Player Matchup

Chronos
Chronos
Infern0bear
Chronos
Level 99
God Stats
1W - 1L
1,749 SR
Queue Stats
25W - 36L
1,386 Elo+
Party 1
Raijin
Raijin
KrillinLucas5711
Raijin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
SixThree1128
Tsukuyomi
Level 83
God Stats
0W - 2L
1,269 SR
Queue Stats
81W - 71L
1,429 Elo+
Party 1
Cerberus
Cerberus
firstsymptom
Cerberus
Level 106
God Stats
0W - 2L
1,371 SR
Queue Stats
19W - 20L
1,446 Elo+
Solo
Hera
Hera
superior-key168
Hera
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,300 Elo+
Solo
Team Averages
Level 81
1,478 SR
1,412 Elo+

VS

Team Averages
Level 70
1,522 SR
1,538 Elo+
Chaac
Chaac
 
Chaac
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
KoticM
Medusa
Level 64
God Stats
1W - 1L
1,301 SR
Queue Stats
54W - 39L
1,464 Elo+
Party 2
Artio
Artio
Shalll_Tear
Artio
Level 147
God Stats
2W - 3L
1,594 SR
Queue Stats
389W - 346L
1,599 Elo+
Party 2
Danzaburou
Danzaburou
SuperSall
Danzaburou
Level 48
God Stats
5W - 2L
1,716 SR
Queue Stats
144W - 93L
1,605 Elo+
Party 2
Discordia
Discordia
dombri
Discordia
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Infern0bear
Chronos
15
1 / 3 / 2
7,650
765
7,216
7,706
3,688
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 8 / 3
7,040
704
4,576
12,230
5,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
SixThree1128
Tsukuyomi
10
0 / 7 / 2
6,169
617
7,650
11,925
5,585
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cerberus
firstsymptom
Cerberus
12
3 / 3 / 0
7,410
741
5,506
14,605
18,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 4 / 0
6,334
633
7,448
6,974
2,758
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
2 / 1 / 19
8,168
817
10,595
17,331
11,388
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
KoticM
Medusa
16
12 / 2 / 8
9,800
980
16,257
7,291
3,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 2 / 20
8,408
841
5,908
12,740
12,947
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
SuperSall
Danzaburou
14
3 / 0 / 18
8,746
875
9,804
8,339
4,445
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Discordia
dombri
Discordia
17
7 / 1 / 11
9,232
923
7,455
6,591
3,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
101
5
Kills
25
25
Deaths
6
7
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
1
19
11.5
L
Chronos
Infern0bear
Chronos
1
3
2
0.67
W
Medusa
KoticM
Medusa
12
2
8
8
L
0
8
3
0.19
W
1
2
20
5.5
L
Tsukuyomi
SixThree1128
Tsukuyomi
0
7
2
0.14
W
Danzaburou
SuperSall
Danzaburou
3
0
18
12
W
Discordia
dombri
Discordia
7
1
11
12.5
L
Cerberus
firstsymptom
Cerberus
3
3
0
1
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,396
Damage
50,019
53,440
Taken
52,292
36,334
Mitigated
35,929
11,830
Healing
26,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,595
1,678
1,312
7,369
17,331
11,388
355
8,037
9,294
0
19,549
L
Chronos
Infern0bear
Chronos
7,216
1,758
352
1,898
7,706
3,688
0
1,894
5,812
18,629
0
W
Medusa
KoticM
Medusa
16,257
10,170
159
1,159
7,291
3,762
2,571
3,697
3,594
0
30,658
L
4,576
592
0
437
12,230
5,520
0
2,308
9,922
16,118
0
W
5,908
511
3,851
5,236
12,740
12,947
254
4,647
8,093
13,081
0
L
Tsukuyomi
SixThree1128
Tsukuyomi
7,650
1,723
504
1,200
11,925
5,585
0
2,497
9,428
0
11,871
W
Danzaburou
SuperSall
Danzaburou
9,804
4,993
2,238
3,401
8,339
4,445
491
5,657
2,682
0
16,898
W
Discordia
dombri
Discordia
7,455
826
1,083
1,166
6,591
3,387
937
2,708
3,883
17,970
0
L
Cerberus
firstsymptom
Cerberus
5,506
579
719
4,605
14,605
18,783
0
4,460
10,145
7,825
0
L
7,448
1,655
161
1,954
6,974
2,758
0
2,204
4,770
13,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,603
Gold Earned
44,354
88
Minions Killed
96
0
Camps Cleared
0
813,037
Distance Traveled
983,945
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,168
817
4
0
0
214,543
0
L
Chronos
7,650
765
30
3
0
172,274
0
W
Medusa
9,800
980
43
4
0
207,533
1
L
Raijin
7,040
704
33
3
0
143,704
1
W
Artio
8,408
841
7
1
0
206,430
3
L
Tsukuyomi
6,169
617
5
1
0
170,248
0
W
Danzaburou
8,746
875
13
1
0
183,661
0
W
Discordia
9,232
923
29
3
0
171,778
2
L
Cerberus
7,410
741
7
1
0
172,682
0
L
Hera
6,334
633
13
1
0
154,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role