Player Matchup

King Arthur
King Arthur
Deandre1
King Arthur
Level 112
God Stats
33W - 27L
1,621 SR
Queue Stats
97W - 93L
1,573 Elo+
Solo
Ravana
Ravana
Hashslangslasher
Ravana
Level 58
God Stats
4W - 6L
1,433 SR
Queue Stats
171W - 180L
1,442 Elo+
Solo
Nu Wa
Nu Wa
Isabella_B507
Nu Wa
Level 29
God Stats
35W - 30L
1,702 SR
Queue Stats
106W - 128L
1,506 Elo+
Party 2
Hou Yi
Hou Yi
Meropic
Hou Yi
Level 51
God Stats
7W - 8L
1,447 SR
Queue Stats
231W - 211L
1,615 Elo+
Party 2
Ares
Ares
XxSquishExX
Ares
Level 104
God Stats
3W - 0L
1,500 SR
Queue Stats
46W - 31L
1,534 Elo+
Party 2
Team Averages
Level 71
1,541 SR
1,534 Elo+

VS

Team Averages
Level 49
1,403 SR
1,299 Elo+
Heimdallr
Heimdallr
Mooseski
Heimdallr
Level 102
God Stats
4W - 8L
1,401 SR
Queue Stats
23W - 58L
1,276 Elo+
Party 1
He Bo
He Bo
QuiznosDriver
He Bo
Level 26
God Stats
3W - 7L
1,437 SR
Queue Stats
19W - 44L
1,316 Elo+
Party 1
Janus
Janus
UnTamEd7BeASt
Janus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 31L
1,328 Elo+
Party 1
Hades
Hades
Xachus
Hades
Level 27
God Stats
0W - 4L
1,500 SR
Queue Stats
23W - 51L
1,281 Elo+
Party 1
Amaterasu
Amaterasu
dropkickchildren
Amaterasu
Level 63
God Stats
3W - 12L
1,177 SR
Queue Stats
28W - 55L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Deandre1
King Arthur
18
3 / 2 / 4
11,333
567
11,724
16,938
8,073
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
9 / 2 / 6
11,154
558
11,730
13,001
6,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 3 / 3
10,390
520
10,570
13,099
5,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Meropic
Hou Yi
16
10 / 5 / 1
10,512
526
18,821
16,029
7,502
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 5 / 14
9,728
486
9,170
17,936
17,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Mooseski
Heimdallr
14
5 / 8 / 4
9,406
470
18,997
22,237
10,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 6 / 1
8,097
405
6,634
13,427
4,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 4 / 1
9,550
478
6,702
9,951
3,931
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hades
Xachus
Hades
16
4 / 2 / 2
9,845
492
13,809
22,587
13,952
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Amaterasu
13
4 / 5 / 8
10,018
501
5,937
20,528
23,418
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
33
25
Kills
17
17
Deaths
25
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Deandre1
King Arthur
3
2
4
2.5
W
9
2
6
6
W
2
3
3
1.17
W
Hou Yi
Meropic
Hou Yi
10
5
1
2.1
L
Heimdallr
Mooseski
Heimdallr
5
8
4
0.88
L
2
6
1
0.42
L
2
4
1
0.63
L
Hades
Xachus
Hades
4
2
2
2.5
W
1
5
14
1.6
L
Amaterasu
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,015
Damage
52,079
77,003
Taken
88,730
45,858
Mitigated
55,903
21,399
Healing
28,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Deandre1
King Arthur
11,724
969
0
9,147
16,938
8,073
164
10,898
5,939
0
98,024
W
11,730
4,769
276
2,954
13,001
6,590
1,685
5,367
7,061
0
55,763
W
10,570
1,536
0
2,560
13,099
5,907
0
6,981
6,056
89,474
0
W
Hou Yi
Meropic
Hou Yi
18,821
11,490
0
4,925
16,029
7,502
831
1,253
14,732
0
87,931
L
Heimdallr
Mooseski
Heimdallr
18,997
10,808
0
5,153
22,237
10,199
1,817
5,116
16,919
0
74,094
L
6,634
370
0
4
13,427
4,403
0
1,554
11,503
53,779
0
L
6,702
952
0
1,172
9,951
3,931
0
4,559
4,984
78,222
0
L
Hades
Xachus
Hades
13,809
3,353
0
14,735
22,587
13,952
0
2,559
19,813
74,916
0
W
9,170
1,004
0
1,537
17,936
17,786
518
2,153
15,687
25,255
0
L
Amaterasu
5,937
2,543
2,838
4,596
20,528
23,418
203
4,713
15,603
0
18,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,117
Gold Earned
46,916
538
Minions Killed
476
0
Camps Cleared
0
1,939,852
Distance Traveled
1,739,811
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,333
567
163
8
0
375,675
3
W
Ravana
11,154
558
64
3
0
409,647
3
W
Nu Wa
10,390
520
169
8
0
337,600
1
W
Hou Yi
10,512
526
107
5
0
419,921
2
L
Heimdallr
9,406
470
85
4
0
352,111
0
L
He Bo
8,097
405
101
5
0
376,319
0
L
Janus
9,550
478
127
6
0
328,698
1
L
Hades
9,845
492
131
7
0
283,238
6
W
Ares
9,728
486
35
2
0
397,009
1
L
Amaterasu
10,018
501
32
2
0
399,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role