Player Matchup

Chaac
Chaac
 
Chaac
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
MagicSpwnie
Yemoja
Level 25
God Stats
3W - 1L
1,104 SR
Queue Stats
13W - 12L
1,373 Elo+
Party 2
Artemis
Artemis
Tuzutka
Artemis
Level 106
God Stats
4W - 4L
1,275 SR
Queue Stats
67W - 59L
1,463 Elo+
Solo
Gilgamesh
Gilgamesh
TyriellA
Gilgamesh
Level 60
God Stats
2W - 1L
1,604 SR
Queue Stats
13W - 12L
1,373 Elo+
Party 2
Anubis
Anubis
colbuu
Anubis
Level 66
God Stats
8W - 1L
1,535 SR
Queue Stats
154W - 143L
1,453 Elo+
Solo
Team Averages
Level 69
1,404 SR
1,432 Elo+

VS

Team Averages
Level 55
1,481 SR
1,581 Elo+
Ganesha
Ganesha
AvonNyx
Ganesha
Level 35
God Stats
1W - 1L
1,750 SR
Queue Stats
2W - 3L
1,729 Elo+
Party 3
Nike
Nike
CptnHindeSight
Nike
Level 60
God Stats
4W - 5L
1,314 SR
Queue Stats
49W - 56L
1,333 Elo+
Party 1
Thanatos
Thanatos
EskimoJenkins
Thanatos
Level 103
God Stats
2W - 5L
1,343 SR
Queue Stats
103W - 93L
1,385 Elo+
Party 1
Nu Wa
Nu Wa
calgarykween
Nu Wa
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,729 Elo+
Party 3
Medusa
Medusa
jacobVEVO
Medusa
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,729 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
2 / 4 / 1
9,448
591
9,914
20,794
16,283
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
12
0 / 1 / 4
7,898
494
6,489
10,210
8,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Tuzutka
Artemis
11
0 / 1 / 3
6,649
416
6,963
8,985
3,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
TyriellA
Gilgamesh
13
5 / 5 / 3
8,506
532
6,200
14,817
10,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
colbuu
Anubis
16
9 / 2 / 3
9,941
621
14,081
12,315
6,312
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AvonNyx
Ganesha
11
0 / 1 / 2
7,614
476
4,532
10,845
13,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 4 / 4
9,216
576
13,989
15,265
11,355
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
EskimoJenkins
Thanatos
13
8 / 2 / 0
8,521
533
9,710
15,676
6,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 6 / 2
7,591
474
9,031
10,706
4,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
jacobVEVO
Medusa
12
1 / 3 / 0
6,943
434
4,905
9,642
5,103
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
21
16
Kills
13
13
Deaths
16
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
4
1
0.63
L
Ganesha
AvonNyx
Ganesha
0
1
2
1
L
2
4
4
1
L
Thanatos
EskimoJenkins
Thanatos
8
2
0
4
W
Yemoja
0
1
4
2
W
Artemis
Tuzutka
Artemis
0
1
3
1.5
W
Gilgamesh
TyriellA
Gilgamesh
5
5
3
1.3
L
2
6
2
0.5
W
Anubis
colbuu
Anubis
9
2
3
5.25
L
Medusa
jacobVEVO
Medusa
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,647
Damage
42,167
67,121
Taken
62,134
44,779
Mitigated
40,453
31,787
Healing
18,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,914
2,831
0
11,904
20,794
16,283
0
373
20,421
0
80,269
L
Ganesha
AvonNyx
Ganesha
4,532
912
0
1,505
10,845
13,622
0
5,257
5,588
14,955
0
L
13,989
5,427
0
955
15,265
11,355
0
335
14,930
0
74,315
L
Thanatos
EskimoJenkins
Thanatos
9,710
4,337
13
12,472
15,676
6,272
0
4,577
11,099
0
59,702
W
Yemoja
6,489
1,321
3,383
3,016
10,210
8,055
100
4,936
5,274
22,768
0
W
Artemis
Tuzutka
Artemis
6,963
2,661
4
1,545
8,985
3,692
464
3,360
5,625
0
46,361
W
Gilgamesh
TyriellA
Gilgamesh
6,200
2,203
0
4,030
14,817
10,437
142
2,080
12,737
0
51,898
L
9,031
2,621
60
1,245
10,706
4,101
1,127
6,074
4,632
44,257
0
W
Anubis
colbuu
Anubis
14,081
1,697
0
7,905
12,315
6,312
450
2,814
9,501
80,207
0
L
Medusa
jacobVEVO
Medusa
4,905
1,780
0
2,234
9,642
5,103
138
4,327
5,315
0
42,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,442
Gold Earned
39,885
436
Minions Killed
350
0
Camps Cleared
0
1,447,090
Distance Traveled
1,458,374
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,448
591
141
9
0
320,381
0
L
Ganesha
7,614
476
1
0
0
318,268
0
L
Nike
9,216
576
120
8
0
299,381
2
L
Thanatos
8,521
533
80
5
0
286,986
1
W
Yemoja
7,898
494
23
1
0
280,516
6
W
Artemis
6,649
416
86
5
0
270,341
3
W
Gilgamesh
8,506
532
80
5
0
297,482
0
L
Nu Wa
7,591
474
67
4
0
271,013
3
W
Anubis
9,941
621
106
7
0
278,370
4
L
Medusa
6,943
434
82
5
0
282,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role