Player Matchup

Lancelot
Lancelot
CorruptPhantom23
Lancelot
Level 81
God Stats
1W - 2L
1,261 SR
Queue Stats
13W - 19L
1,252 Elo+
Party 2
Horus
Horus
PhantomSilvis
Horus
Level 109
God Stats
4W - 3L
1,542 SR
Queue Stats
53W - 68L
1,426 Elo+
Party 2
Anubis
Anubis
cryptohypno27
Anubis
Level 28
God Stats
1W - 0L
1,574 SR
Queue Stats
6W - 10L
1,135 Elo+
Party 2
Team Averages
Level 73
1,459 SR
1,271 Elo+

VS

Team Averages
Level 55
1,438 SR
1,421 Elo+
Sun Wukong
Sun Wukong
JDhigh5
Sun Wukong
Level 89
God Stats
30W - 26L
1,638 SR
Queue Stats
556W - 573L
1,518 Elo+
Solo
Awilix
Awilix
Sarcxphagus
Awilix
Level 49
God Stats
4W - 2L
1,277 SR
Queue Stats
25W - 24L
1,517 Elo+
Party 1
Janus
Janus
d1ode
Janus
Level 28
God Stats
2W - 6L
1,400 SR
Queue Stats
2W - 9L
1,229 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 2
12,138
607
9,756
20,607
11,289
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 0 / 10
14,163
708
13,658
29,437
43,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
6 / 5 / 5
14,129
706
26,061
26,060
17,344
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JDhigh5
Sun Wukong
17
1 / 1 / 6
11,918
596
23,157
24,648
25,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Awilix
17
5 / 4 / 4
12,192
610
17,134
17,357
7,179
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
d1ode
Janus
16
3 / 7 / 4
11,893
595
22,393
15,289
4,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
23
11
Kills
9
9
Deaths
12
17
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
4
2
1
L
Sun Wukong
JDhigh5
Sun Wukong
1
1
6
4
W
2
0
10
7
L
Awilix
5
4
4
1.75
W
6
5
5
1.7
L
Janus
d1ode
Janus
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,475
Damage
62,684
76,104
Taken
57,294
72,010
Mitigated
37,106
35,405
Healing
12,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,756
1,748
545
1,627
20,607
11,289
364
8,954
11,356
0
61,285
L
Sun Wukong
JDhigh5
Sun Wukong
23,157
3,900
198
8,472
24,648
25,335
123
12,109
12,539
0
61,080
W
13,658
6,158
5,786
12,506
29,437
43,377
1,152
8,606
20,208
0
28,972
L
Awilix
17,134
8,373
0
1,565
17,357
7,179
1,165
9,919
7,438
0
39,413
W
26,061
1,473
1,003
13,938
26,060
17,344
1,009
5,432
19,903
82,988
0
L
Janus
d1ode
Janus
22,393
736
183
2,085
15,289
4,592
0
4,554
10,735
49,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,430
Gold Earned
36,003
218
Minions Killed
179
10
Camps Cleared
7
1,070,813
Distance Traveled
1,049,628
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
12,138
607
88
4
6
389,290
1
L
Sun Wukong
11,918
596
57
3
2
391,274
5
W
Horus
14,163
708
18
1
1
398,888
2
L
Awilix
12,192
610
52
3
2
351,983
3
W
Anubis
14,129
706
112
6
3
282,635
2
L
Janus
11,893
595
70
4
3
306,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role