Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Daggebert
Bacchus
Level 90
God Stats
1W - 1L
1,662 SR
Queue Stats
6W - 6L
1,471 Elo+
Party 1
Hera
Hera
ITsnow
Hera
Level 85
God Stats
4W - 2L
1,720 SR
Queue Stats
371W - 334L
1,535 Elo+
Solo
Chronos
Chronos
Soffi
Chronos
Level 159
God Stats
6W - 3L
1,549 SR
Queue Stats
155W - 114L
1,527 Elo+
Party 1
Shiva
Shiva
SunnyL2099
Shiva
Level 97
God Stats
6W - 2L
1,796 SR
Queue Stats
297W - 298L
1,513 Elo+
Solo
Team Averages
Level 107
1,645 SR
1,509 Elo+

VS

Team Averages
Level 113
1,362 SR
1,485 Elo+
Merlin
Merlin
 
Merlin
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Covnex
Athena
Level 62
God Stats
0W - 1L
1,211 SR
Queue Stats
3W - 6L
1,451 Elo+
Solo
Thanatos
Thanatos
gyurhor
Thanatos
Level 127
God Stats
0W - 3L
1,291 SR
Queue Stats
50W - 48L
1,497 Elo+
Solo
Baron Samedi
Baron Samedi
vh4garrr
Baron Samedi
Level 106
God Stats
3W - 6L
1,306 SR
Queue Stats
664W - 660L
1,482 Elo+
Solo
Yu Huang
Yu Huang
xFygenskalx
Yu Huang
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 92L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
2 / 4 / 9
9,275
663
5,926
14,619
10,490
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Daggebert
Bacchus
17
3 / 1 / 15
11,251
804
8,602
19,144
30,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hera
ITsnow
Hera
18
6 / 3 / 14
11,035
788
20,050
12,152
7,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos
Soffi
Chronos
18
8 / 2 / 12
11,254
804
17,100
19,072
10,737
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
18
4 / 2 / 16
10,593
757
12,342
21,376
25,157
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
2 / 5 / 6
9,522
680
19,352
13,569
5,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
Covnex
Athena
16
2 / 5 / 9
9,451
675
4,859
18,755
22,001
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
gyurhor
Thanatos
15
2 / 6 / 7
9,548
682
8,751
16,157
15,431
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
vh4garrr
Baron Samedi
15
1 / 4 / 7
9,110
651
15,710
11,295
7,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yu Huang
xFygenskalx
Yu Huang
17
4 / 3 / 4
10,030
716
16,918
9,466
4,686
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
44
23
Kills
11
12
Deaths
23
66
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
2
4
9
1.63
L
Merlin
 
Merlin
2
5
6
1
L
Athena
Covnex
Athena
2
5
9
1.3
W
Bacchus
Daggebert
Bacchus
3
1
15
10.5
W
Hera
ITsnow
Hera
6
3
14
4.33
W
Chronos
Soffi
Chronos
8
2
12
7
W
Shiva
4
2
16
6
L
Thanatos
gyurhor
Thanatos
2
6
7
0.92
L
Baron Samedi
vh4garrr
Baron Samedi
1
4
7
1.13
L
Yu Huang
xFygenskalx
Yu Huang
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,020
Damage
65,590
86,363
Taken
69,242
83,821
Mitigated
55,220
27,635
Healing
27,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
5,926
3,831
2,131
3,946
14,619
10,490
1,635
10,005
4,614
0
10,136
L
Merlin
 
Merlin
19,352
832
360
2,257
13,569
5,948
615
8,740
4,719
40,404
0
L
Athena
Covnex
Athena
4,859
882
938
1,309
18,755
22,001
95
11,276
6,572
8,240
0
W
Bacchus
Daggebert
Bacchus
8,602
703
1,180
3,325
19,144
30,426
201
11,275
7,869
14,534
0
W
Hera
ITsnow
Hera
20,050
4,805
1,477
895
12,152
7,011
1,433
8,459
3,693
48,897
0
W
Chronos
Soffi
Chronos
17,100
4,498
2,000
3,978
19,072
10,737
3,670
12,978
6,094
30,518
0
W
Shiva
12,342
886
4,777
3,926
21,376
25,157
512
14,122
7,254
0
26,647
L
Thanatos
gyurhor
Thanatos
8,751
375
1,893
6,796
16,157
15,431
0
12,125
3,822
0
13,481
L
Baron Samedi
vh4garrr
Baron Samedi
15,710
51
8,040
3,269
11,295
7,154
235
7,524
3,709
33,853
0
L
Yu Huang
xFygenskalx
Yu Huang
16,918
648
1,553
919
9,466
4,686
428
6,087
3,104
36,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,408
Gold Earned
47,661
138
Minions Killed
136
0
Camps Cleared
0
1,343,887
Distance Traveled
1,261,901
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,275
663
27
2
0
259,536
5
L
Merlin
9,522
680
42
3
0
233,549
1
L
Athena
9,451
675
5
0
0
266,796
1
W
Bacchus
11,251
804
13
1
0
283,949
0
W
Hera
11,035
788
44
3
0
264,045
2
W
Chronos
11,254
804
34
2
0
273,845
4
W
Shiva
10,593
757
20
1
0
262,512
0
L
Thanatos
9,548
682
4
0
0
267,701
4
L
Baron Samedi
9,110
651
40
3
0
244,875
0
L
Yu Huang
10,030
716
45
3
0
248,980
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role