Player Matchup

Anhur
Anhur
AlertPegasus
Anhur
Level 156
God Stats
8W - 12L
1,632 SR
Queue Stats
480W - 422L
1,669 Elo+
Solo
Bellona
Bellona
HMKxTHICC
Bellona
Level 149
God Stats
18W - 16L
1,647 SR
Queue Stats
268W - 270L
1,514 Elo+
Solo
Agni
Agni
NoVromo
Agni
Level 129
God Stats
4W - 2L
1,490 SR
Queue Stats
52W - 39L
1,593 Elo+
Party 1
Guan Yu
Guan Yu
OrangeSliceKing
Guan Yu
Level 146
God Stats
2W - 0L
1,935 SR
Queue Stats
61W - 34L
1,699 Elo+
Party 1
Ymir
Ymir
burt bunzz
Ymir
Level 127
God Stats
2W - 0L
1,773 SR
Queue Stats
39W - 31L
1,683 Elo+
Party 1
Team Averages
Level 141
1,695 SR
1,632 Elo+

VS

Team Averages
Level 49
1,482 SR
1,284 Elo+
Fenrir
Fenrir
Mooseski
Fenrir
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 58L
1,263 Elo+
Party 2
Olorun
Olorun
QuiznosDriver
Olorun
Level 27
God Stats
8W - 6L
1,553 SR
Queue Stats
19W - 44L
1,299 Elo+
Party 2
Cernunnos
Cernunnos
UnTamEd7BeASt
Cernunnos
Level 26
God Stats
11W - 20L
1,352 SR
Queue Stats
16W - 31L
1,309 Elo+
Party 2
Achilles
Achilles
Xachus
Achilles
Level 27
God Stats
2W - 2L
1,571 SR
Queue Stats
23W - 51L
1,267 Elo+
Party 2
Ares
Ares
dropkickchildren
Ares
Level 63
God Stats
1W - 2L
1,436 SR
Queue Stats
28W - 55L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 2
7,069
707
9,470
6,373
2,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
HMKxTHICC
Bellona
11
4 / 0 / 2
6,442
644
3,402
6,551
3,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
NoVromo
Agni
11
2 / 1 / 2
6,297
630
5,348
4,857
1,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 2 / 2
6,412
641
5,985
7,967
7,403
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
4 / 0 / 4
6,779
678
3,911
7,425
5,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Mooseski
Fenrir
10
3 / 3 / 0
6,020
602
4,951
9,351
3,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 4 / 1
4,973
497
1,793
7,884
3,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
UnTamEd7BeASt
Cernunnos
8
0 / 2 / 0
4,760
476
2,848
5,496
1,260
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Xachus
Achilles
10
0 / 2 / 2
5,446
545
2,845
8,159
5,209
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 6 / 0
4,838
484
1,730
10,632
5,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
17
Kills
3
3
Deaths
17
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
0
2
7
W
Bellona
HMKxTHICC
Bellona
4
0
2
5
L
Fenrir
Mooseski
Fenrir
3
3
0
1
W
Agni
NoVromo
Agni
2
1
2
3
W
1
2
2
1
L
0
4
1
0.13
L
Cernunnos
UnTamEd7BeASt
Cernunnos
0
2
0
0
L
Achilles
Xachus
Achilles
0
2
2
0.5
W
4
0
4
6
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,116
Damage
14,167
33,173
Taken
41,522
20,373
Mitigated
18,632
9,573
Healing
5,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,470
7,160
0
3,762
6,373
2,189
0
1,054
5,319
0
56,660
W
Bellona
HMKxTHICC
Bellona
3,402
1,124
0
585
6,551
3,637
482
270
6,281
0
41,459
L
Fenrir
Mooseski
Fenrir
4,951
1,530
0
1,247
9,351
3,777
0
1,858
7,493
0
35,598
W
Agni
NoVromo
Agni
5,348
433
0
837
4,857
1,790
310
1,019
3,838
44,918
0
W
5,985
654
0
1,697
7,967
7,403
0
0
7,967
0
37,839
L
1,793
1,233
76
1,754
7,884
3,270
305
5,012
2,872
26,844
0
L
Cernunnos
UnTamEd7BeASt
Cernunnos
2,848
969
0
151
5,496
1,260
0
848
4,648
0
27,169
L
Achilles
Xachus
Achilles
2,845
965
0
1,322
8,159
5,209
147
0
8,159
0
28,910
W
3,911
1,183
0
2,692
7,425
5,354
0
1,180
6,245
27,371
0
L
1,730
323
0
930
10,632
5,116
0
1,541
9,091
18,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,999
Gold Earned
26,037
363
Minions Killed
250
0
Camps Cleared
0
1,028,107
Distance Traveled
987,471
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,069
707
88
9
0
169,709
1
W
Bellona
6,442
644
78
8
0
249,064
3
L
Fenrir
6,020
602
70
7
0
227,045
0
W
Agni
6,297
630
82
8
0
193,025
3
W
Guan Yu
6,412
641
75
8
0
225,818
5
L
Olorun
4,973
497
44
4
0
194,654
0
L
Cernunnos
4,760
476
54
5
0
192,284
0
L
Achilles
5,446
545
51
5
0
193,892
4
W
Ymir
6,779
678
40
4
0
190,491
5
L
Ares
4,838
484
31
3
0
179,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role