Player Matchup

Lancelot
Lancelot
Faintperson
Lancelot
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
40W - 38L
1,484 Elo+
Party 3
Ne Zha
Ne Zha
Killer0129
Ne Zha
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 43L
1,484 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
KiraYoshizawa
Morgan Le Fay
Level 126
God Stats
3W - 2L
1,549 SR
Queue Stats
139W - 123L
1,545 Elo+
Party 2
King Arthur
King Arthur
Vordiss
King Arthur
Level 109
God Stats
4W - 3L
1,717 SR
Queue Stats
184W - 154L
1,562 Elo+
Party 2
Aphrodite
Aphrodite
yepitsguy
Aphrodite
Level 29
God Stats
5W - 2L
1,831 SR
Queue Stats
68W - 57L
1,516 Elo+
Party 2
Team Averages
Level 79
1,619 SR
1,518 Elo+

VS

Team Averages
Level 61
1,378 SR
1,397 Elo+
Nemesis
Nemesis
Archcraller
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,391 Elo+
Party 1
Baron Samedi
Baron Samedi
Burncicle
Baron Samedi
Level 15
God Stats
0W - 2L
1,217 SR
Queue Stats
0W - 2L
1,269 Elo+
Party 1
Cliodhna
Cliodhna
CosmicFishZelot
Cliodhna
Level 142
God Stats
28W - 39L
1,462 SR
Queue Stats
382W - 408L
1,501 Elo+
Solo
Freya
Freya
MajinNoob4
Freya
Level 87
God Stats
4W - 3L
1,497 SR
Queue Stats
47W - 60L
1,389 Elo+
Party 1
Shiva
Shiva
Rootziv
Shiva
Level 31
God Stats
1W - 1L
1,213 SR
Queue Stats
27W - 14L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Faintperson
Lancelot
20
5 / 3 / 22
13,810
1,062
15,499
15,000
12,268
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ne Zha
Killer0129
Ne Zha
20
7 / 3 / 17
14,675
1,129
27,421
17,330
10,609
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
KiraYoshizawa
Morgan Le Fay
20
11 / 3 / 19
14,878
1,144
41,162
18,161
9,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
Vordiss
King Arthur
20
9 / 2 / 22
15,266
1,174
30,940
25,007
32,560
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Aphrodite
yepitsguy
Aphrodite
20
7 / 0 / 20
14,119
1,086
8,814
10,322
7,729
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

197

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Archcraller
Nemesis
18
1 / 13 / 8
12,272
944
11,092
34,410
16,781
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
Burncicle
Baron Samedi
18
0 / 10 / 8
11,983
922
9,622
23,120
16,489
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cliodhna
18
1 / 5 / 10
12,762
982
12,835
20,318
17,269
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Freya
18
7 / 8 / 2
13,954
1,073
19,161
28,274
15,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shiva
Rootziv
Shiva
18
2 / 3 / 8
13,177
1,014
23,906
26,481
33,210
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
47
39
Kills
11
11
Deaths
39
100
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Archcraller
Nemesis
1
13
8
0.38
L
Baron Samedi
Burncicle
Baron Samedi
0
10
8
0.4
L
Cliodhna
1
5
10
1.2
W
Lancelot
Faintperson
Lancelot
5
3
22
5.33
W
Ne Zha
Killer0129
Ne Zha
7
3
17
5.17
W
Morgan Le Fay
KiraYoshizawa
Morgan Le Fay
11
3
19
6.83
L
Freya
7
8
2
1
L
Shiva
Rootziv
Shiva
2
3
8
2
W
King Arthur
Vordiss
King Arthur
9
2
22
10
W
Aphrodite
yepitsguy
Aphrodite
7
0
20
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,836
Damage
76,616
85,820
Taken
132,603
72,704
Mitigated
98,995
25,740
Healing
12,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Archcraller
Nemesis
11,092
3,693
0
5,014
34,410
16,781
0
11,976
22,434
0
28,058
L
Baron Samedi
Burncicle
Baron Samedi
9,622
867
921
1,329
23,120
16,489
0
9,002
14,118
27,556
0
L
Cliodhna
12,835
1,496
0
770
20,318
17,269
0
4,896
15,422
0
30,943
W
Lancelot
Faintperson
Lancelot
15,499
4,599
0
108
15,000
12,268
0
4,449
10,551
0
31,885
W
Ne Zha
Killer0129
Ne Zha
27,421
9,625
0
4,118
17,330
10,609
0
3,769
13,561
0
62,960
W
Morgan Le Fay
KiraYoshizawa
Morgan Le Fay
41,162
956
784
4,104
18,161
9,538
0
4,525
13,636
68,764
0
L
Freya
19,161
5,760
0
2,316
28,274
15,246
0
13,932
14,342
37,828
3,255
L
Shiva
Rootziv
Shiva
23,906
2,638
545
1,402
26,481
33,210
0
10,492
15,989
0
51,804
W
King Arthur
Vordiss
King Arthur
30,940
2,787
0
602
25,007
32,560
0
10,738
13,069
494
57,070
W
Aphrodite
yepitsguy
Aphrodite
8,814
846
9,303
6,721
10,322
7,729
0
3,611
6,711
17,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,748
Gold Earned
64,148
258
Minions Killed
233
16
Camps Cleared
3
1,377,584
Distance Traveled
1,215,896
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,272
944
44
3
2
233,209
0
L
Baron Samedi
11,983
922
42
3
1
203,756
1
L
Cliodhna
12,762
982
36
3
0
255,426
0
W
Lancelot
13,810
1,062
27
2
2
287,679
0
W
Ne Zha
14,675
1,129
61
5
10
247,467
2
W
Morgan Le Fay
14,878
1,144
76
6
1
283,639
1
L
Freya
13,954
1,073
49
4
0
242,642
1
L
Shiva
13,177
1,014
62
5
0
280,863
0
W
King Arthur
15,266
1,174
62
5
1
275,360
0
W
Aphrodite
14,119
1,086
32
2
2
283,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role