Player Matchup

Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
HeyBestie
Chang'e
Level 85
God Stats
17W - 6L
1,961 SR
Queue Stats
447W - 270L
1,743 Elo+
Party 3
Awilix
Awilix
ShiningAmaterasu
Awilix
Level 147
God Stats
15W - 12L
1,584 SR
Queue Stats
464W - 275L
1,609 Elo+
Party 3
Atlas
Atlas
ina144
Atlas
Level 39
God Stats
31W - 39L
1,468 SR
Queue Stats
35W - 56L
1,412 Elo+
Solo
Hera
Hera
shabader210
Hera
Level 153
God Stats
4W - 0L
1,496 SR
Queue Stats
359W - 169L
1,721 Elo+
Party 3
Team Averages
Level 91
1,602 SR
1,597 Elo+

VS

Team Averages
Level 78
1,385 SR
1,451 Elo+
Nu Wa
Nu Wa
Andro77-_-
Nu Wa
Level 67
God Stats
7W - 13L
1,391 SR
Queue Stats
307W - 330L
1,469 Elo+
Party 2
Hachiman
Hachiman
FlawlesssJester
Hachiman
Level 27
God Stats
4W - 5L
1,335 SR
Queue Stats
52W - 33L
1,497 Elo+
Party 1
Odin
Odin
Hateful Aces
Odin
Level 128
God Stats
1W - 1L
1,509 SR
Queue Stats
23W - 17L
1,391 Elo+
Party 1
Kuzenbo
Kuzenbo
Memesaw
Kuzenbo
Level 139
God Stats
0W - 2L
1,244 SR
Queue Stats
76W - 58L
1,499 Elo+
Party 1
Vulcan
Vulcan
zzConejo725
Vulcan
Level 27
God Stats
17W - 22L
1,444 SR
Queue Stats
30W - 43L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
4 / 2 / 14
10,596
1,060
16,088
11,205
6,249
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
HeyBestie
Chang'e
17
8 / 1 / 19
12,088
1,209
23,080
12,651
7,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

18
9 / 1 / 15
11,719
1,172
19,549
11,075
6,695
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
ina144
Atlas
17
4 / 0 / 22
11,573
1,157
11,952
15,512
24,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
4 / 1 / 20
11,109
1,111
19,050
7,614
3,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

314

VS

Team 2 Tickets

83

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
0 / 6 / 4
9,030
903
9,564
14,753
7,114
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
15
2 / 7 / 2
9,857
986
10,160
19,779
8,614
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
2 / 8 / 3
9,635
964
11,737
19,917
19,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
Memesaw
Kuzenbo
15
0 / 7 / 5
9,919
992
14,844
27,720
41,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
15
1 / 1 / 2
9,308
931
8,107
10,988
5,173
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
21
29
Kills
5
5
Deaths
29
90
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
2
14
5.5
L
Nu Wa
0
6
4
0.33
L
Hachiman
2
7
2
0.43
L
2
8
3
0.44
W
Chang'e
HeyBestie
Chang'e
8
1
19
17.5
L
Kuzenbo
Memesaw
Kuzenbo
0
7
5
0.36
W
9
1
15
16.5
W
Atlas
ina144
Atlas
4
0
22
15
W
4
1
20
14
L
Vulcan
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,719
Damage
54,412
58,057
Taken
93,157
48,255
Mitigated
81,996
13,824
Healing
7,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
16,088
13,592
0
1,279
11,205
6,249
0
6,907
4,133
0
35,601
L
Nu Wa
9,564
2,004
367
1,483
14,753
7,114
0
8,884
5,565
27,674
0
L
Hachiman
10,160
7,430
0
2,254
19,779
8,614
0
11,549
7,795
0
28,473
L
11,737
2,859
0
856
19,917
19,839
0
10,722
8,731
0
17,294
W
Chang'e
HeyBestie
Chang'e
23,080
993
6,596
4,917
12,651
7,101
0
6,483
5,960
43,172
0
L
Kuzenbo
Memesaw
Kuzenbo
14,844
4,171
454
1,395
27,720
41,256
0
15,211
11,836
25,086
0
W
19,549
6,854
0
0
11,075
6,695
0
6,146
4,716
0
34,636
W
Atlas
ina144
Atlas
11,952
5,366
0
1,032
15,512
24,355
0
8,549
6,820
26,115
0
W
19,050
3,311
0
0
7,614
3,855
0
4,430
3,129
46,803
0
L
Vulcan
8,107
1,850
0
418
10,988
5,173
0
5,593
5,148
20,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,085
Gold Earned
47,749
256
Minions Killed
139
11
Camps Cleared
4
979,507
Distance Traveled
873,071
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,596
1,060
49
5
3
177,477
1
L
Nu Wa
9,030
903
25
3
0
141,720
0
L
Hachiman
9,857
986
48
5
2
158,159
0
L
Odin
9,635
964
12
1
1
188,240
0
W
Chang'e
12,088
1,209
61
6
3
213,231
4
L
Kuzenbo
9,919
992
25
3
0
197,214
1
W
Awilix
11,719
1,172
37
4
2
210,531
0
W
Atlas
11,573
1,157
26
3
1
186,089
0
W
Hera
11,109
1,111
83
8
2
192,179
0
L
Vulcan
9,308
931
29
3
1
187,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role