10
0
400,599
6
W
Morgan Le Fay
10,239
512
63
3
0
369,526
1
W
Ravana
11,993
600
180
9
0
392,905
0
W
Thanatos
11,000
550
101
5
0
413,439
4
L
Anubis
9,514
476
98
5
0
319,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role