Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ItsMeIgnite
Sun Wukong
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
348W - 348L
1,507 Elo+
Solo
Shiva
Shiva
SpizyMeatBalls
Shiva
Level 146
God Stats
2W - 3L
1,765 SR
Queue Stats
179W - 169L
1,527 Elo+
Party 2
Charybdis
Charybdis
Timacious C
Charybdis
Level 146
God Stats
0W - 1L
1,325 SR
Queue Stats
106W - 123L
1,517 Elo+
Solo
Nike
Nike
XTizza-__-X
Nike
Level 105
God Stats
21W - 18L
1,586 SR
Queue Stats
371W - 371L
1,465 Elo+
Party 2
Team Averages
Level 115
1,535 SR
1,503 Elo+

VS

Team Averages
Level 124
1,584 SR
1,486 Elo+
Agni
Agni
CaptainNeemoe
Agni
Level 147
God Stats
2W - 0L
1,302 SR
Queue Stats
33W - 23L
1,506 Elo+
Party 1
Mulan
Mulan
CümStain
Mulan
Level 139
God Stats
3W - 0L
1,728 SR
Queue Stats
60W - 40L
1,525 Elo+
Party 1
Baron Samedi
Baron Samedi
PrincessLanna
Baron Samedi
Level 88
God Stats
3W - 2L
1,769 SR
Queue Stats
149W - 160L
1,485 Elo+
Solo
Anubis
Anubis
RFobister
Anubis
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 192L
1,448 Elo+
Solo
Athena
Athena
WeirdAlSpankaBih
Athena
Level 154
God Stats
2W - 0L
1,618 SR
Queue Stats
4W - 4L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
1 / 9 / 6
9,308
582
14,637
17,637
6,891
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
ItsMeIgnite
Sun Wukong
19
5 / 4 / 7
11,086
693
18,863
24,357
23,170
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
4 / 9 / 7
10,811
676
24,117
30,966
25,850
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charybdis
Timacious C
Charybdis
15
3 / 10 / 7
9,758
610
11,652
18,942
8,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 7 / 9
10,443
653
9,252
19,748
22,196
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 25
11,921
745
27,391
16,194
9,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
CümStain
Mulan
20
15 / 2 / 20
13,192
825
27,538
29,697
45,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baron Samedi
PrincessLanna
Baron Samedi
20
8 / 3 / 27
12,582
786
27,762
17,993
12,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
RFobister
Anubis
18
4 / 5 / 21
11,339
709
10,758
18,579
11,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
4 / 4 / 21
12,243
765
8,574
24,847
26,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
153
15
Kills
39
39
Deaths
16
36
Assists
114
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
1
9
6
0.44
W
8
2
25
10.25
W
Mulan
CümStain
Mulan
15
2
20
12.5
L
Sun Wukong
ItsMeIgnite
Sun Wukong
5
4
7
2.13
W
Baron Samedi
PrincessLanna
Baron Samedi
8
3
27
7.17
W
Anubis
RFobister
Anubis
4
5
21
2.9
L
4
9
7
0.83
L
Charybdis
Timacious C
Charybdis
3
10
7
0.65
W
4
4
21
3.63
L
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,521
Damage
102,023
111,650
Taken
107,310
86,242
Mitigated
106,299
31,651
Healing
50,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
14,637
6,984
968
2,034
17,637
6,891
153
11,882
5,623
0
28,271
W
27,391
2,884
3,085
3,486
16,194
9,390
2,719
0
16,194
49,508
0
W
Mulan
CümStain
Mulan
27,538
2,618
5,298
11,734
29,697
45,921
1,580
0
29,697
0
39,386
L
Sun Wukong
ItsMeIgnite
Sun Wukong
18,863
2,945
329
7,937
24,357
23,170
121
15,592
8,485
0
38,683
W
Baron Samedi
PrincessLanna
Baron Samedi
27,762
5,411
9,811
5,579
17,993
12,972
1,438
0
17,993
47,774
0
W
Anubis
RFobister
Anubis
10,758
888
2,459
2,341
18,579
11,352
902
0
18,579
28,357
0
L
24,117
3,056
3,738
11,004
30,966
25,850
0
22,927
7,672
0
40,355
L
Charybdis
Timacious C
Charybdis
11,652
3,983
1,048
1,703
18,942
8,135
0
12,201
6,410
0
16,280
W
8,574
1,471
2,953
3,506
24,847
26,664
952
0
24,847
21,845
0
L
9,252
1,159
681
2,209
19,748
22,196
0
11,883
7,381
0
17,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,406
Gold Earned
61,277
138
Minions Killed
163
0
Camps Cleared
0
1,305,550
Distance Traveled
1,388,100
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,308
582
34
2
0
236,417
0
W
Agni
11,921
745
38
2
0
280,454
4
W
Mulan
13,192
825
21
1
0
331,917
1
L
Sun Wukong
11,086
693
53
3
0
312,723
1
W
Baron Samedi
12,582
786
34
2
0
259,296
4
W
Anubis
11,339
709
41
3
0
246,900
3
L
Shiva
10,811
676
27
2
0
266,049
1
L
Charybdis
9,758
610
10
1
0
215,716
5
W
Athena
12,243
765
29
2
0
269,533
0
L
Nike
10,443
653
14
1
0
274,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role