Player Matchup

Horus
Horus
Platinum IV
TrickyElf
Horus
Platinum IV
Level 156
God Stats
0W - 1L
1,482 SR
Queue Stats
33W - 34L
1,794 MMR
Party 2
Izanami
Izanami
Bronze III
alexjbergh
Izanami
Bronze III
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 MMR
Solo
Yu Huang
Yu Huang
Gold IV
pandasCat
Yu Huang
Gold IV
Level 34
God Stats
1W - 4L
1,365 SR
Queue Stats
7W - 13L
1,525 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 75
1,449 SR
1,606 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 110
1,683 SR
1,813 MMR
Agni
Agni
Bronze III
PeladoDel9
Agni
Bronze III
Level 42
God Stats
33W - 23L
1,735 SR
Queue Stats
101W - 126L
1,485 MMR
Solo
Achilles
Achilles
Platinum V
RumpunchJR
Achilles
Platinum V
Level 152
God Stats
5W - 4L
1,622 SR
Queue Stats
35W - 24L
1,859 MMR
Party 1
Odin
Odin
Platinum I
Zestubou
Odin
Platinum I
Level 135
God Stats
10W - 7L
1,692 SR
Queue Stats
37W - 29L
2,095 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
TrickyElf
Horus
19
3 / 0 / 7
14,503
691
17,403
30,233
51,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
alexjbergh
Izanami
16
1 / 7 / 5
12,162
579
15,379
24,272
13,244
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
pandasCat
Yu Huang
18
5 / 3 / 3
12,983
618
18,460
26,561
15,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Ah Muzen CabAtlasThothPersephoneAres

VS

Bans
FreyaBaba YagaGaneshaBaron SamediGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 5
13,247
631
33,983
17,016
7,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
RumpunchJR
Achilles
19
5 / 1 / 5
14,123
673
21,349
37,466
51,668
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odin
19
3 / 2 / 5
15,156
722
16,873
23,982
30,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
25
9
Kills
10
10
Deaths
10
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
7
5
0.64
W
Achilles
RumpunchJR
Achilles
5
1
5
7.5
L
Horus
TrickyElf
Horus
3
0
7
6.5
W
Odin
3
2
5
2.75
L
Izanami
alexjbergh
Izanami
1
7
5
0.5
L
Yu Huang
pandasCat
Yu Huang
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,242
Damage
72,205
81,066
Taken
78,464
80,888
Mitigated
89,773
22,899
Healing
24,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,983
3,814
0
3,017
17,016
7,536
1,131
4,003
12,650
80,959
0
W
Achilles
RumpunchJR
Achilles
21,349
6,654
0
16,270
37,466
51,668
862
6,235
30,296
0
76,234
L
Horus
TrickyElf
Horus
17,403
9,007
3,246
12,096
30,233
51,704
0
14,773
15,460
0
36,378
W
Odin
16,873
2,042
0
5,321
23,982
30,569
789
7,432
15,561
0
49,160
L
Izanami
alexjbergh
Izanami
15,379
11,733
0
3,258
24,272
13,244
297
9,561
14,711
0
63,022
L
Yu Huang
pandasCat
Yu Huang
18,460
1,965
0
4,299
26,561
15,940
44
9,860
16,701
49,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,648
Gold Earned
42,526
191
Minions Killed
218
5
Camps Cleared
12
1,116,507
Distance Traveled
1,197,213
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,247
631
101
5
7
345,400
5
W
Achilles
14,123
673
57
3
1
422,416
3
L
Horus
14,503
691
24
1
1
418,469
3
W
Odin
15,156
722
60
3
4
429,397
1
L
Izanami
12,162
579
98
5
1
318,857
1
L
Yu Huang
12,983
618
69
3
3
379,181
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role