Player Matchup

Awilix
Awilix
GunningDownGods
Awilix
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 7L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Kadwaes
Ne Zha
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 14L
1,500 Elo+
Party 1
Artemis
Artemis
Wohlly
Artemis
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 52L
1,500 Elo+
Party 1
Susano
Susano
Zxzzles
Susano
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 118L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
ktrcka
Hun Batz
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
77W - 56L
1,500 Elo+
Party 1
Team Averages
Level 30
1,500 SR
1,500 Elo+

VS

Team Averages
Level 64
1,531 SR
1,405 Elo+
Set
Set
 
Set
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Jeripuunk
Apollo
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 107L
1,338 Elo+
Solo
Artemis
Artemis
OctavalSplash70
Artemis
Level 145
God Stats
2W - 2L
1,648 SR
Queue Stats
114W - 123L
1,474 Elo+
Party 3
Izanami
Izanami
lalokenway15
Izanami
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,295 Elo+
Party 3
Discordia
Discordia
temp-465917
Discordia
Level 29
God Stats
2W - 6L
1,505 SR
Queue Stats
144W - 171L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 14
12,103
672
6,998
18,920
8,836
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
Kadwaes
Ne Zha
20
16 / 7 / 20
14,956
831
37,099
29,040
18,444
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Wohlly
Artemis
20
9 / 5 / 20
14,838
824
32,522
19,653
9,726
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
Zxzzles
Susano
18
3 / 7 / 15
11,724
651
4,255
19,397
8,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hun Batz
ktrcka
Hun Batz
20
5 / 5 / 17
13,307
739
7,301
19,730
9,766
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
20
4 / 8 / 15
13,659
759
8,994
25,735
25,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
Jeripuunk
Apollo
19
2 / 7 / 20
12,029
668
8,679
18,114
7,276
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
20 / 7 / 5
15,503
861
39,808
20,038
9,774
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Izanami
lalokenway15
Izanami
13
0 / 10 / 10
9,800
544
4,835
14,460
3,640
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
temp-465917
Discordia
20
4 / 6 / 14
13,311
740
23,895
14,221
4,865
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
94
38
Kills
30
30
Deaths
38
86
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
4
8
15
1.44
W
5
6
14
2
L
Apollo
Jeripuunk
Apollo
2
7
20
1.71
W
Ne Zha
Kadwaes
Ne Zha
16
7
20
3.71
L
20
7
5
3.21
W
Artemis
Wohlly
Artemis
9
5
20
3.8
W
Susano
Zxzzles
Susano
3
7
15
1.5
W
Hun Batz
ktrcka
Hun Batz
5
5
17
2.7
L
Izanami
lalokenway15
Izanami
0
10
10
0.5
L
Discordia
temp-465917
Discordia
4
6
14
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,175
Damage
86,211
106,740
Taken
92,568
55,280
Mitigated
51,001
37,042
Healing
19,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
8,994
3,960
3,144
3,715
25,735
25,446
0
0
25,735
0
18,483
W
6,998
1,806
3,174
2,954
18,920
8,836
1,963
3,912
15,008
0
29,524
L
Apollo
Jeripuunk
Apollo
8,679
3,409
1,234
2,231
18,114
7,276
960
0
18,114
0
25,677
W
Ne Zha
Kadwaes
Ne Zha
37,099
5,699
2,008
9,998
29,040
18,444
594
4,752
24,288
0
60,688
L
39,808
17,046
0
4,175
20,038
9,774
3,126
0
20,038
0
60,689
W
Artemis
Wohlly
Artemis
32,522
9,863
1,460
5,503
19,653
9,726
2,859
4,256
15,397
0
58,874
W
Susano
Zxzzles
Susano
4,255
1,079
1,989
3,466
19,397
8,508
1,125
4,739
14,658
0
18,456
W
Hun Batz
ktrcka
Hun Batz
7,301
1,589
3,653
2,837
19,730
9,766
1,150
6,236
13,494
0
17,532
L
Izanami
lalokenway15
Izanami
4,835
1,366
558
256
14,460
3,640
254
0
14,460
0
10,661
L
Discordia
temp-465917
Discordia
23,895
401
1,369
2,933
14,221
4,865
367
0
14,221
48,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,928
Gold Earned
64,302
186
Minions Killed
167
0
Camps Cleared
0
1,580,345
Distance Traveled
1,405,812
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
13,659
759
23
1
0
297,428
0
W
Awilix
12,103
672
33
2
0
312,466
0
L
Apollo
12,029
668
29
2
0
307,679
2
W
Ne Zha
14,956
831
29
2
0
317,019
0
L
Artemis
15,503
861
52
3
0
261,280
0
W
Artemis
14,838
824
65
4
0
306,100
0
W
Susano
11,724
651
29
2
0
303,263
0
W
Hun Batz
13,307
739
30
2
0
341,497
0
L
Izanami
9,800
544
13
1
0
208,343
0
L
Discordia
13,311
740
50
3
0
331,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role