Player Matchup

Bacchus
Bacchus
Canada6Gooses9
Bacchus
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 13L
1,449 Elo+
Party 2
Aphrodite
Aphrodite
INFECTIOUSGUY
Aphrodite
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,458 Elo+
Party 2
Persephone
Persephone
Maurus Arcanum
Persephone
Level 160
God Stats
16W - 16L
1,505 SR
Queue Stats
946W - 974L
1,400 Elo+
Solo
Vulcan
Vulcan
killakeef23
Vulcan
Level 81
God Stats
1W - 3L
1,109 SR
Queue Stats
79W - 82L
1,380 Elo+
Party 2
Mercury
Mercury
tcell2099
Mercury
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,487 Elo+
Solo
Team Averages
Level 91
1,423 SR
1,435 Elo+

VS

Team Averages
Level 81
1,399 SR
1,316 Elo+
The Morrigan
The Morrigan
Apocalyptic__God
The Morrigan
Level 107
God Stats
8W - 9L
1,447 SR
Queue Stats
247W - 256L
1,346 Elo+
Solo
Hera
Hera
R4MB0_SR_123
Hera
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,353 Elo+
Party 1
Ah Puch
Ah Puch
TheRedWolf707
Ah Puch
Level 117
God Stats
1W - 0L
1,211 SR
Queue Stats
20W - 25L
1,269 Elo+
Party 1
Cthulhu
Cthulhu
ZombieKilla786
Cthulhu
Level 38
God Stats
2W - 2L
1,349 SR
Queue Stats
6W - 12L
1,223 Elo+
Party 1
Yemoja
Yemoja
xdashx01
Yemoja
Level 66
God Stats
1W - 1L
1,489 SR
Queue Stats
64W - 77L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 9
9,140
571
10,936
15,552
28,678
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
INFECTIOUSGUY
Aphrodite
19
4 / 2 / 2
10,280
643
5,197
14,942
10,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Persephone
Maurus Arcanum
Persephone
18
1 / 2 / 8
10,020
626
13,732
11,904
11,803
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
20
5 / 3 / 4
11,609
726
18,291
15,240
8,888
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
tcell2099
Mercury
12
1 / 10 / 6
8,180
511
3,918
19,145
10,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Apocalyptic__God
The Morrigan
16
1 / 3 / 6
10,075
630
6,995
8,536
3,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 2 / 11
10,038
627
15,321
12,751
5,828
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
20
7 / 1 / 11
12,450
778
27,581
12,331
6,243
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

19
10 / 4 / 7
12,136
759
12,765
21,900
16,653
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
xdashx01
Yemoja
16
2 / 1 / 12
10,769
673
4,521
10,338
8,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
68
11
Kills
21
20
Deaths
11
29
Assists
47
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Apocalyptic__God
The Morrigan
1
3
6
1.33
L
0
3
9
1.5
L
Aphrodite
INFECTIOUSGUY
Aphrodite
4
2
2
2.5
L
Persephone
Maurus Arcanum
Persephone
1
2
8
2.5
W
1
2
11
3.25
W
Ah Puch
7
1
11
12.5
W
10
4
7
3.38
L
Vulcan
5
3
4
2.33
L
Mercury
tcell2099
Mercury
1
10
6
0.4
W
Yemoja
xdashx01
Yemoja
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,074
Damage
67,183
76,783
Taken
65,856
69,670
Mitigated
41,305
33,541
Healing
35,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Apocalyptic__God
The Morrigan
6,995
390
2,140
1,903
8,536
3,902
245
5,423
3,105
24,727
0
L
10,936
738
2,078
1,571
15,552
28,678
0
12,600
2,952
17,840
0
L
Aphrodite
INFECTIOUSGUY
Aphrodite
5,197
604
9,564
9,699
14,942
10,236
0
14,266
676
25,812
0
L
Persephone
Maurus Arcanum
Persephone
13,732
155
1,985
2,948
11,904
11,803
0
10,690
1,212
40,706
0
W
15,321
4,030
1,656
3,084
12,751
5,828
1,248
8,836
3,915
27,257
0
W
Ah Puch
27,581
878
2,065
4,936
12,331
6,243
777
9,460
2,871
62,558
0
W
12,765
1,277
2,633
3,878
21,900
16,653
1,022
15,467
6,433
26,721
0
L
Vulcan
18,291
8,243
1,787
2,900
15,240
8,888
41
13,978
1,262
45,841
0
L
Mercury
tcell2099
Mercury
3,918
1,377
147
862
19,145
10,065
0
16,053
3,092
0
7,880
W
Yemoja
xdashx01
Yemoja
4,521
1,674
10,406
2,798
10,338
8,679
758
8,962
1,376
9,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,229
Gold Earned
55,468
185
Minions Killed
181
0
Camps Cleared
0
1,448,701
Distance Traveled
1,295,960
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,075
630
27
2
0
183,470
1
L
Bacchus
9,140
571
4
0
0
303,323
0
L
Aphrodite
10,280
643
60
4
0
275,279
0
L
Persephone
10,020
626
39
2
0
310,311
0
W
Hera
10,038
627
19
1
0
292,873
0
W
Ah Puch
12,450
778
94
6
0
282,274
0
W
Cthulhu
12,136
759
36
2
0
291,490
1
L
Vulcan
11,609
726
72
5
0
301,396
2
L
Mercury
8,180
511
10
1
0
258,392
0
W
Yemoja
10,769
673
5
0
0
245,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role