Player Matchup

Hercules
Hercules
BlaizLine
Hercules
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,452 Elo+
Party 1
Danzaburou
Danzaburou
Ellusio
Danzaburou
Level 33
God Stats
118W - 120L
1,366 SR
Queue Stats
230W - 270L
1,271 Elo+
Party 3
Nu Wa
Nu Wa
Ghostye
Nu Wa
Level 29
God Stats
146W - 148L
1,486 SR
Queue Stats
195W - 215L
1,342 Elo+
Party 3
Susano
Susano
Gigaser
Susano
Level 40
God Stats
3W - 2L
1,500 SR
Queue Stats
158W - 158L
1,452 Elo+
Party 1
Jormungandr
Jormungandr
Katastrofa10
Jormungandr
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 35
1,470 SR
1,403 Elo+

VS

Team Averages
Level 85
1,436 SR
1,462 Elo+
Nu Wa
Nu Wa
Lock0310
Nu Wa
Level 156
God Stats
21W - 12L
1,724 SR
Queue Stats
267W - 305L
1,533 Elo+
Solo
Jing Wei
Jing Wei
RedOgr
Jing Wei
Level 48
God Stats
11W - 8L
1,609 SR
Queue Stats
96W - 113L
1,445 Elo+
Party 2
Anubis
Anubis
RemzyK
Anubis
Level 27
God Stats
1W - 1L
1,271 SR
Queue Stats
47W - 62L
1,373 Elo+
Party 2
Loki
Loki
avata111
Loki
Level 66
God Stats
5W - 6L
1,449 SR
Queue Stats
10W - 7L
1,485 Elo+
Solo
Bellona
Bellona
jito13
Bellona
Level 129
God Stats
7W - 5L
1,126 SR
Queue Stats
132W - 142L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BlaizLine
Hercules
17
2 / 4 / 3
11,165
1,015
5,421
31,853
28,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
Ellusio
Danzaburou
16
1 / 7 / 3
10,875
989
13,036
26,199
10,113
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Ghostye
Nu Wa
16
0 / 1 / 4
10,665
970
14,689
12,497
4,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Susano
Gigaser
Susano
16
3 / 10 / 2
11,338
1,031
13,124
22,941
9,229
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
Katastrofa10
Jormungandr
16
0 / 5 / 5
10,432
948
6,257
20,160
15,061
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

103

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Lock0310
Nu Wa
19
8 / 0 / 17
13,155
1,196
36,516
4,371
1,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
RedOgr
Jing Wei
19
4 / 1 / 21
12,255
1,114
19,858
11,418
5,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
RemzyK
Anubis
18
6 / 3 / 14
12,849
1,168
20,564
16,019
8,837
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
19
6 / 0 / 16
12,529
1,139
12,859
8,127
3,969
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
jito13
Bellona
18
3 / 2 / 18
12,575
1,143
14,778
15,340
17,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
113
6
Kills
27
27
Deaths
6
17
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Hercules
BlaizLine
Hercules
2
4
3
0.88
L
Danzaburou
Ellusio
Danzaburou
1
7
3
0.36
L
Nu Wa
Ghostye
Nu Wa
0
1
4
2
L
Susano
Gigaser
Susano
3
10
2
0.4
L
Jormungandr
Katastrofa10
Jormungandr
0
5
5
0.5
W
Nu Wa
Lock0310
Nu Wa
8
0
17
16.5
W
Jing Wei
RedOgr
Jing Wei
4
1
21
14.5
W
Anubis
RemzyK
Anubis
6
3
14
4.33
W
Loki
6
0
16
14
W
Bellona
jito13
Bellona
3
2
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,527
Damage
104,575
113,650
Taken
55,275
67,537
Mitigated
36,783
9,018
Healing
11,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BlaizLine
Hercules
5,421
1,039
0
1,237
31,853
28,458
0
18,783
13,070
0
16,849
L
Danzaburou
Ellusio
Danzaburou
13,036
5,397
0
4,702
26,199
10,113
0
12,604
13,595
0
46,454
L
Nu Wa
Ghostye
Nu Wa
14,689
2,471
83
1,210
12,497
4,676
0
8,615
3,882
42,775
0
L
Susano
Gigaser
Susano
13,124
1,005
0
847
22,941
9,229
0
9,314
13,627
0
36,376
L
Jormungandr
Katastrofa10
Jormungandr
6,257
793
449
490
20,160
15,061
0
11,339
8,821
26,519
0
W
Nu Wa
Lock0310
Nu Wa
36,516
6,887
0
0
4,371
1,655
0
2,567
1,622
61,795
0
W
Jing Wei
RedOgr
Jing Wei
19,858
16,280
0
1,271
11,418
5,191
0
2,828
8,351
0
34,973
W
Anubis
RemzyK
Anubis
20,564
469
0
7,697
16,019
8,837
0
5,292
10,378
48,069
0
W
Loki
12,859
1,557
0
1,702
8,127
3,969
0
2,760
5,141
0
48,022
W
Bellona
jito13
Bellona
14,778
1,821
0
1,247
15,340
17,131
0
6,489
8,139
6,918
21,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,475
Gold Earned
63,363
245
Minions Killed
280
4
Camps Cleared
13
1,108,447
Distance Traveled
1,153,001
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,165
1,015
25
2
1
232,739
0
L
Danzaburou
10,875
989
65
6
1
206,454
0
L
Nu Wa
10,665
970
74
7
1
227,829
1
L
Susano
11,338
1,031
46
4
1
226,697
1
L
Jormungandr
10,432
948
35
3
0
214,728
0
W
Nu Wa
13,155
1,196
43
4
3
227,290
3
W
Jing Wei
12,255
1,114
47
4
3
246,193
1
W
Anubis
12,849
1,168
77
7
4
209,249
4
W
Loki
12,529
1,139
84
8
1
255,583
4
W
Bellona
12,575
1,143
29
3
2
214,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role