Player Matchup

Pele
Pele
ItssMaster
Pele
Level 95
God Stats
0W - 4L
1,500 SR
Queue Stats
275W - 293L
1,453 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Rauhihi
Morgan Le Fay
Level 66
God Stats
1W - 2L
1,186 SR
Queue Stats
29W - 60L
1,193 Elo+
Party 1
Cthulhu
Cthulhu
Sgt_Karnage86
Cthulhu
Level 46
God Stats
0W - 3L
1,191 SR
Queue Stats
0W - 3L
1,129 Elo+
Party 1
Team Averages
Level 69
1,293 SR
1,258 Elo+

VS

Team Averages
Level 94
1,496 SR
1,415 Elo+
Vamana
Vamana
BouncyErmine938
Vamana
Level 93
God Stats
17W - 6L
1,603 SR
Queue Stats
108W - 119L
1,441 Elo+
Solo
Kumbhakarna
Kumbhakarna
EaT_tHiS304
Kumbhakarna
Level 113
God Stats
49W - 72L
1,443 SR
Queue Stats
528W - 669L
1,450 Elo+
Solo
Baron Samedi
Baron Samedi
KingLuca_7K
Baron Samedi
Level 75
God Stats
48W - 54L
1,441 SR
Queue Stats
273W - 404L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 1
9,734
573
15,495
22,409
10,291
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Rauhihi
Morgan Le Fay
14
0 / 6 / 1
9,574
563
12,484
14,027
6,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
12
0 / 1 / 0
9,942
585
8,026
16,319
18,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 2
12,706
747
25,962
22,688
23,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
EaT_tHiS304
Kumbhakarna
16
1 / 0 / 7
12,056
709
8,938
21,212
20,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
KingLuca_7K
Baron Samedi
16
1 / 1 / 6
10,912
642
13,592
13,879
7,600
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
9
9
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
7
1
2
8
W
Kumbhakarna
EaT_tHiS304
Kumbhakarna
1
0
7
4.5
L
1
2
1
0.75
W
Baron Samedi
KingLuca_7K
Baron Samedi
1
1
6
4
L
Morgan Le Fay
Rauhihi
Morgan Le Fay
0
6
1
0.08
L
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,005
Damage
48,492
52,755
Taken
57,779
35,103
Mitigated
51,580
13,031
Healing
29,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,962
14,909
0
7,674
22,688
23,536
965
7,929
14,759
0
80,316
W
Kumbhakarna
EaT_tHiS304
Kumbhakarna
8,938
989
885
8,106
21,212
20,444
111
7,946
13,266
39,186
0
L
15,495
2,317
0
6,445
22,409
10,291
0
11,179
11,230
0
32,413
W
Baron Samedi
KingLuca_7K
Baron Samedi
13,592
903
4,983
7,541
13,879
7,600
678
6,310
7,569
43,535
0
L
Morgan Le Fay
Rauhihi
Morgan Le Fay
12,484
1,188
0
1,924
14,027
6,560
0
6,558
7,469
39,891
0
L
Cthulhu
8,026
374
507
4,155
16,319
18,252
0
5,232
11,087
24,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,250
Gold Earned
35,674
125
Minions Killed
201
2
Camps Cleared
13
923,831
Distance Traveled
979,590
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,706
747
103
6
8
328,873
1
W
Kumbhakarna
12,056
709
50
3
2
319,665
3
L
Pele
9,734
573
41
2
2
331,975
1
W
Baron Samedi
10,912
642
48
3
3
331,052
1
L
Morgan Le Fay
9,574
563
51
3
0
295,647
0
L
Cthulhu
9,942
585
33
2
0
296,209
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role