Player Matchup

Nike
Nike
CptnHindeSight
Nike
Level 60
God Stats
4W - 5L
1,358 SR
Queue Stats
49W - 56L
1,341 Elo+
Party 2
Thanatos
Thanatos
EskimoJenkins
Thanatos
Level 103
God Stats
2W - 5L
1,439 SR
Queue Stats
103W - 93L
1,395 Elo+
Party 2
Scylla
Scylla
GhostC4mper
Scylla
Level 124
God Stats
1W - 3L
1,308 SR
Queue Stats
288W - 260L
1,568 Elo+
Solo
Ullr
Ullr
Jaytoofay
Ullr
Level 127
God Stats
0W - 3L
1,446 SR
Queue Stats
392W - 381L
1,534 Elo+
Solo
Heimdallr
Heimdallr
RetRoBro24
Heimdallr
Level 78
God Stats
16W - 8L
1,600 SR
Queue Stats
40W - 30L
1,470 Elo+
Solo
Team Averages
Level 98
1,430 SR
1,462 Elo+

VS

Team Averages
Level 108
1,500 SR
1,426 Elo+
Set
Set
 
Set
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Joshurawr
Khepri
Level 153
God Stats
4W - 6L
1,465 SR
Queue Stats
106W - 89L
1,382 Elo+
Party 1
Sol
Sol
MMannBBearPig
Sol
Level 131
God Stats
7W - 3L
1,583 SR
Queue Stats
32W - 29L
1,483 Elo+
Solo
Tsukuyomi
Tsukuyomi
Pepilloco
Tsukuyomi
Level 69
God Stats
6W - 5L
1,517 SR
Queue Stats
177W - 202L
1,440 Elo+
Solo
Charybdis
Charybdis
Stu33er
Charybdis
Level 82
God Stats
3W - 1L
1,434 SR
Queue Stats
37W - 43L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 1
11,753
560
15,371
17,237
22,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
EskimoJenkins
Thanatos
13
0 / 7 / 4
8,422
401
5,842
20,718
8,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
17
5 / 6 / 1
10,779
513
11,809
11,167
5,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
15
3 / 4 / 0
9,881
471
11,817
15,001
6,565
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
RetRoBro24
Heimdallr
15
1 / 7 / 5
9,780
466
16,569
17,156
7,561
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
20
4 / 4 / 1
12,447
593
12,206
19,018
11,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Khepri
Joshurawr
Khepri
16
2 / 2 / 12
10,378
494
9,547
20,223
34,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
8 / 2 / 6
12,099
576
10,937
14,950
6,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Pepilloco
Tsukuyomi
19
6 / 3 / 4
11,643
554
11,526
18,109
8,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
Stu33er
Charybdis
16
7 / 4 / 5
10,370
494
11,033
14,929
7,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
55
15
Kills
27
27
Deaths
15
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
4
4
1
1.13
L
6
3
1
2.17
L
Thanatos
EskimoJenkins
Thanatos
0
7
4
0.29
L
Scylla
5
6
1
0.92
L
Ullr
3
4
0
0.75
W
Khepri
Joshurawr
Khepri
2
2
12
4
W
8
2
6
5.5
W
Tsukuyomi
Pepilloco
Tsukuyomi
6
3
4
2.67
L
Heimdallr
RetRoBro24
Heimdallr
1
7
5
0.5
W
Charybdis
Stu33er
Charybdis
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,408
Damage
55,249
81,279
Taken
87,229
50,704
Mitigated
69,234
21,183
Healing
24,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
12,206
5,826
0
6,108
19,018
11,898
1,990
277
17,750
0
113,663
L
15,371
2,767
0
2,066
17,237
22,873
0
63
17,174
0
86,772
L
Thanatos
EskimoJenkins
Thanatos
5,842
1,383
0
13,539
20,718
8,374
0
4,807
15,911
0
53,280
L
Scylla
11,809
1,262
0
1,123
11,167
5,331
0
5,260
5,907
76,522
0
L
Ullr
11,817
5,280
0
968
15,001
6,565
0
3,948
11,053
0
97,941
W
Khepri
Joshurawr
Khepri
9,547
1,389
0
2,105
20,223
34,540
150
712
19,511
34,382
0
W
10,937
3,975
0
7,374
14,950
6,905
1,059
5,792
9,125
90,708
0
W
Tsukuyomi
Pepilloco
Tsukuyomi
11,526
3,322
0
4,986
18,109
8,369
3,204
2,332
15,378
0
86,791
L
Heimdallr
RetRoBro24
Heimdallr
16,569
8,809
0
3,487
17,156
7,561
498
6,406
10,750
0
66,177
W
Charybdis
Stu33er
Charybdis
11,033
6,758
0
4,300
14,929
7,522
0
2,696
12,233
0
69,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,615
Gold Earned
56,937
587
Minions Killed
627
0
Camps Cleared
0
1,852,001
Distance Traveled
2,108,562
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,447
593
193
9
0
400,928
0
L
Nike
11,753
560
160
8
0
380,944
1
L
Thanatos
8,422
401
81
4
0
378,869
1
L
Scylla
10,779
513
120
6
0
366,037
4
L
Ullr
9,881
471
146
7
0
359,228
5
W
Khepri
10,378
494
30
1
0
443,204
2
W
Sol
12,099
576
152
7
0
429,913
0
W
Tsukuyomi
11,643
554
130
6
0
425,253
3
L
Heimdallr
9,780
466
80
4
0
366,923
2
W
Charybdis
10,370
494
122
6
0
409,264
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role