Player Matchup

Ganesha
Ganesha
Im_Popping_Off
Ganesha
Level 60
God Stats
1W - 3L
1,350 SR
Queue Stats
74W - 54L
1,627 Elo+
Party 2
Pele
Pele
SpazzyDm
Pele
Level 48
God Stats
9W - 8L
1,633 SR
Queue Stats
115W - 95L
1,542 Elo+
Party 2
Vulcan
Vulcan
x-AuTGC-x
Vulcan
Level 62
God Stats
8W - 6L
1,563 SR
Queue Stats
196W - 131L
1,553 Elo+
Party 2
Team Averages
Level 57
1,515 SR
1,574 Elo+

VS

Team Averages
Level 99
1,459 SR
1,666 Elo+
Odin
Odin
GodfatherTv
Odin
Level 17
God Stats
6W - 2L
1,410 SR
Queue Stats
24W - 4L
1,636 Elo+
Party 1
Bacchus
Bacchus
kevboy314
Bacchus
Level 151
God Stats
1W - 0L
1,595 SR
Queue Stats
41W - 10L
1,691 Elo+
Party 1
Mulan
Mulan
mmmferbetindonut
Mulan
Level 129
God Stats
1W - 1L
1,372 SR
Queue Stats
14W - 7L
1,671 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
9,230
577
9,425
21,791
27,891
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
14
3 / 6 / 1
10,237
640
14,037
18,100
8,877
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Vulcan
x-AuTGC-x
Vulcan
13
0 / 6 / 3
9,010
563
15,484
9,974
4,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 11
9,685
605
5,564
9,711
10,697
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
kevboy314
Bacchus
19
13 / 2 / 4
12,742
796
24,547
22,210
15,841
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
3 / 1 / 9
10,650
666
14,075
20,353
16,258
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
4
Kills
17
17
Deaths
4
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
1
11
6.5
L
1
5
3
0.5
L
Pele
3
6
1
0.58
W
Bacchus
kevboy314
Bacchus
13
2
4
7.5
W
3
1
9
7.5
L
Vulcan
x-AuTGC-x
Vulcan
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,946
Damage
44,186
49,865
Taken
52,274
41,268
Mitigated
42,796
5,905
Healing
13,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,564
1,116
0
506
9,711
10,697
705
4,811
4,640
0
10,844
L
9,425
1,836
0
4,000
21,791
27,891
29
8,764
13,027
20,091
0
L
Pele
14,037
4,054
0
969
18,100
8,877
0
8,763
9,337
0
32,290
W
Bacchus
kevboy314
Bacchus
24,547
3,439
0
5,890
22,210
15,841
210
8,471
13,448
70,088
0
W
14,075
2,206
0
7,321
20,353
16,258
0
11,356
8,603
0
45,667
L
Vulcan
x-AuTGC-x
Vulcan
15,484
7,071
0
936
9,974
4,500
0
7,203
2,771
35,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,477
Gold Earned
33,077
125
Minions Killed
182
3
Camps Cleared
11
807,685
Distance Traveled
814,598
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,685
605
14
1
0
239,176
2
L
Ganesha
9,230
577
5
0
0
256,701
2
L
Pele
10,237
640
62
4
2
288,758
1
W
Bacchus
12,742
796
96
6
5
300,681
3
W
Mulan
10,650
666
72
5
6
274,741
1
L
Vulcan
9,010
563
58
4
1
262,226
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role