Player Matchup

Ares
Ares
ABLITERATE
Ares
Level 85
God Stats
17W - 13L
1,638 SR
Queue Stats
170W - 187L
1,472 Elo+
Party 1
Ah Puch
Ah Puch
Just DrewX
Ah Puch
Level 107
God Stats
3W - 1L
1,611 SR
Queue Stats
221W - 245L
1,505 Elo+
Party 1
Medusa
Medusa
lhazy dreams
Medusa
Level 128
God Stats
14W - 13L
1,398 SR
Queue Stats
287W - 290L
1,424 Elo+
Party 1
Team Averages
Level 107
1,549 SR
1,467 Elo+

VS

Team Averages
Level 66
1,553 SR
1,626 Elo+
Neith
Neith
PKMN Geb
Neith
Level 26
God Stats
1W - 2L
1,565 SR
Queue Stats
14W - 9L
1,711 Elo+
Party 2
Chaac
Chaac
Vaaleflim
Chaac
Level 45
God Stats
21W - 13L
1,555 SR
Queue Stats
47W - 59L
1,465 Elo+
Solo
Janus
Janus
xHarl3Quinnx
Janus
Level 126
God Stats
1W - 3L
1,538 SR
Queue Stats
176W - 122L
1,702 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 10
11,406
760
9,146
16,209
19,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
Just DrewX
Ah Puch
16
3 / 1 / 8
10,651
710
19,258
12,017
6,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
16
7 / 1 / 4
11,219
748
16,701
14,540
8,670
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
PKMN Geb
Neith
14
0 / 4 / 2
8,649
577
10,455
14,592
7,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Vaaleflim
Chaac
14
2 / 3 / 1
8,864
591
10,145
21,522
16,256
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 5 / 2
9,762
651
13,280
13,881
5,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
12
Kills
3
3
Deaths
12
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
W
Ah Puch
Just DrewX
Ah Puch
3
1
8
7
L
Neith
PKMN Geb
Neith
0
4
2
0.25
L
Chaac
Vaaleflim
Chaac
2
3
1
0.83
W
Medusa
7
1
4
9
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,105
Damage
33,880
42,766
Taken
49,995
34,494
Mitigated
29,261
9,869
Healing
9,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,146
1,299
352
4,899
16,209
19,562
274
4,519
11,216
15,469
0
W
Ah Puch
Just DrewX
Ah Puch
19,258
485
169
3,525
12,017
6,262
327
3,904
7,795
52,435
0
L
Neith
PKMN Geb
Neith
10,455
3,711
0
3,513
14,592
7,283
177
8,238
6,354
0
33,761
L
Chaac
Vaaleflim
Chaac
10,145
1,961
0
4,382
21,522
16,256
0
11,719
9,803
0
27,324
W
Medusa
16,701
7,892
0
924
14,540
8,670
2,435
3,963
10,267
0
61,236
L
13,280
266
0
1,253
13,881
5,722
0
8,937
4,944
45,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,276
Gold Earned
27,275
179
Minions Killed
200
7
Camps Cleared
7
887,641
Distance Traveled
821,788
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,406
760
12
1
0
291,320
1
W
Ah Puch
10,651
710
74
5
2
295,013
0
L
Neith
8,649
577
58
4
2
248,827
0
L
Chaac
8,864
591
39
3
1
286,467
4
W
Medusa
11,219
748
93
6
5
301,308
3
L
Janus
9,762
651
103
7
4
286,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role