Player Matchup

Medusa
Medusa
I_DONT_EAT_SAND
Medusa
Level 129
God Stats
10W - 9L
1,466 SR
Queue Stats
37W - 67L
1,343 Elo+
Party 1
Ymir
Ymir
ToneySka
Ymir
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,346 Elo+
Party 1
Anubis
Anubis
ninjinn
Anubis
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,547 Elo+
Party 1
Team Averages
Level 93
1,489 SR
1,412 Elo+

VS

Team Averages
Level 25
1,359 SR
1,208 Elo+
Apollo
Apollo
El_PoYo_NoW_LoCo
Apollo
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,213 Elo+
Party 2
Cthulhu
Cthulhu
Itsinmyblunt
Cthulhu
Level 10
God Stats
4W - 6L
1,327 SR
Queue Stats
5W - 10L
1,215 Elo+
Party 2
Chaac
Chaac
amateurghost
Chaac
Level 17
God Stats
7W - 8L
1,252 SR
Queue Stats
10W - 16L
1,194 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 5
9,133
761
13,886
9,595
4,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
11
0 / 0 / 9
8,540
712
3,112
7,900
8,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
ninjinn
Anubis
16
6 / 0 / 6
9,586
799
18,277
10,278
5,770
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
7,146
596
5,532
9,669
3,385
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Itsinmyblunt
Cthulhu
10
0 / 2 / 1
7,424
619
5,971
13,638
14,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 7 / 0
7,207
601
10,142
18,548
9,154
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
12
Kills
1
1
Deaths
12
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
6
1
5
8.5
L
Cthulhu
Itsinmyblunt
Cthulhu
0
2
1
0.25
W
Ymir
0
0
9
4.5
L
1
7
0
0.14
W
Anubis
ninjinn
Anubis
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,275
Damage
21,645
27,773
Taken
41,855
19,133
Mitigated
27,183
12,440
Healing
6,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,532
2,653
0
1,990
9,669
3,385
0
5,905
3,764
0
26,529
W
13,886
8,094
449
1,863
9,595
4,832
1,659
1,970
7,625
0
30,125
L
Cthulhu
Itsinmyblunt
Cthulhu
5,971
482
0
669
13,638
14,644
0
6,193
7,445
19,114
0
W
Ymir
3,112
563
0
3,148
7,900
8,531
78
2,383
5,517
8,792
0
L
10,142
2,286
0
3,435
18,548
9,154
0
9,952
8,596
0
19,072
W
Anubis
ninjinn
Anubis
18,277
1,831
0
6,980
10,278
5,770
930
1,975
8,303
67,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,259
Gold Earned
21,777
155
Minions Killed
99
8
Camps Cleared
2
580,493
Distance Traveled
623,747
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,146
596
50
4
2
211,104
0
W
Medusa
9,133
761
30
3
3
213,860
1
L
Cthulhu
7,424
619
32
3
0
205,922
1
W
Ymir
8,540
712
18
2
0
174,008
0
L
Chaac
7,207
601
17
1
0
206,721
0
W
Anubis
9,586
799
107
9
5
192,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role