Player Matchup

Hades
Hades
ASAP Cyclone
Hades
Level 75
God Stats
14W - 5L
1,515 SR
Queue Stats
36W - 36L
1,442 Elo+
Party 1
Ravana
Ravana
MrsMango
Ravana
Level 77
God Stats
4W - 2L
1,500 SR
Queue Stats
80W - 57L
1,520 Elo+
Party 1
Mercury
Mercury
Mykll
Mercury
Level 48
God Stats
1W - 3L
1,249 SR
Queue Stats
264W - 310L
1,462 Elo+
Party 3
Nox
Nox
ShadowGT19
Nox
Level 69
God Stats
36W - 35L
1,476 SR
Queue Stats
444W - 535L
1,459 Elo+
Party 3
Cthulhu
Cthulhu
nayrathegr8
Cthulhu
Level 23
God Stats
12W - 10L
1,633 SR
Queue Stats
32W - 26L
1,487 Elo+
Party 1
Team Averages
Level 58
1,475 SR
1,474 Elo+

VS

Team Averages
Level 51
1,498 SR
1,431 Elo+
Chaac
Chaac
LilRudeBoss
Chaac
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 4
Nu Wa
Nu Wa
OleRudeBoss
Nu Wa
Level 95
God Stats
2W - 4L
1,497 SR
Queue Stats
224W - 184L
1,543 Elo+
Party 4
Horus
Horus
Tuxedo-Chicken-
Horus
Level 18
God Stats
6W - 2L
1,713 SR
Queue Stats
22W - 22L
1,357 Elo+
Party 2
Hun Batz
Hun Batz
Valentine52401
Hun Batz
Level 65
God Stats
3W - 4L
1,486 SR
Queue Stats
251W - 309L
1,376 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ally-shae
Morgan Le Fay
Level 68
God Stats
3W - 5L
1,296 SR
Queue Stats
304W - 361L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 16
10,667
1,067
22,126
15,505
9,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ravana
MrsMango
Ravana
17
6 / 0 / 15
11,597
1,160
17,241
10,851
12,255
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
Mykll
Mercury
16
4 / 2 / 8
9,974
997
10,675
13,299
6,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
11 / 0 / 9
12,013
1,201
13,891
7,526
3,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
nayrathegr8
Cthulhu
17
2 / 1 / 16
10,395
1,040
8,979
11,028
14,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

302

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 4
9,120
912
10,657
15,590
15,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 2 / 2
9,806
981
18,214
11,114
5,017
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 1 / 2
9,368
937
2,780
12,428
16,564
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hun Batz
15
1 / 12 / 1
9,214
921
13,603
22,819
11,584
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morgan Le Fay
ally-shae
Morgan Le Fay
15
1 / 6 / 2
9,860
986
7,913
15,873
8,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
15
25
Kills
4
4
Deaths
25
64
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
1
16
10
L
0
4
4
0.5
W
Ravana
MrsMango
Ravana
6
0
15
13.5
W
Mercury
Mykll
Mercury
4
2
8
4
L
2
2
2
1.5
W
11
0
9
15.5
L
0
1
2
1
L
Hun Batz
1
12
1
0.13
L
Morgan Le Fay
ally-shae
Morgan Le Fay
1
6
2
0.33
W
Cthulhu
nayrathegr8
Cthulhu
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,912
Damage
53,167
58,209
Taken
77,824
46,312
Mitigated
57,019
13,785
Healing
9,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,126
1,227
481
6,069
15,505
9,376
0
7,698
7,665
46,136
0
L
10,657
604
0
3,156
15,590
15,028
0
7,577
7,723
0
14,566
W
Ravana
MrsMango
Ravana
17,241
4,665
0
4,869
10,851
12,255
0
4,624
6,117
0
31,834
W
Mercury
Mykll
Mercury
10,675
5,119
0
1,379
13,299
6,940
0
5,344
7,761
0
20,509
L
18,214
8,292
0
940
11,114
5,017
0
7,813
3,154
37,811
0
W
13,891
266
0
217
7,526
3,539
0
2,879
4,547
32,849
0
L
2,780
1,398
2,400
2,346
12,428
16,564
0
8,219
3,982
0
8,754
L
Hun Batz
13,603
5,091
88
402
22,819
11,584
0
10,694
11,964
0
24,113
L
Morgan Le Fay
ally-shae
Morgan Le Fay
7,913
850
0
512
15,873
8,826
0
9,837
6,005
35,422
0
W
Cthulhu
nayrathegr8
Cthulhu
8,979
584
0
770
11,028
14,202
0
5,582
5,244
15,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,646
Gold Earned
47,368
166
Minions Killed
156
6
Camps Cleared
4
1,009,312
Distance Traveled
930,277
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,667
1,067
43
4
3
190,239
0
L
Chaac
9,120
912
12
1
0
180,614
0
W
Ravana
11,597
1,160
35
4
3
197,829
0
W
Mercury
9,974
997
17
2
0
221,801
0
L
Nu Wa
9,806
981
35
4
1
184,978
0
W
Nox
12,013
1,201
56
6
0
194,889
0
L
Horus
9,368
937
17
2
0
212,951
0
L
Hun Batz
9,214
921
24
2
3
188,305
0
L
Morgan Le Fay
9,860
986
68
7
0
163,429
0
W
Cthulhu
10,395
1,040
15
2
0
204,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role