Player Matchup

Odin
Odin
Donutz124
Odin
Level 113
God Stats
1W - 1L
1,549 SR
Queue Stats
82W - 137L
1,276 Elo+
Party 1
Artio
Artio
LAVENDERWINDSONG
Artio
Level 128
God Stats
17W - 19L
1,419 SR
Queue Stats
361W - 441L
1,302 Elo+
Party 1
Da Ji
Da Ji
Powerfwl
Da Ji
Level 79
God Stats
1W - 3L
1,239 SR
Queue Stats
93W - 138L
1,312 Elo+
Party 2
Danzaburou
Danzaburou
SLIMEGAWD
Danzaburou
Level 66
God Stats
0W - 2L
1,133 SR
Queue Stats
49W - 65L
1,369 Elo+
Party 2
Anubis
Anubis
tegotel
Anubis
Level 69
God Stats
18W - 26L
1,422 SR
Queue Stats
24W - 38L
1,376 Elo+
Party 2
Team Averages
Level 91
1,352 SR
1,327 Elo+

VS

Team Averages
Level 99
1,559 SR
1,408 Elo+
Awilix
Awilix
M0GU3L18
Awilix
Level 100
God Stats
40W - 26L
1,527 SR
Queue Stats
286W - 324L
1,348 Elo+
Party 3
Ymir
Ymir
OscarDMC20
Ymir
Level 119
God Stats
24W - 45L
1,341 SR
Queue Stats
271W - 321L
1,436 Elo+
Party 3
Cupid
Cupid
SoraTuticon
Cupid
Level 67
God Stats
4W - 6L
1,380 SR
Queue Stats
44W - 67L
1,432 Elo+
Party 3
Persephone
Persephone
el-Milton-Game
Persephone
Level 107
God Stats
3W - 0L
1,822 SR
Queue Stats
184W - 200L
1,409 Elo+
Solo
Kumbhakarna
Kumbhakarna
iCraKetReviil
Kumbhakarna
Level 102
God Stats
4W - 0L
1,723 SR
Queue Stats
111W - 150L
1,414 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
9
2 / 2 / 4
6,684
446
5,910
9,649
5,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 7 / 0
5,969
398
2,433
13,038
5,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
Powerfwl
Da Ji
11
6 / 4 / 4
7,531
502
9,551
14,443
5,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
SLIMEGAWD
Danzaburou
12
11 / 4 / 0
8,061
537
13,877
12,437
5,157
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
tegotel
Anubis
11
2 / 3 / 4
7,025
468
5,800
9,793
5,217
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
M0GU3L18
Awilix
12
5 / 5 / 5
8,047
536
10,108
11,752
4,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
10 / 0 / 4
9,800
653
11,206
9,720
5,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
2 / 5 / 5
6,962
464
6,289
10,149
2,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
el-Milton-Game
Persephone
11
2 / 7 / 3
7,522
501
7,322
9,967
2,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
iCraKetReviil
Kumbhakarna
10
1 / 5 / 8
7,402
493
3,963
16,202
14,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
45
21
Kills
20
20
Deaths
22
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Odin
2
2
4
2
L
0
7
0
0
W
Awilix
M0GU3L18
Awilix
5
5
5
1.5
W
10
0
4
12
L
Da Ji
Powerfwl
Da Ji
6
4
4
2
L
Danzaburou
SLIMEGAWD
Danzaburou
11
4
0
2.75
W
2
5
5
0.9
W
Persephone
el-Milton-Game
Persephone
2
7
3
0.5
W
Kumbhakarna
iCraKetReviil
Kumbhakarna
1
5
8
1
L
Anubis
tegotel
Anubis
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,571
Damage
38,888
59,360
Taken
57,790
27,623
Mitigated
30,514
12,889
Healing
10,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
5,910
2,338
0
1,617
9,649
5,736
102
3,780
5,778
0
14,619
L
2,433
190
74
2,436
13,038
5,671
484
5,459
7,295
23,347
0
W
Awilix
M0GU3L18
Awilix
10,108
3,549
258
791
11,752
4,965
0
2,331
9,347
0
44,217
W
11,206
2,462
129
2,865
9,720
5,860
278
2,421
6,885
59,360
0
L
Da Ji
Powerfwl
Da Ji
9,551
2,427
0
4,095
14,443
5,842
0
5,503
8,856
0
41,336
L
Danzaburou
SLIMEGAWD
Danzaburou
13,877
7,322
0
1,722
12,437
5,157
270
3,691
8,702
0
46,768
W
6,289
3,736
172
2,271
10,149
2,826
1,129
32
10,113
0
28,482
W
Persephone
el-Milton-Game
Persephone
7,322
391
0
793
9,967
2,731
555
2,759
7,201
48,458
0
W
Kumbhakarna
iCraKetReviil
Kumbhakarna
3,963
1,145
470
2,446
16,202
14,132
82
195
16,007
18,179
0
L
Anubis
tegotel
Anubis
5,800
593
0
2,945
9,793
5,217
336
3,471
6,238
45,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,270
Gold Earned
39,733
258
Minions Killed
311
0
Camps Cleared
0
1,293,601
Distance Traveled
1,399,503
2
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,684
446
18
1
0
271,743
0
L
Artio
5,969
398
51
3
0
263,508
2
W
Awilix
8,047
536
74
5
0
294,777
1
W
Ymir
9,800
653
104
7
0
295,011
10
L
Da Ji
7,531
502
71
5
0
292,454
0
L
Danzaburou
8,061
537
62
4
0
245,484
0
W
Cupid
6,962
464
44
3
0
272,990
7
W
Persephone
7,522
501
64
4
0
266,433
1
W
Kumbhakarna
7,402
493
25
2
0
270,292
3
L
Anubis
7,025
468
56
4
0
220,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role