Player Matchup

Kali
Kali
BarqueriensE
Kali
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,423 Elo+
Solo
Nu Wa
Nu Wa
Shamagar
Nu Wa
Level 118
God Stats
2W - 6L
1,302 SR
Queue Stats
132W - 153L
1,375 Elo+
Solo
Thanatos
Thanatos
Sánd
Thanatos
Level 120
God Stats
0W - 2L
1,429 SR
Queue Stats
61W - 49L
1,637 Elo+
Party 2
Jing Wei
Jing Wei
jacksparagus
Jing Wei
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 13L
1,581 Elo+
Party 2
Loki
Loki
Эхидна
Loki
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 36L
1,323 Elo+
Solo
Team Averages
Level 67
1,446 SR
1,468 Elo+

VS

Team Averages
Level 90
1,553 SR
1,605 Elo+
Baron Samedi
Baron Samedi
Areszº
Baron Samedi
Level 135
God Stats
5W - 4L
1,492 SR
Queue Stats
651W - 456L
1,699 Elo+
Party 1
Vamana
Vamana
BullyUlli
Vamana
Level 135
God Stats
13W - 4L
1,648 SR
Queue Stats
530W - 451L
1,606 Elo+
Party 1
King Arthur
King Arthur
Durkuir
King Arthur
Level 68
God Stats
4W - 3L
1,499 SR
Queue Stats
97W - 80L
1,447 Elo+
Solo
Apollo
Apollo
Gergelyatya
Apollo
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,706 Elo+
Solo
Atlas
Atlas
Kleiner_Klopfer7
Atlas
Level 48
God Stats
48W - 31L
1,628 SR
Queue Stats
105W - 74L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 0
8,933
470
3,926
11,126
6,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
Shamagar
Nu Wa
15
1 / 4 / 1
9,472
499
9,653
10,789
4,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Sánd
Thanatos
13
4 / 5 / 2
8,495
447
9,782
19,627
19,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
jacksparagus
Jing Wei
15
2 / 2 / 2
9,543
502
7,279
11,583
5,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
0 / 5 / 0
7,977
420
4,149
16,915
6,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Areszº
Baron Samedi
16
3 / 1 / 7
9,329
491
8,968
11,764
5,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
BullyUlli
Vamana
18
10 / 1 / 1
10,885
573
16,756
20,003
12,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Durkuir
King Arthur
17
2 / 1 / 0
10,271
541
7,478
11,373
12,397
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
15
2 / 2 / 4
9,274
488
7,471
9,724
3,605
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
0 / 3 / 7
8,095
426
2,268
9,866
7,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
8
Kills
17
17
Deaths
8
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Areszº
Baron Samedi
3
1
7
6.5
L
1
1
0
1
W
Vamana
BullyUlli
Vamana
10
1
1
10.5
W
King Arthur
Durkuir
King Arthur
2
1
0
2
W
Apollo
2
2
4
2
W
0
3
7
1.17
L
Nu Wa
Shamagar
Nu Wa
1
4
1
0.38
L
Thanatos
Sánd
Thanatos
4
5
2
1
L
Jing Wei
jacksparagus
Jing Wei
2
2
2
1.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,789
Damage
42,941
70,040
Taken
62,730
41,696
Mitigated
41,552
27,969
Healing
17,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Areszº
Baron Samedi
8,968
815
1,040
6,104
11,764
5,674
75
3,245
8,295
101,313
0
L
3,926
898
0
4,040
11,126
6,317
0
0
11,126
0
60,338
W
Vamana
BullyUlli
Vamana
16,756
10,108
0
5,435
20,003
12,381
0
2,151
17,696
0
119,135
W
King Arthur
Durkuir
King Arthur
7,478
536
0
629
11,373
12,397
54
787
10,519
0
74,976
W
Apollo
7,471
4,790
0
2,174
9,724
3,605
585
841
8,815
0
61,093
W
2,268
903
0
1,818
9,866
7,495
0
1,870
7,752
15,241
0
L
Nu Wa
Shamagar
Nu Wa
9,653
3,103
0
1,496
10,789
4,126
56
3,182
7,607
65,155
0
L
Thanatos
Sánd
Thanatos
9,782
2,741
0
11,672
19,627
19,550
170
5,362
14,265
0
53,981
L
Jing Wei
jacksparagus
Jing Wei
7,279
5,459
0
5,683
11,583
5,125
1,090
1,834
9,749
0
81,433
L
4,149
1,044
0
5,078
16,915
6,578
0
1,888
15,027
0
58,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,420
Gold Earned
47,854
508
Minions Killed
633
0
Camps Cleared
0
1,701,925
Distance Traveled
1,858,955
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,329
491
165
9
0
358,627
6
L
Kali
8,933
470
110
6
0
348,165
0
W
Vamana
10,885
573
170
9
0
453,935
1
W
King Arthur
10,271
541
164
9
0
345,294
3
W
Apollo
9,274
488
102
5
0
361,060
5
W
Atlas
8,095
426
32
2
0
340,039
2
L
Nu Wa
9,472
499
126
7
0
325,076
4
L
Thanatos
8,495
447
57
3
0
338,380
7
L
Jing Wei
9,543
502
122
6
0
361,436
8
L
Loki
7,977
420
93
5
0
328,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role