Player Matchup

Hou Yi
Hou Yi
Kibutsuji12
Hou Yi
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,555 Elo+
Party 1
Arachne
Arachne
Sha_Shy
Arachne
Level 139
God Stats
3W - 2L
1,715 SR
Queue Stats
128W - 97L
1,488 Elo+
Party 1
Ravana
Ravana
Syko30
Ravana
Level 29
God Stats
4W - 8L
1,439 SR
Queue Stats
226W - 211L
1,528 Elo+
Solo
Kukulkan
Kukulkan
Xeveur-San
Kukulkan
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,540 Elo+
Party 1
Thoth
Thoth
etienne98ch
Thoth
Level 89
God Stats
1W - 2L
1,355 SR
Queue Stats
111W - 95L
1,466 Elo+
Party 1
Team Averages
Level 85
1,502 SR
1,515 Elo+

VS

Team Averages
Level 135
1,485 SR
1,448 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
G_orC
Izanami
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,525 Elo+
Solo
Chaac
Chaac
LeGrandRadin
Chaac
Level 124
God Stats
1W - 2L
1,248 SR
Queue Stats
38W - 39L
1,401 Elo+
Solo
Ah Puch
Ah Puch
S2CHAINZ_
Ah Puch
Level 146
God Stats
12W - 9L
1,544 SR
Queue Stats
687W - 746L
1,337 Elo+
Solo
Sun Wukong
Sun Wukong
TaisenJuuniii
Sun Wukong
Level 118
God Stats
6W - 2L
1,631 SR
Queue Stats
207W - 217L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
17
2 / 5 / 4
10,028
590
9,347
18,160
9,967
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Sha_Shy
Arachne
19
12 / 3 / 4
11,572
681
12,298
17,571
12,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ravana
Syko30
Ravana
18
2 / 4 / 12
10,558
621
15,019
18,007
20,615
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
Xeveur-San
Kukulkan
15
1 / 8 / 7
9,398
553
14,293
16,547
9,624
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
1 / 6 / 9
10,775
634
10,914
15,902
8,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
2 / 5 / 12
11,240
661
11,234
16,871
12,437
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
G_orC
Izanami
18
4 / 5 / 11
12,353
727
9,568
13,698
6,567
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 1 / 12
13,117
772
15,067
17,915
22,848
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
S2CHAINZ_
Ah Puch
19
4 / 3 / 11
11,799
694
20,561
11,611
6,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
TaisenJuuniii
Sun Wukong
19
5 / 6 / 17
12,102
712
17,952
24,637
26,996
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
88
18
Kills
25
26
Deaths
20
36
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
5
12
1.6
W
Izanami
G_orC
Izanami
4
5
11
1.9
L
Hou Yi
2
5
4
0.8
W
10
1
12
16
W
Ah Puch
S2CHAINZ_
Ah Puch
4
3
11
3.17
L
Arachne
Sha_Shy
Arachne
12
3
4
4.67
L
Ravana
Syko30
Ravana
2
4
12
2
W
Sun Wukong
TaisenJuuniii
Sun Wukong
5
6
17
2.25
L
Kukulkan
Xeveur-San
Kukulkan
1
8
7
0.56
L
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,871
Damage
74,382
86,187
Taken
84,732
61,542
Mitigated
75,269
30,279
Healing
33,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
11,234
1,352
830
3,336
16,871
12,437
1,821
4,963
11,908
24,264
0
W
Izanami
G_orC
Izanami
9,568
4,802
184
2,154
13,698
6,567
3,280
3,268
10,430
0
35,756
L
Hou Yi
9,347
4,250
2,622
6,063
18,160
9,967
540
6,261
11,899
0
32,177
W
15,067
1,751
2,537
11,410
17,915
22,848
445
4,599
13,316
0
41,693
W
Ah Puch
S2CHAINZ_
Ah Puch
20,561
0
1,958
3,532
11,611
6,421
1,439
3,026
8,585
46,319
0
L
Arachne
Sha_Shy
Arachne
12,298
8,114
2,130
6,084
17,571
12,953
170
7,963
9,608
0
17,482
L
Ravana
Syko30
Ravana
15,019
1,732
2,731
4,324
18,007
20,615
72
5,229
12,778
0
23,160
W
Sun Wukong
TaisenJuuniii
Sun Wukong
17,952
2,390
2,335
5,543
24,637
26,996
1,239
9,351
15,286
0
30,080
L
Kukulkan
Xeveur-San
Kukulkan
14,293
1,368
728
1,654
16,547
9,624
140
6,539
10,008
26,564
0
L
10,914
640
1,415
2,528
15,902
8,383
272
5,803
10,099
38,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,331
Gold Earned
60,611
174
Minions Killed
206
0
Camps Cleared
0
1,343,899
Distance Traveled
1,522,751
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,240
661
35
2
0
290,876
0
W
Izanami
12,353
727
64
4
0
270,867
0
L
Hou Yi
10,028
590
51
3
0
270,178
0
W
Chaac
13,117
772
48
3
0
368,212
2
W
Ah Puch
11,799
694
36
2
0
291,108
0
L
Arachne
11,572
681
14
1
0
317,381
1
L
Ravana
10,558
621
17
1
0
254,385
0
W
Sun Wukong
12,102
712
23
1
0
301,688
4
L
Kukulkan
9,398
553
33
2
0
230,405
0
L
Thoth
10,775
634
59
3
0
271,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role