Player Matchup

Shiva
Shiva
 
Shiva
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Deffike
Ares
Level 125
God Stats
1W - 0L
1,417 SR
Queue Stats
20W - 35L
1,577 Elo+
Solo
Discordia
Discordia
Fanistu
Discordia
Level 138
God Stats
1W - 3L
1,536 SR
Queue Stats
43W - 44L
1,559 Elo+
Solo
Bellona
Bellona
PulseRuffle
Bellona
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 51L
1,310 Elo+
Solo
Heimdallr
Heimdallr
experiment21
Heimdallr
Level 157
God Stats
15W - 14L
1,592 SR
Queue Stats
235W - 245L
1,476 Elo+
Solo
Team Averages
Level 120
1,509 SR
1,484 Elo+

VS

Team Averages
Level 112
1,532 SR
1,507 Elo+
Achilles
Achilles
 
Achilles
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
LeFunkieChicken
Janus
Level 123
God Stats
6W - 10L
1,558 SR
Queue Stats
134W - 170L
1,474 Elo+
Solo
Thor
Thor
Nudeldoener
Thor
Level 141
God Stats
2W - 4L
1,590 SR
Queue Stats
251W - 218L
1,590 Elo+
Solo
Serqet
Serqet
Orkko40
Serqet
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 55L
1,473 Elo+
Solo
Kali
Kali
SPCCWBYS_1312
Kali
Level 157
God Stats
5W - 7L
1,512 SR
Queue Stats
151W - 176L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
3 / 0 / 5
7,419
742
9,544
5,772
4,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ares
Deffike
Ares
12
1 / 0 / 5
7,516
752
2,994
9,267
7,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
Fanistu
Discordia
14
2 / 3 / 3
7,472
747
9,746
5,544
2,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
PulseRuffle
Bellona
14
1 / 1 / 0
7,123
712
1,787
5,058
3,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
experiment21
Heimdallr
15
2 / 2 / 6
7,957
796
5,361
5,367
2,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
2 / 0 / 2
7,446
745
7,020
7,689
8,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 1 / 1
7,165
717
6,828
6,067
2,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 1 / 3
7,227
723
5,422
4,942
2,078
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serqet
Orkko40
Serqet
11
0 / 5 / 1
6,165
617
1,569
8,870
4,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 2 / 0
7,233
723
2,399
7,856
3,571
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
9
Kills
6
6
Deaths
9
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
0
5
5.5
L
Achilles
 
Achilles
2
0
2
3
W
Ares
Deffike
Ares
1
0
5
3.5
W
Discordia
Fanistu
Discordia
2
3
3
1.17
L
1
1
1
1.5
L
1
1
3
2.5
L
Serqet
Orkko40
Serqet
0
5
1
0.1
W
Bellona
PulseRuffle
Bellona
1
1
0
1
L
2
2
0
1
W
Heimdallr
experiment21
Heimdallr
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,432
Damage
23,238
31,008
Taken
35,424
20,874
Mitigated
20,863
5,452
Healing
5,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
9,544
1,614
0
657
5,772
4,428
0
914
4,607
0
19,164
L
Achilles
 
Achilles
7,020
1,358
0
1,940
7,689
8,326
0
1,910
5,556
0
22,162
W
Ares
Deffike
Ares
2,994
181
0
2,240
9,267
7,938
474
2,893
5,942
9,181
0
W
Discordia
Fanistu
Discordia
9,746
187
0
273
5,544
2,216
360
290
5,145
27,756
0
L
6,828
85
0
750
6,067
2,445
0
3,829
2,238
32,194
0
L
5,422
696
0
390
4,942
2,078
0
2,269
2,577
0
21,143
L
Serqet
Orkko40
Serqet
1,569
324
124
798
8,870
4,443
0
2,905
5,859
0
5,141
W
Bellona
PulseRuffle
Bellona
1,787
342
0
700
5,058
3,862
860
1,351
3,395
0
14,260
L
2,399
1,014
0
1,508
7,856
3,571
0
1,827
5,812
0
17,611
W
Heimdallr
experiment21
Heimdallr
5,361
1,594
0
1,582
5,367
2,430
725
736
4,495
0
33,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,487
Gold Earned
35,236
185
Minions Killed
202
0
Camps Cleared
0
1,042,419
Distance Traveled
1,008,396
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,419
742
21
2
0
237,526
2
L
Achilles
7,446
745
38
4
0
230,468
4
W
Ares
7,516
752
10
1
0
216,625
0
W
Discordia
7,472
747
48
5
0
190,206
2
L
Janus
7,165
717
76
8
0
213,640
2
L
Thor
7,227
723
43
4
0
199,187
0
L
Serqet
6,165
617
11
1
0
177,948
0
W
Bellona
7,123
712
36
4
0
196,131
2
L
Kali
7,233
723
34
3
0
187,153
2
W
Heimdallr
7,957
796
70
7
0
201,931
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role