Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Diamond IV
AmIaPhySCO666
Ah Muzen Cab
Diamond IV
Level 144
God Stats
23W - 25L
1,599 SR
Queue Stats
666W - 642L
2,030 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 144
1,599 SR
2,030 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 108
1,738 SR
1,556 MMR
Ullr
Ullr
Bronze V
SonicLeScout1
Ullr
Bronze V
Level 108
God Stats
1W - 2L
1,738 SR
Queue Stats
1W - 2L
1,556 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AmIaPhySCO666
Ah Muzen Cab
20
3 / 2 / 0
15,461
966
18,899
20,698
20,608
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Bans
ArachneFreyaSkadiHeraHe Bo

VS

Bans
BakasuraKaliAnubisHadesSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 0
12,987
812
15,657
23,545
25,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
3
Kills
2
2
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AmIaPhySCO666
Ah Muzen Cab
3
2
0
1.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,899
Damage
15,657
20,698
Taken
23,545
20,608
Mitigated
25,852
7,867
Healing
2,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AmIaPhySCO666
Ah Muzen Cab
18,899
10,053
0
7,867
20,698
20,608
2,416
373
20,325
138
110,769
L
15,657
7,884
0
2,330
23,545
25,852
0
468
23,077
0
85,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,461
Gold Earned
12,987
199
Minions Killed
159
10
Camps Cleared
4
313,141
Distance Traveled
287,904
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
15,461
966
199
12
10
313,141
0
L
Ullr
12,987
812
159
10
4
287,904
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role