Player Matchup

Odin
Odin
 
Odin
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Onesneakybastrd
Chang'e
Level 126
God Stats
7W - 6L
1,664 SR
Queue Stats
43W - 63L
1,333 Elo+
Solo
Hercules
Hercules
oCyer
Hercules
Level 116
God Stats
18W - 21L
1,495 SR
Queue Stats
157W - 243L
1,349 Elo+
Party 2
Team Averages
Level 99
1,553 SR
1,394 Elo+

VS

Team Averages
Level 56
1,387 SR
1,311 Elo+
Zhong Kui
Zhong Kui
Dontgethurte
Zhong Kui
Level 28
God Stats
4W - 7L
1,385 SR
Queue Stats
6W - 10L
1,394 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LobsterWitClams
Ah Muzen Cab
Level 121
God Stats
22W - 15L
1,500 SR
Queue Stats
87W - 106L
1,314 Elo+
Party 1
Sol
Sol
applebeys
Sol
Level 18
God Stats
16W - 16L
1,275 SR
Queue Stats
68W - 98L
1,226 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
17
2 / 1 / 9
11,773
654
12,416
19,065
20,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
2 / 1 / 5
11,294
627
14,683
12,435
10,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
oCyer
Hercules
17
7 / 0 / 4
12,881
716
16,336
31,594
30,428
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dontgethurte
Zhong Kui
15
0 / 3 / 2
10,299
572
10,833
15,720
11,307
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
LobsterWitClams
Ah Muzen Cab
15
0 / 5 / 2
10,482
582
16,474
15,552
7,110
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 3 / 0
10,496
583
13,366
20,057
8,527
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
11
Kills
2
2
Deaths
11
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
1
9
6.5
L
Zhong Kui
Dontgethurte
Zhong Kui
0
3
2
0.33
L
Ah Muzen Cab
LobsterWitClams
Ah Muzen Cab
0
5
2
0.2
W
2
1
5
4.5
L
2
3
0
0.67
W
Hercules
oCyer
Hercules
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,435
Damage
40,673
63,094
Taken
51,329
60,851
Mitigated
26,944
29,519
Healing
14,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
12,416
3,830
826
2,875
19,065
20,226
214
7,527
11,538
0
33,977
L
Zhong Kui
Dontgethurte
Zhong Kui
10,833
2,043
0
3,644
15,720
11,307
293
4,138
10,793
29,727
0
L
Ah Muzen Cab
LobsterWitClams
Ah Muzen Cab
16,474
4,580
451
3,989
15,552
7,110
817
5,249
9,583
0
56,017
W
14,683
1,113
5,005
6,917
12,435
10,197
1,283
6,199
6,236
50,484
0
L
13,366
5,332
338
6,085
20,057
8,527
135
4,432
15,016
32,251
0
W
Hercules
oCyer
Hercules
16,336
3,990
939
12,957
31,594
30,428
816
11,446
20,148
0
47,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,948
Gold Earned
31,277
207
Minions Killed
160
9
Camps Cleared
1
995,731
Distance Traveled
906,468
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,773
654
54
3
0
333,764
1
L
Zhong Kui
10,299
572
52
3
0
298,964
0
L
Ah Muzen Cab
10,482
582
63
4
0
301,427
1
W
Chang'e
11,294
627
93
5
5
309,502
1
L
Sol
10,496
583
45
3
1
306,077
0
W
Hercules
12,881
716
60
3
4
352,465
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role