Player Matchup

Scylla
Scylla
Jaebokee
Scylla
Level 24
God Stats
10W - 1L
1,764 SR
Queue Stats
38W - 14L
1,623 Elo+
Party 2
Izanami
Izanami
WasianEric
Izanami
Level 39
God Stats
3W - 3L
1,500 SR
Queue Stats
55W - 47L
1,397 Elo+
Party 2
Ne Zha
Ne Zha
bixrunner10
Ne Zha
Level 160
God Stats
22W - 4L
1,768 SR
Queue Stats
128W - 89L
1,615 Elo+
Party 2
Team Averages
Level 74
1,677 SR
1,545 Elo+

VS

Team Averages
Level 58
1,601 SR
1,498 Elo+
Erlang Shen
Erlang Shen
AdrianKillz23
Erlang Shen
Level 155
God Stats
0W - 1L
1,536 SR
Queue Stats
22W - 29L
1,468 Elo+
Party 1
King Arthur
King Arthur
ChacaKhan
King Arthur
Level 14
God Stats
4W - 3L
1,631 SR
Queue Stats
12W - 17L
1,385 Elo+
Party 1
The Morrigan
The Morrigan
Schoolsucks3810
The Morrigan
Level 6
God Stats
1W - 1L
1,635 SR
Queue Stats
1W - 3L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Jaebokee
Scylla
18
6 / 3 / 12
12,811
712
20,383
12,419
5,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
WasianEric
Izanami
14
7 / 7 / 8
12,179
677
13,718
15,061
6,735
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
19
10 / 1 / 12
14,072
782
27,158
22,178
25,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AdrianKillz23
Erlang Shen
18
9 / 3 / 2
13,107
728
21,103
27,277
25,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
ChacaKhan
King Arthur
14
1 / 7 / 5
10,428
579
7,405
24,387
29,776
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
Schoolsucks3810
The Morrigan
13
1 / 13 / 6
10,687
594
7,058
17,786
5,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
24
23
Kills
11
11
Deaths
23
32
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
AdrianKillz23
Erlang Shen
9
3
2
3.33
L
King Arthur
ChacaKhan
King Arthur
1
7
5
0.5
W
Scylla
Jaebokee
Scylla
6
3
12
4
L
The Morrigan
Schoolsucks3810
The Morrigan
1
13
6
0.31
W
Izanami
WasianEric
Izanami
7
7
8
1.57
W
Ne Zha
10
1
12
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,259
Damage
35,566
49,658
Taken
69,450
37,534
Mitigated
61,656
14,291
Healing
5,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
AdrianKillz23
Erlang Shen
21,103
11,670
0
5,709
27,277
25,962
0
6,988
19,699
0
56,057
L
King Arthur
ChacaKhan
King Arthur
7,405
316
0
0
24,387
29,776
0
8,188
15,454
0
21,480
W
Scylla
Jaebokee
Scylla
20,383
1,814
0
1,465
12,419
5,648
856
1,685
10,734
53,214
0
L
The Morrigan
Schoolsucks3810
The Morrigan
7,058
2,833
0
74
17,786
5,918
0
5,394
12,036
20,228
0
W
Izanami
WasianEric
Izanami
13,718
10,908
0
2,674
15,061
6,735
954
1,668
13,393
0
45,863
W
Ne Zha
27,158
6,596
0
10,152
22,178
25,151
1,381
4,361
17,817
0
65,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,062
Gold Earned
34,222
199
Minions Killed
123
9
Camps Cleared
3
852,920
Distance Traveled
863,491
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
13,107
728
74
4
3
334,955
4
L
King Arthur
10,428
579
22
1
0
296,120
0
W
Scylla
12,811
712
86
5
3
292,864
1
L
The Morrigan
10,687
594
27
2
0
232,416
0
W
Izanami
12,179
677
59
3
1
225,876
0
W
Ne Zha
14,072
782
54
3
5
334,180
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role