Player Matchup

Shiva
Shiva
 
Shiva
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Enstone1337
Hel
Level 139
God Stats
2W - 7L
1,249 SR
Queue Stats
409W - 453L
1,505 Elo+
Party 2
Neith
Neith
IIczlII
Neith
Level 67
God Stats
7W - 6L
1,598 SR
Queue Stats
54W - 65L
1,464 Elo+
Party 2
Team Averages
Level 105
1,449 SR
1,490 Elo+

VS

Team Averages
Level 96
1,511 SR
1,465 Elo+
Sun Wukong
Sun Wukong
KorruptVII
Sun Wukong
Level 84
God Stats
11W - 9L
1,456 SR
Queue Stats
242W - 346L
1,448 Elo+
Party 1
Mercury
Mercury
RuthlessNooby
Mercury
Level 92
God Stats
22W - 20L
1,648 SR
Queue Stats
139W - 179L
1,501 Elo+
Solo
Zeus
Zeus
StoopidZebra
Zeus
Level 112
God Stats
16W - 21L
1,429 SR
Queue Stats
131W - 169L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
0 / 1 / 6
6,444
716
6,335
7,684
6,977
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 0 / 4
6,355
706
7,029
5,579
2,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
IIczlII
Neith
12
6 / 0 / 0
7,654
850
7,782
6,904
2,955
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KorruptVII
Sun Wukong
10
0 / 2 / 1
5,647
627
3,877
11,237
6,182
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
8
0 / 2 / 0
5,313
590
978
5,347
2,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 2 / 0
6,040
671
7,201
7,681
3,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
6
Kills
1
1
Deaths
6
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
0
1
6
3
W
0
0
4
2
W
Neith
IIczlII
Neith
6
0
0
6
L
Sun Wukong
KorruptVII
Sun Wukong
0
2
1
0.25
L
Mercury
0
2
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,146
Damage
12,056
20,167
Taken
24,265
12,336
Mitigated
11,658
6,203
Healing
4,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
6,335
1,273
842
647
7,684
6,977
0
2,386
5,298
0
13,380
W
7,029
39
1,478
2,103
5,579
2,404
153
2,888
2,691
26,282
0
W
Neith
IIczlII
Neith
7,782
1,277
0
1,133
6,904
2,955
713
2,056
4,848
0
28,096
L
Sun Wukong
KorruptVII
Sun Wukong
3,877
836
0
1,573
11,237
6,182
0
3,232
8,005
0
16,307
L
Mercury
978
0
0
1,038
5,347
2,303
0
2,737
2,610
0
5,031
L
7,201
940
0
1,693
7,681
3,173
0
1,440
6,241
23,230
1,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,453
Gold Earned
17,000
104
Minions Killed
88
6
Camps Cleared
3
569,648
Distance Traveled
424,780
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,444
716
12
1
0
194,878
1
W
Hel
6,355
706
37
4
4
189,805
5
W
Neith
7,654
850
55
6
2
184,965
3
L
Sun Wukong
5,647
627
25
3
0
167,928
3
L
Mercury
5,313
590
9
1
1
104,592
1
L
Zeus
6,040
671
54
6
2
152,260
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role