Player Matchup

Scylla
Scylla
Darksayx3
Scylla
Level 108
God Stats
0W - 2L
1,288 SR
Queue Stats
175W - 173L
1,590 Elo+
Solo
Vulcan
Vulcan
DeMOniAX_GloUtOu
Vulcan
Level 96
God Stats
4W - 2L
1,620 SR
Queue Stats
244W - 248L
1,478 Elo+
Solo
Da Ji
Da Ji
Punica
Da Ji
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 49L
1,489 Elo+
Solo
Xing Tian
Xing Tian
RaidenMK3Troll
Xing Tian
Level 145
God Stats
5W - 10L
1,348 SR
Queue Stats
651W - 685L
1,424 Elo+
Solo
Sylvanus
Sylvanus
TRCaquila
Sylvanus
Level 147
God Stats
2W - 4L
1,605 SR
Queue Stats
108W - 105L
1,535 Elo+
Solo
Team Averages
Level 128
1,472 SR
1,503 Elo+

VS

Team Averages
Level 137
1,536 SR
1,491 Elo+
Ao Kuang
Ao Kuang
Burixon
Ao Kuang
Level 144
God Stats
15W - 10L
1,501 SR
Queue Stats
468W - 516L
1,481 Elo+
Solo
Merlin
Merlin
Heijn
Merlin
Level 142
God Stats
2W - 1L
1,427 SR
Queue Stats
193W - 211L
1,436 Elo+
Solo
Guan Yu
Guan Yu
IdiNahuiBlyat
Guan Yu
Level 136
God Stats
3W - 2L
1,850 SR
Queue Stats
303W - 272L
1,539 Elo+
Party 1
Hachiman
Hachiman
TavoTėvas
Hachiman
Level 114
God Stats
3W - 5L
1,269 SR
Queue Stats
264W - 246L
1,500 Elo+
Party 1
Da Ji
Da Ji
WitchyHD
Da Ji
Level 148
God Stats
1W - 0L
1,630 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Darksayx3
Scylla
20
3 / 6 / 13
11,815
788
10,416
16,079
7,054
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 8 / 7
9,841
656
13,419
14,931
6,703
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Punica
Da Ji
17
3 / 7 / 8
10,422
695
6,765
14,832
7,830
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
RaidenMK3Troll
Xing Tian
16
4 / 3 / 5
10,140
676
2,994
10,870
12,326
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sylvanus
TRCaquila
Sylvanus
20
7 / 7 / 5
11,480
765
12,362
28,769
18,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Burixon
Ao Kuang
20
10 / 2 / 17
12,784
852
11,256
21,547
15,472
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
Heijn
Merlin
18
3 / 4 / 18
11,583
772
11,969
10,978
4,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
17
3 / 4 / 20
10,810
721
8,857
19,478
23,409
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
TavoTėvas
Hachiman
20
8 / 4 / 17
12,644
843
21,707
15,011
7,605
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
WitchyHD
Da Ji
18
7 / 6 / 16
11,662
777
26,026
14,350
7,362
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
119
19
Kills
31
31
Deaths
20
38
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Burixon
Ao Kuang
10
2
17
9.25
L
Scylla
Darksayx3
Scylla
3
6
13
1.58
L
2
8
7
0.69
W
Merlin
Heijn
Merlin
3
4
18
3
W
Guan Yu
3
4
20
3.25
L
Da Ji
Punica
Da Ji
3
7
8
1
L
Xing Tian
RaidenMK3Troll
Xing Tian
4
3
5
2.17
L
Sylvanus
TRCaquila
Sylvanus
7
7
5
1.36
W
Hachiman
TavoTėvas
Hachiman
8
4
17
4.13
W
Da Ji
WitchyHD
Da Ji
7
6
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,956
Damage
79,815
85,481
Taken
81,364
52,880
Mitigated
58,676
22,220
Healing
36,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Burixon
Ao Kuang
11,256
1,649
4,008
10,617
21,547
15,472
2,367
10,628
10,919
25,340
0
L
Scylla
Darksayx3
Scylla
10,416
2,268
421
352
16,079
7,054
0
3,634
12,293
29,818
0
L
13,419
5,343
602
984
14,931
6,703
519
2,714
12,111
30,857
0
W
Merlin
Heijn
Merlin
11,969
326
1,104
1,949
10,978
4,828
355
6,232
4,746
36,618
0
W
Guan Yu
8,857
917
6,255
7,587
19,478
23,409
807
7,859
11,619
0
14,470
L
Da Ji
Punica
Da Ji
6,765
545
699
397
14,832
7,830
1,047
4,961
9,775
0
13,191
L
Xing Tian
RaidenMK3Troll
Xing Tian
2,994
279
0
295
10,870
12,326
0
2,461
8,217
5,142
0
L
Sylvanus
TRCaquila
Sylvanus
12,362
2,512
8,296
10,174
28,769
18,967
188
9,455
19,047
27,647
0
W
Hachiman
TavoTėvas
Hachiman
21,707
8,744
390
3,022
15,011
7,605
4,829
5,951
9,060
0
47,288
W
Da Ji
WitchyHD
Da Ji
26,026
4,925
618
495
14,350
7,362
684
8,521
5,829
0
33,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,698
Gold Earned
59,483
126
Minions Killed
201
0
Camps Cleared
0
1,164,490
Distance Traveled
1,352,336
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,784
852
33
2
0
283,718
0
L
Scylla
11,815
788
36
2
0
245,498
2
L
Vulcan
9,841
656
36
2
0
230,876
2
W
Merlin
11,583
772
63
4
0
288,880
0
W
Guan Yu
10,810
721
15
1
0
294,721
0
L
Da Ji
10,422
695
14
1
0
177,123
0
L
Xing Tian
10,140
676
3
0
0
272,306
2
L
Sylvanus
11,480
765
37
2
0
238,687
1
W
Hachiman
12,644
843
68
5
0
244,041
1
W
Da Ji
11,662
777
22
1
0
240,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role