Player Matchup

Cliodhna
Cliodhna
CHiLLeD1515
Cliodhna
Level 85
God Stats
2W - 2L
1,613 SR
Queue Stats
163W - 127L
1,616 Elo+
Party 1
Sol
Sol
DckbirdDave
Sol
Level 46
God Stats
5W - 1L
1,902 SR
Queue Stats
187W - 118L
1,691 Elo+
Party 1
Atlas
Atlas
Maykuth
Atlas
Level 148
God Stats
3W - 3L
1,569 SR
Queue Stats
18W - 18L
1,575 Elo+
Party 1
Team Averages
Level 93
1,695 SR
1,627 Elo+

VS

Team Averages
Level 104
1,563 SR
1,515 Elo+
Sylvanus
Sylvanus
ElderMillenniaI
Sylvanus
Level 107
God Stats
2W - 4L
1,500 SR
Queue Stats
20W - 32L
1,576 Elo+
Solo
Artemis
Artemis
FearOp
Artemis
Level 80
God Stats
16W - 21L
1,595 SR
Queue Stats
72W - 88L
1,506 Elo+
Solo
Baron Samedi
Baron Samedi
eppisaurus
Baron Samedi
Level 125
God Stats
33W - 25L
1,594 SR
Queue Stats
606W - 577L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CHiLLeD1515
Cliodhna
16
3 / 3 / 8
10,014
715
12,310
13,275
6,590
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
4 / 1 / 7
10,462
747
19,922
13,519
6,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Maykuth
Atlas
14
5 / 3 / 4
9,914
708
10,243
17,659
16,989
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
1 / 4 / 2
9,274
662
2,991
19,730
17,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
FearOp
Artemis
13
4 / 4 / 1
9,395
671
12,025
15,227
6,414
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
eppisaurus
Baron Samedi
14
0 / 4 / 5
8,862
633
13,038
12,263
5,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
12
Kills
5
7
Deaths
12
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
CHiLLeD1515
Cliodhna
3
3
8
2.33
W
4
1
7
7.5
L
Sylvanus
1
4
2
0.5
L
Artemis
FearOp
Artemis
4
4
1
1.13
W
Atlas
Maykuth
Atlas
5
3
4
2.33
L
Baron Samedi
eppisaurus
Baron Samedi
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,475
Damage
28,054
44,453
Taken
47,220
30,067
Mitigated
29,167
18,376
Healing
18,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
CHiLLeD1515
Cliodhna
12,310
931
0
4,944
13,275
6,590
240
5,428
7,847
0
36,330
W
19,922
7,687
0
8,428
13,519
6,488
1,899
6,458
7,061
53,542
5,588
L
Sylvanus
2,991
896
2,932
7,034
19,730
17,221
0
11,981
7,749
16,146
0
L
Artemis
FearOp
Artemis
12,025
6,173
0
2,555
15,227
6,414
0
9,796
5,431
0
27,322
W
Atlas
Maykuth
Atlas
10,243
2,612
0
5,004
17,659
16,989
0
4,689
12,970
24,517
0
L
Baron Samedi
eppisaurus
Baron Samedi
13,038
421
2,716
3,344
12,263
5,532
0
6,802
5,461
34,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,390
Gold Earned
27,531
179
Minions Killed
124
11
Camps Cleared
2
808,497
Distance Traveled
749,363
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,014
715
49
4
6
278,531
1
W
Sol
10,462
747
104
7
4
269,498
0
L
Sylvanus
9,274
662
27
2
1
228,959
0
L
Artemis
9,395
671
38
3
1
250,365
1
W
Atlas
9,914
708
26
2
1
260,468
3
L
Baron Samedi
8,862
633
59
4
0
270,039
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role