Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
LILNAKI
Danzaburou
Level 99
God Stats
5W - 1L
1,475 SR
Queue Stats
72W - 58L
1,462 Elo+
Party 1
He Bo
He Bo
Logan55410
He Bo
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 60L
1,468 Elo+
Party 1
Tyr
Tyr
RASKO_420
Tyr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,178 Elo+
Party 1
Mulan
Mulan
leonardo_ruben1
Mulan
Level 82
God Stats
1W - 0L
1,328 SR
Queue Stats
23W - 22L
1,430 Elo+
Party 1
Team Averages
Level 81
1,461 SR
1,407 Elo+

VS

Team Averages
Level 92
1,488 SR
1,352 Elo+
Bellona
Bellona
A-P-O-S-T-L-E-8
Bellona
Level 127
God Stats
12W - 7L
1,550 SR
Queue Stats
511W - 566L
1,341 Elo+
Solo
Cupid
Cupid
Chief-AidJohnn
Cupid
Level 80
God Stats
4W - 7L
1,205 SR
Queue Stats
31W - 30L
1,139 Elo+
Solo
Neith
Neith
KazicTheMighty
Neith
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hades
Hades
PITTBULL 01
Hades
Level 66
God Stats
24W - 22L
1,564 SR
Queue Stats
171W - 196L
1,393 Elo+
Party 2
Da Ji
Da Ji
xLRGSHAKEx
Da Ji
Level 120
God Stats
0W - 2L
1,621 SR
Queue Stats
90W - 106L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
6 / 0 / 1
8,814
551
8,766
14,187
7,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
LILNAKI
Danzaburou
16
11 / 0 / 3
10,115
632
14,025
9,478
4,272
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

He Bo
13
3 / 4 / 6
8,193
512
12,440
10,757
4,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 2 / 7
8,516
532
1,976
7,617
5,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
1 / 1 / 0
8,893
556
8,264
15,612
8,554
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 0
7,808
488
11,661
15,304
15,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
2 / 6 / 0
6,696
419
3,191
10,505
3,119
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 4 / 1
6,177
386
2,408
7,106
2,127
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
1 / 6 / 3
7,651
478
9,727
15,077
9,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
12
3 / 6 / 1
7,442
465
5,317
14,787
4,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
23
Kills
7
7
Deaths
23
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
0
1
6.5
L
1
1
0
1
L
2
6
0
0.33
L
0
4
1
0.13
W
Danzaburou
LILNAKI
Danzaburou
11
0
3
12.5
W
He Bo
3
4
6
1.5
L
1
6
3
0.42
W
2
2
7
2.75
W
1
1
0
1
L
Da Ji
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,471
Damage
32,304
57,651
Taken
62,779
30,076
Mitigated
34,435
28,202
Healing
18,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
8,766
2,757
0
13,861
14,187
7,576
599
2,465
11,722
0
76,211
L
11,661
5,540
0
7,896
15,304
15,644
1,027
0
15,304
0
61,982
L
3,191
1,670
35
1,004
10,505
3,119
0
0
10,505
0
32,740
L
2,408
1,864
0
592
7,106
2,127
0
0
7,106
0
23,793
W
Danzaburou
LILNAKI
Danzaburou
14,025
6,833
0
4,701
9,478
4,272
1,416
832
8,646
0
95,891
W
He Bo
12,440
836
0
431
10,757
4,124
0
6,430
4,327
53,269
0
L
9,727
1,187
204
4,836
15,077
9,060
621
8,610
6,031
46,720
0
W
1,976
401
0
1,770
7,617
5,550
0
0
7,617
0
21,234
W
8,264
2,890
0
7,439
15,612
8,554
0
0
15,612
0
69,005
L
Da Ji
5,317
1,523
0
3,866
14,787
4,485
0
3,174
11,393
0
40,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,531
Gold Earned
35,774
506
Minions Killed
340
0
Camps Cleared
0
1,573,698
Distance Traveled
1,465,791
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,814
551
119
7
0
313,917
1
L
Bellona
7,808
488
108
7
0
314,110
5
L
Cupid
6,696
419
57
4
0
274,692
0
L
Neith
6,177
386
38
2
0
273,669
1
W
Danzaburou
10,115
632
128
8
0
304,826
0
W
He Bo
8,193
512
69
4
0
295,319
3
L
Hades
7,651
478
75
5
0
285,777
5
W
Tyr
8,516
532
37
2
0
340,291
0
W
Mulan
8,893
556
153
10
0
319,345
3
L
Da Ji
7,442
465
62
4
0
317,543
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role