Player Matchup

Freya
Freya
Silver III
antnater
Freya
Silver III
Level 84
God Stats
1W - 3L
1,340 SR
Queue Stats
12W - 16L
1,423 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 84
1,340 SR
1,423 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 57
1,286 SR
1,055 MMR
Thanatos
Thanatos
Bronze IV
CaptBuckfast
Thanatos
Bronze IV
Level 57
God Stats
0W - 1L
1,286 SR
Queue Stats
0W - 6L
1,055 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
antnater
Freya
11
3 / 0 / 0
6,103
1,017
3,963
4,645
2,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
Ah Muzen CabPoseidonHou YiChronosAnhur

VS

Bans
King ArthurBastetBellonaBakasuraErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CaptBuckfast
Thanatos
9
0 / 3 / 0
4,714
786
3,117
5,318
2,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CaptBuckfast
Thanatos
0
3
0
0
W
Freya
antnater
Freya
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,963
Damage
3,117
4,645
Taken
5,318
2,093
Mitigated
2,496
2,863
Healing
2,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CaptBuckfast
Thanatos
3,117
696
0
2,968
5,318
2,496
0
3,850
1,468
0
13,713
W
Freya
antnater
Freya
3,963
1,504
0
2,863
4,645
2,093
308
239
4,406
23,369
2,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,103
Gold Earned
4,714
60
Minions Killed
30
4
Camps Cleared
2
94,137
Distance Traveled
120,244
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,714
786
30
5
2
120,244
2
W
Freya
6,103
1,017
60
10
4
94,137
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role