Player Matchup

Sun Wukong
Sun Wukong
APOLLOSMOKE777
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,601 Elo+
Party 2
Freya
Freya
Beaisea
Freya
Level 32
God Stats
0W - 1L
1,703 SR
Queue Stats
8W - 15L
1,569 Elo+
Party 1
Yu Huang
Yu Huang
Mathervo
Yu Huang
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 65L
1,518 Elo+
Party 2
Susano
Susano
ZterbenSonico
Susano
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,569 Elo+
Party 1
Chiron
Chiron
cglover3832
Chiron
Level 88
God Stats
17W - 20L
1,635 SR
Queue Stats
178W - 185L
1,495 Elo+
Solo
Team Averages
Level 38
1,568 SR
1,550 Elo+

VS

Team Averages
Level 49
1,512 SR
1,516 Elo+
Lancelot
Lancelot
 
Lancelot
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Boyardeebae
Nu Wa
Level 44
God Stats
2W - 1L
1,748 SR
Queue Stats
37W - 37L
1,467 Elo+
Solo
Chang'e
Chang'e
LazyFrogGod
Chang'e
Level 72
God Stats
5W - 1L
1,500 SR
Queue Stats
112W - 52L
1,634 Elo+
Party 3
Hel
Hel
mayhex
Hel
Level 47
God Stats
11W - 16L
1,313 SR
Queue Stats
48W - 65L
1,398 Elo+
Solo
Mercury
Mercury
rageofsage23
Mercury
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 11L
1,579 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
APOLLOSMOKE777
Sun Wukong
19
2 / 5 / 13
13,076
1,006
14,717
29,299
26,227
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
Beaisea
Freya
19
5 / 11 / 11
13,881
1,068
16,191
30,102
12,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yu Huang
Mathervo
Yu Huang
20
2 / 11 / 11
13,222
1,017
12,038
20,537
8,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
8 / 12 / 8
14,025
1,079
20,541
30,062
12,608
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chiron
19
4 / 5 / 9
13,671
1,052
23,832
21,083
8,359
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
20
17 / 6 / 18
16,910
1,301
35,681
22,532
11,841
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
1 / 5 / 22
13,613
1,047
14,204
14,277
5,904
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
LazyFrogGod
Chang'e
20
13 / 1 / 19
16,272
1,252
46,154
28,088
12,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hel
mayhex
Hel
20
7 / 2 / 20
14,573
1,121
12,416
14,821
7,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
rageofsage23
Mercury
20
6 / 7 / 18
13,941
1,072
17,537
20,034
9,646
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
141
21
Kills
44
44
Deaths
21
52
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
17
6
18
4.33
L
Sun Wukong
APOLLOSMOKE777
Sun Wukong
2
5
13
1.7
L
Freya
Beaisea
Freya
5
11
11
0.95
W
1
5
22
2.4
W
Chang'e
LazyFrogGod
Chang'e
13
1
19
22.5
L
Yu Huang
Mathervo
Yu Huang
2
11
11
0.68
L
8
12
8
1
L
Chiron
4
5
9
1.7
W
Hel
mayhex
Hel
7
2
20
8.5
W
Mercury
rageofsage23
Mercury
6
7
18
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,319
Damage
125,992
131,083
Taken
99,752
67,591
Mitigated
46,931
11,223
Healing
33,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
35,681
4,659
0
619
22,532
11,841
0
4,973
16,527
0
48,460
L
Sun Wukong
APOLLOSMOKE777
Sun Wukong
14,717
2,308
0
2,678
29,299
26,227
0
15,915
13,384
0
31,530
L
Freya
Beaisea
Freya
16,191
6,288
0
3,817
30,102
12,130
0
18,273
11,829
38,950
0
W
14,204
5,176
0
0
14,277
5,904
0
3,450
10,827
42,673
0
W
Chang'e
LazyFrogGod
Chang'e
46,154
2,653
4,630
12,044
28,088
12,116
0
8,798
19,290
75,856
0
L
Yu Huang
Mathervo
Yu Huang
12,038
776
0
251
20,537
8,267
0
10,637
9,900
36,730
0
L
20,541
4,916
0
916
30,062
12,608
0
15,829
14,233
0
43,869
L
Chiron
23,832
7,879
1,603
1,958
21,083
8,359
0
12,120
8,950
0
57,941
W
Hel
mayhex
Hel
12,416
201
8,405
6,390
14,821
7,424
0
5,204
9,617
22,280
0
W
Mercury
rageofsage23
Mercury
17,537
8,742
0
1,739
20,034
9,646
0
5,804
13,912
0
36,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,875
Gold Earned
75,309
229
Minions Killed
225
4
Camps Cleared
9
1,168,248
Distance Traveled
1,279,944
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
16,910
1,301
31
2
0
269,982
0
L
Sun Wukong
13,076
1,006
23
2
0
274,982
0
L
Freya
13,881
1,068
42
3
1
209,696
1
W
Nu Wa
13,613
1,047
57
4
0
220,923
0
W
Chang'e
16,272
1,252
71
5
5
284,934
0
L
Yu Huang
13,222
1,017
44
3
1
199,232
0
L
Susano
14,025
1,079
51
4
1
251,455
0
L
Chiron
13,671
1,052
69
5
1
232,883
0
W
Hel
14,573
1,121
25
2
3
260,051
2
W
Mercury
13,941
1,072
41
3
1
244,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role