Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Adri_VD
Hercules
Level 85
God Stats
0W - 4L
1,712 SR
Queue Stats
141W - 120L
1,534 Elo+
Party 3
Ymir
Ymir
HappyTrade
Ymir
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 13L
1,333 Elo+
Party 1
Scylla
Scylla
INeXx0zD
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,577 Elo+
Party 3
Xbalanque
Xbalanque
Kyr4y
Xbalanque
Level 37
God Stats
2W - 1L
1,898 SR
Queue Stats
11W - 9L
1,601 Elo+
Solo
Team Averages
Level 67
1,622 SR
1,509 Elo+

VS

Team Averages
Level 54
1,526 SR
1,468 Elo+
Agni
Agni
Cescadas
Agni
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 9L
1,193 Elo+
Solo
Bacchus
Bacchus
Darua
Bacchus
Level 42
God Stats
3W - 5L
1,347 SR
Queue Stats
19W - 37L
1,343 Elo+
Solo
Chang'e
Chang'e
ImFiremire
Chang'e
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 55L
1,645 Elo+
Solo
Bakasura
Bakasura
Sánd
Bakasura
Level 120
God Stats
2W - 0L
1,695 SR
Queue Stats
61W - 49L
1,613 Elo+
Party 2
Izanami
Izanami
jacksparagus
Izanami
Level 25
God Stats
9W - 5L
1,586 SR
Queue Stats
14W - 13L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
0 / 6 / 0
6,052
432
4,014
13,765
4,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Adri_VD
Hercules
12
0 / 2 / 0
7,020
501
3,681
9,899
7,224
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 5 / 3
5,399
386
2,437
13,430
9,484
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
INeXx0zD
Scylla
12
0 / 3 / 0
6,898
493
2,760
6,884
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
Kyr4y
Xbalanque
11
4 / 4 / 0
6,783
485
12,419
11,264
4,134
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
1 / 0 / 2
8,541
610
4,743
5,613
2,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Darua
Bacchus
11
1 / 2 / 7
6,721
480
3,021
9,331
7,415
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
ImFiremire
Chang'e
14
1 / 0 / 8
8,504
607
5,318
5,991
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Sánd
Bakasura
17
15 / 0 / 4
10,276
734
16,830
15,446
7,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
jacksparagus
Izanami
13
2 / 2 / 8
8,092
578
8,986
8,904
2,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
4
Kills
20
20
Deaths
4
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
6
0
0
L
Hercules
Adri_VD
Hercules
0
2
0
0
W
Agni
1
0
2
2
W
Bacchus
Darua
Bacchus
1
2
7
2.25
L
0
5
3
0.3
L
Scylla
INeXx0zD
Scylla
0
3
0
0
W
Chang'e
ImFiremire
Chang'e
1
0
8
5
L
Xbalanque
Kyr4y
Xbalanque
4
4
0
1
W
Bakasura
Sánd
Bakasura
15
0
4
17
W
Izanami
jacksparagus
Izanami
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,311
Damage
38,898
55,242
Taken
45,285
28,301
Mitigated
21,679
8,767
Healing
14,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
4,014
1,559
0
3,614
13,765
4,862
0
1,952
10,619
0
45,368
L
Hercules
Adri_VD
Hercules
3,681
1,125
0
1,836
9,899
7,224
0
3,996
5,209
0
53,160
W
Agni
4,743
682
0
1,893
5,613
2,239
90
0
5,613
56,027
0
W
Bacchus
Darua
Bacchus
3,021
413
221
620
9,331
7,415
0
1,535
7,796
16,360
0
L
2,437
414
682
1,635
13,430
9,484
0
1,871
10,503
17,917
0
L
Scylla
INeXx0zD
Scylla
2,760
717
0
250
6,884
2,597
0
2,018
4,079
51,065
0
W
Chang'e
ImFiremire
Chang'e
5,318
248
1,388
3,103
5,991
2,257
520
1,183
4,808
51,684
0
L
Xbalanque
Kyr4y
Xbalanque
12,419
5,716
0
750
11,264
4,134
0
2,739
8,140
0
60,351
W
Bakasura
Sánd
Bakasura
16,830
10,528
0
4,274
15,446
7,377
0
2,450
12,996
0
90,665
W
Izanami
jacksparagus
Izanami
8,986
4,937
0
3,239
8,904
2,391
656
484
8,420
0
66,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,152
Gold Earned
42,134
396
Minions Killed
503
0
Camps Cleared
0
1,238,646
Distance Traveled
1,443,181
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,052
432
85
6
0
281,742
5
L
Hercules
7,020
501
107
8
0
269,956
3
W
Agni
8,541
610
116
8
0
295,924
4
W
Bacchus
6,721
480
27
2
0
286,286
2
L
Ymir
5,399
386
33
2
0
230,614
4
L
Scylla
6,898
493
91
7
0
238,338
4
W
Chang'e
8,504
607
112
8
0
283,387
3
L
Xbalanque
6,783
485
80
6
0
217,996
3
W
Bakasura
10,276
734
144
10
0
327,158
5
W
Izanami
8,092
578
104
7
0
250,426
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role