Player Matchup

Cthulhu
Cthulhu
Kero45120
Cthulhu
Level 68
God Stats
2W - 2L
1,524 SR
Queue Stats
49W - 70L
1,388 Elo+
Party 2
Mercury
Mercury
Knzz-45
Mercury
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 13L
1,320 Elo+
Party 2
Hachiman
Hachiman
mixnikolas_ru71
Hachiman
Level 111
God Stats
3W - 1L
1,489 SR
Queue Stats
9W - 14L
1,413 Elo+
Solo
Team Averages
Level 66
1,504 SR
1,374 Elo+

VS

Team Averages
Level 70
1,500 SR
1,329 Elo+
Awilix
Awilix
Aqua ywy
Awilix
Level 45
God Stats
0W - 5L
1,286 SR
Queue Stats
30W - 49L
1,261 Elo+
Party 1
Kuzenbo
Kuzenbo
IlmesilI
Kuzenbo
Level 149
God Stats
18W - 21L
1,483 SR
Queue Stats
350W - 415L
1,491 Elo+
Solo
He Bo
He Bo
M6kyy
He Bo
Level 16
God Stats
1W - 1L
1,732 SR
Queue Stats
9W - 25L
1,236 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kero45120
Cthulhu
19
7 / 0 / 5
14,262
792
18,836
11,520
12,055
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
Knzz-45
Mercury
15
1 / 4 / 8
11,059
614
5,521
13,385
6,986
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
16
4 / 3 / 6
11,518
640
14,187
18,763
8,867
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Aqua ywy
Awilix
15
4 / 3 / 1
11,336
630
10,480
17,573
8,263
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
IlmesilI
Kuzenbo
16
2 / 1 / 4
12,256
681
15,154
21,197
35,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

He Bo
M6kyy
He Bo
14
0 / 8 / 3
10,139
563
8,239
15,669
6,556
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
12
Kills
6
7
Deaths
12
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Awilix
Aqua ywy
Awilix
4
3
1
1.5
L
Kuzenbo
IlmesilI
Kuzenbo
2
1
4
4
W
Cthulhu
Kero45120
Cthulhu
7
0
5
9.5
W
Mercury
Knzz-45
Mercury
1
4
8
1.25
L
He Bo
M6kyy
He Bo
0
8
3
0.19
W
Hachiman
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,544
Damage
33,873
43,668
Taken
54,439
27,908
Mitigated
50,346
11,595
Healing
8,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Aqua ywy
Awilix
10,480
3,671
0
4,401
17,573
8,263
884
8,591
8,982
0
25,212
L
Kuzenbo
IlmesilI
Kuzenbo
15,154
4,359
570
3,795
21,197
35,527
194
4,914
16,283
41,736
0
W
Cthulhu
Kero45120
Cthulhu
18,836
1,015
1,446
2,522
11,520
12,055
414
6,920
4,600
69,327
0
W
Mercury
Knzz-45
Mercury
5,521
2,431
0
594
13,385
6,986
460
6,855
6,530
0
18,430
L
He Bo
M6kyy
He Bo
8,239
1,623
0
0
15,669
6,556
468
6,266
9,403
31,378
0
W
Hachiman
14,187
10,640
464
6,569
18,763
8,867
1,381
9,880
8,883
0
44,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,839
Gold Earned
33,731
203
Minions Killed
116
7
Camps Cleared
6
1,012,316
Distance Traveled
917,268
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
11,336
630
43
2
3
335,629
0
L
Kuzenbo
12,256
681
38
2
0
325,506
2
W
Cthulhu
14,262
792
113
6
1
371,645
5
W
Mercury
11,059
614
24
1
4
351,343
0
L
He Bo
10,139
563
35
2
3
256,133
1
W
Hachiman
11,518
640
66
4
2
289,328
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role