Player Matchup

Lancelot
Lancelot
ATILA_RJ2
Lancelot
Level 148
God Stats
28W - 22L
1,477 SR
Queue Stats
169W - 145L
1,516 Elo+
Solo
Artio
Artio
Giorgos201
Artio
Level 107
God Stats
27W - 28L
1,429 SR
Queue Stats
304W - 320L
1,466 Elo+
Solo
Tsukuyomi
Tsukuyomi
iS0tox
Tsukuyomi
Level 146
God Stats
1W - 1L
1,319 SR
Queue Stats
128W - 119L
1,491 Elo+
Solo
Cernunnos
Cernunnos
nightmare92929
Cernunnos
Level 92
God Stats
34W - 19L
1,645 SR
Queue Stats
291W - 290L
1,457 Elo+
Solo
Agni
Agni
sarri_12
Agni
Level 124
God Stats
6W - 4L
1,412 SR
Queue Stats
282W - 245L
1,473 Elo+
Solo
Team Averages
Level 123
1,456 SR
1,481 Elo+

VS

Team Averages
Level 114
1,362 SR
1,433 Elo+
Serqet
Serqet
JabbaJack93
Serqet
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 53L
1,440 Elo+
Party 1
Guan Yu
Guan Yu
Northanth
Guan Yu
Level 60
God Stats
0W - 1L
1,221 SR
Queue Stats
79W - 88L
1,431 Elo+
Solo
The Morrigan
The Morrigan
Point 4 on lay
The Morrigan
Level 158
God Stats
4W - 8L
1,432 SR
Queue Stats
502W - 476L
1,476 Elo+
Party 1
Ao Kuang
Ao Kuang
Souis Laha
Ao Kuang
Level 159
God Stats
6W - 15L
1,421 SR
Queue Stats
487W - 452L
1,477 Elo+
Party 1
Skadi
Skadi
TistaTwista5213
Skadi
Level 37
God Stats
3W - 13L
1,235 SR
Queue Stats
18W - 41L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ATILA_RJ2
Lancelot
20
7 / 4 / 13
16,997
567
31,104
35,412
20,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artio
19
1 / 4 / 18
14,481
483
9,484
31,458
44,140
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
iS0tox
Tsukuyomi
20
11 / 3 / 5
17,044
568
24,290
30,295
27,949
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
nightmare92929
Cernunnos
20
4 / 3 / 8
15,959
532
18,132
32,094
18,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Agni
20
7 / 5 / 8
16,371
546
28,265
17,749
8,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
16
3 / 4 / 7
11,804
393
8,165
25,028
29,091
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Guan Yu
Northanth
Guan Yu
20
3 / 7 / 6
13,860
462
13,612
33,742
47,905
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Morrigan
Point 4 on lay
The Morrigan
20
4 / 4 / 8
13,918
464
22,535
20,919
9,315
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
Souis Laha
Ao Kuang
20
4 / 8 / 4
13,346
445
13,116
41,655
19,255
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
4 / 7 / 7
13,140
438
26,177
22,624
8,558
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
50
30
Kills
18
19
Deaths
30
52
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Lancelot
ATILA_RJ2
Lancelot
7
4
13
3.38
W
Artio
1
4
18
2.5
L
Serqet
3
4
7
1.63
L
Guan Yu
Northanth
Guan Yu
3
7
6
0.86
L
The Morrigan
Point 4 on lay
The Morrigan
4
4
8
2
L
Ao Kuang
Souis Laha
Ao Kuang
4
8
4
0.75
L
4
7
7
1.07
W
Tsukuyomi
iS0tox
Tsukuyomi
11
3
5
4.5
W
Cernunnos
nightmare92929
Cernunnos
4
3
8
2.67
W
Agni
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,275
Damage
83,605
147,008
Taken
143,968
119,196
Mitigated
114,124
59,106
Healing
33,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
ATILA_RJ2
Lancelot
31,104
6,971
0
13,516
35,412
20,491
4,742
10,020
23,846
0
185,216
W
Artio
9,484
616
1,797
7,302
31,458
44,140
495
6,425
23,082
34,462
0
L
Serqet
8,165
1,437
0
3,188
25,028
29,091
52
8,359
16,669
0
20,902
L
Guan Yu
Northanth
Guan Yu
13,612
2,332
1,765
9,765
33,742
47,905
546
4,225
29,517
0
99,092
L
The Morrigan
Point 4 on lay
The Morrigan
22,535
3,874
0
2,742
20,919
9,315
0
7,866
13,053
95,274
5,898
L
Ao Kuang
Souis Laha
Ao Kuang
13,116
3,016
0
14,247
41,655
19,255
0
11,254
30,401
116,560
0
L
26,177
12,424
0
1,306
22,624
8,558
1,715
6,045
16,579
0
103,635
W
Tsukuyomi
iS0tox
Tsukuyomi
24,290
5,843
0
14,747
30,295
27,949
980
1,855
28,398
0
149,875
W
Cernunnos
nightmare92929
Cernunnos
18,132
11,282
0
17,974
32,094
18,172
5,676
6,561
24,709
0
186,895
W
Agni
28,265
2,111
82
3,688
17,749
8,444
3,259
5,424
11,522
142,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,852
Gold Earned
66,068
870
Minions Killed
662
0
Camps Cleared
0
2,895,682
Distance Traveled
2,608,912
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
16,997
567
205
7
0
643,126
11
W
Artio
14,481
483
44
1
0
613,513
8
L
Serqet
11,804
393
20
1
0
541,743
8
L
Guan Yu
13,860
462
189
6
0
489,930
0
L
The Morrigan
13,918
464
157
5
0
532,970
6
L
Ao Kuang
13,346
445
143
5
0
529,157
1
L
Skadi
13,140
438
153
5
0
515,112
5
W
Tsukuyomi
17,044
568
208
7
0
572,288
1
W
Cernunnos
15,959
532
202
7
0
532,555
2
W
Agni
16,371
546
211
7
0
534,200
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role