Player Matchup

Discordia
Discordia
SFNeoX
Discordia
Level 46
God Stats
5W - 2L
1,580 SR
Queue Stats
24W - 23L
1,498 Elo+
Party 1
Neith
Neith
SFXxMaJoRxX
Neith
Level 145
God Stats
7W - 5L
1,617 SR
Queue Stats
181W - 132L
1,547 Elo+
Party 1
Odin
Odin
hellpawny
Odin
Level 75
God Stats
1W - 2L
1,294 SR
Queue Stats
20W - 45L
1,281 Elo+
Solo
Team Averages
Level 89
1,497 SR
1,442 Elo+

VS

Team Averages
Level 61
1,566 SR
1,354 Elo+
Horus
Horus
PoppyPrince
Horus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,331 Elo+
Party 2
Chernobog
Chernobog
folowerofjustice
Chernobog
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,356 Elo+
Party 2
Nu Wa
Nu Wa
iRyanB
Nu Wa
Level 97
God Stats
5W - 6L
1,697 SR
Queue Stats
371W - 435L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
SFNeoX
Discordia
16
6 / 1 / 5
10,069
775
13,506
5,928
2,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 0 / 8
10,014
770
10,592
7,193
3,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odin
13
4 / 0 / 9
9,693
746
7,056
12,420
11,174
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
8,240
634
2,769
14,712
16,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
12
1 / 6 / 0
8,027
617
9,360
15,867
6,533
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
iRyanB
Nu Wa
13
0 / 1 / 1
8,151
627
5,637
4,607
2,404
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
13
Kills
1
1
Deaths
13
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Discordia
SFNeoX
Discordia
6
1
5
8.5
W
3
0
8
7
L
Chernobog
1
6
0
0.17
W
Odin
4
0
9
8.5
L
Nu Wa
iRyanB
Nu Wa
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,154
Damage
17,766
25,541
Taken
35,186
17,637
Mitigated
25,025
5,466
Healing
3,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,769
1,490
42
1,333
14,712
16,088
0
5,732
8,980
0
5,716
W
Discordia
SFNeoX
Discordia
13,506
1,057
0
1,023
5,928
2,518
140
1,270
4,658
50,917
0
W
10,592
3,222
0
3,717
7,193
3,945
1,998
1,494
5,699
0
64,985
L
Chernobog
9,360
5,149
0
1,455
15,867
6,533
0
6,366
9,501
0
33,391
W
Odin
7,056
2,105
0
726
12,420
11,174
688
3,206
9,214
0
13,885
L
Nu Wa
iRyanB
Nu Wa
5,637
1,348
0
958
4,607
2,404
0
1,772
2,835
36,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,776
Gold Earned
24,418
202
Minions Killed
127
10
Camps Cleared
2
761,455
Distance Traveled
619,676
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,240
634
10
1
0
173,599
0
W
Discordia
10,069
775
85
7
4
254,747
0
W
Neith
10,014
770
103
8
6
248,939
3
L
Chernobog
8,027
617
49
4
2
215,913
0
W
Odin
9,693
746
14
1
0
257,769
0
L
Nu Wa
8,151
627
68
5
0
230,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role