Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Kimmy26662
Geb
Level 110
God Stats
60W - 49L
1,610 SR
Queue Stats
379W - 366L
1,431 Elo+
Solo
Ra
Ra
ShadowFlame9877
Ra
Level 82
God Stats
2W - 1L
1,368 SR
Queue Stats
40W - 33L
1,421 Elo+
Solo
Bellona
Bellona
Tedxplay
Bellona
Level 51
God Stats
25W - 25L
1,525 SR
Queue Stats
35W - 40L
1,412 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
fitzywater1
Ah Muzen Cab
Level 149
God Stats
3W - 2L
1,835 SR
Queue Stats
50W - 62L
1,399 Elo+
Solo
Team Averages
Level 103
1,568 SR
1,433 Elo+

VS

Team Averages
Level 104
1,532 SR
1,479 Elo+
Danzaburou
Danzaburou
Aerius AG
Danzaburou
Level 126
God Stats
1W - 3L
1,482 SR
Queue Stats
542W - 531L
1,508 Elo+
Solo
Loki
Loki
Karel69Gott
Loki
Level 121
God Stats
8W - 10L
1,697 SR
Queue Stats
17W - 21L
1,590 Elo+
Solo
Eset
Eset
ShivvyJ
Eset
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 35L
1,432 Elo+
Solo
Khepri
Khepri
minko239
Khepri
Level 126
God Stats
3W - 9L
1,410 SR
Queue Stats
756W - 806L
1,444 Elo+
Solo
Kali
Kali
spintrap1
Kali
Level 64
God Stats
18W - 16L
1,571 SR
Queue Stats
300W - 323L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
1 / 5 / 2
8,752
486
6,187
19,268
7,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 3 / 11
9,899
550
8,970
19,682
21,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 1 / 5
9,533
530
11,104
12,999
6,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Tedxplay
Bellona
17
4 / 0 / 3
10,832
602
9,070
11,838
11,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
fitzywater1
Ah Muzen Cab
16
9 / 1 / 4
10,319
573
16,977
12,321
5,840
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aerius AG
Danzaburou
14
2 / 2 / 2
8,837
491
4,890
11,828
4,878
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
4 / 5 / 0
8,208
456
8,489
13,532
5,038
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eset
ShivvyJ
Eset
11
1 / 4 / 2
6,872
382
10,546
11,435
4,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
minko239
Khepri
11
0 / 5 / 4
7,612
423
5,388
18,825
17,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kali
14
1 / 5 / 5
8,519
473
8,780
21,758
9,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
21
Kills
8
10
Deaths
21
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
5
2
0.4
L
Danzaburou
Aerius AG
Danzaburou
2
2
2
1.5
L
4
5
0
0.8
W
4
3
11
3.17
W
3
1
5
5.5
L
Eset
ShivvyJ
Eset
1
4
2
0.5
W
Bellona
Tedxplay
Bellona
4
0
3
5.5
W
Ah Muzen Cab
fitzywater1
Ah Muzen Cab
9
1
4
11
L
Khepri
minko239
Khepri
0
5
4
0.4
L
Kali
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,308
Damage
38,093
76,108
Taken
77,378
53,506
Mitigated
42,802
30,748
Healing
20,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,187
2,367
0
8,733
19,268
7,997
114
2,581
16,687
0
61,803
L
Danzaburou
Aerius AG
Danzaburou
4,890
2,123
0
3,540
11,828
4,878
1,578
3,075
8,753
0
65,508
L
8,489
2,787
0
3,789
13,532
5,038
1,862
3,078
10,454
0
41,119
W
8,970
2,093
0
4,447
19,682
21,552
617
4,184
15,498
22,727
0
W
11,104
1,531
3,151
5,344
12,999
6,327
1,877
5,361
7,638
68,335
0
L
Eset
ShivvyJ
Eset
10,546
472
0
1,157
11,435
4,964
0
4,878
6,557
44,282
0
W
Bellona
Tedxplay
Bellona
9,070
3,577
0
4,533
11,838
11,790
2,875
1,030
10,808
0
81,985
W
Ah Muzen Cab
fitzywater1
Ah Muzen Cab
16,977
6,241
705
3,835
12,321
5,840
3,535
2,778
9,543
0
77,293
L
Khepri
minko239
Khepri
5,388
970
473
3,900
18,825
17,977
118
5,579
13,246
24,732
0
L
Kali
8,780
4,269
0
7,727
21,758
9,945
24
3,464
18,294
0
68,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,335
Gold Earned
40,048
487
Minions Killed
382
0
Camps Cleared
0
1,783,996
Distance Traveled
1,656,645
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,752
486
86
5
0
383,460
1
L
Danzaburou
8,837
491
128
7
0
332,174
6
L
Loki
8,208
456
49
3
0
325,597
0
W
Geb
9,899
550
29
2
0
359,858
4
W
Ra
9,533
530
108
6
0
354,882
8
L
Eset
6,872
382
55
3
0
313,652
2
W
Bellona
10,832
602
148
8
0
360,052
0
W
Ah Muzen Cab
10,319
573
116
6
0
325,744
1
L
Khepri
7,612
423
45
3
0
316,901
2
L
Kali
8,519
473
105
6
0
368,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role