Player Matchup

Agni
Agni
 
Agni
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Jonasss_9
King Arthur
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
295W - 323L
1,392 Elo+
Solo
Cabrakan
Cabrakan
KAXER07
Cabrakan
Level 72
God Stats
36W - 41L
1,549 SR
Queue Stats
714W - 771L
1,424 Elo+
Solo
Susano
Susano
LordPhantom73
Susano
Level 84
God Stats
0W - 1L
1,710 SR
Queue Stats
18W - 15L
1,553 Elo+
Solo
Team Averages
Level 83
1,552 SR
1,474 Elo+

VS

Team Averages
Level 80
1,446 SR
1,373 Elo+
Persephone
Persephone
 
Persephone
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DetectiveGrey_LT
Sylvanus
Level 45
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 14L
1,447 Elo+
Solo
Pele
Pele
Hugofoca2
Pele
Level 89
God Stats
20W - 19L
1,527 SR
Queue Stats
427W - 439L
1,409 Elo+
Solo
Nemesis
Nemesis
Maz1_KeeN_
Nemesis
Level 151
God Stats
5W - 5L
1,426 SR
Queue Stats
397W - 381L
1,427 Elo+
Solo
Skadi
Skadi
PacO_JoneS_EsToy
Skadi
Level 42
God Stats
9W - 5L
1,275 SR
Queue Stats
15W - 15L
1,081 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
0 / 4 / 0
6,875
491
5,072
8,227
2,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
 
Cernunnos
10
1 / 3 / 2
6,313
451
9,092
8,675
3,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Jonasss_9
King Arthur
11
0 / 2 / 0
6,050
432
2,900
9,874
7,366
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cabrakan
KAXER07
Cabrakan
10
1 / 3 / 1
5,700
407
2,473
11,544
10,428
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 2 / 2
6,481
463
3,475
9,777
3,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
4 / 0 / 2
8,336
595
3,824
4,445
1,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 1 / 8
7,232
517
5,582
11,621
7,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Pele
15
2 / 0 / 5
9,079
649
9,285
10,477
4,678
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Maz1_KeeN_
Nemesis
13
6 / 1 / 3
7,691
549
5,778
10,169
4,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 1 / 4
6,440
460
6,530
7,685
3,021
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
3
Kills
14
14
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
4
0
0
L
Cernunnos
 
Cernunnos
1
3
2
0.67
W
Persephone
 
Persephone
4
0
2
5
W
1
1
8
5
W
Pele
2
0
5
4.5
L
King Arthur
Jonasss_9
King Arthur
0
2
0
0
L
Cabrakan
KAXER07
Cabrakan
1
3
1
0.5
L
1
2
2
1
W
Nemesis
Maz1_KeeN_
Nemesis
6
1
3
7.5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,012
Damage
30,999
48,097
Taken
44,397
28,154
Mitigated
20,842
11,173
Healing
19,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
5,072
345
0
2,250
8,227
2,981
0
2,668
5,559
54,331
0
L
Cernunnos
 
Cernunnos
9,092
4,913
0
1,989
8,675
3,410
0
1,585
7,090
0
43,440
W
Persephone
 
Persephone
3,824
240
25
2,292
4,445
1,875
603
1,799
2,474
62,371
0
W
5,582
2,358
3,829
5,417
11,621
7,219
60
1,214
10,349
27,685
0
W
Pele
9,285
1,622
0
5,356
10,477
4,678
648
653
9,802
0
76,240
L
King Arthur
Jonasss_9
King Arthur
2,900
726
0
670
9,874
7,366
0
0
9,874
0
37,846
L
Cabrakan
KAXER07
Cabrakan
2,473
586
180
1,980
11,544
10,428
0
3,869
7,675
15,870
0
L
3,475
557
0
4,104
9,777
3,969
0
1,284
8,493
0
42,634
W
Nemesis
Maz1_KeeN_
Nemesis
5,778
1,445
0
932
10,169
4,049
629
1,474
8,527
0
49,864
W
6,530
3,455
494
999
7,685
3,021
728
1,943
5,700
0
36,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,419
Gold Earned
38,778
316
Minions Killed
432
0
Camps Cleared
0
1,294,204
Distance Traveled
1,291,525
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,875
491
93
7
0
251,017
5
L
Cernunnos
6,313
451
68
5
0
227,819
5
W
Persephone
8,336
595
106
8
0
276,085
3
W
Sylvanus
7,232
517
42
3
0
239,076
5
W
Pele
9,079
649
144
10
0
255,134
5
L
King Arthur
6,050
432
57
4
0
264,681
2
L
Cabrakan
5,700
407
27
2
0
248,235
3
L
Susano
6,481
463
71
5
0
302,452
0
W
Nemesis
7,691
549
76
5
0
291,706
0
W
Skadi
6,440
460
64
5
0
229,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role