Player Matchup

Tyr
Tyr
Stormy19
Tyr
Level 157
God Stats
5W - 7L
1,620 SR
Queue Stats
105W - 91L
1,612 Elo+
Party 2
Charybdis
Charybdis
Trishaann3
Charybdis
Level 85
God Stats
2W - 0L
1,779 SR
Queue Stats
239W - 217L
1,540 Elo+
Party 2
Ra
Ra
bane1234
Ra
Level 101
God Stats
3W - 1L
1,587 SR
Queue Stats
72W - 48L
1,661 Elo+
Party 2
Loki
Loki
vGRevitalize
Loki
Level 159
God Stats
5W - 3L
1,336 SR
Queue Stats
371W - 334L
1,600 Elo+
Party 3
Athena
Athena
xxBigMike505xx
Athena
Level 157
God Stats
6W - 3L
1,500 SR
Queue Stats
156W - 148L
1,541 Elo+
Party 3
Team Averages
Level 132
1,564 SR
1,591 Elo+

VS

Team Averages
Level 120
1,557 SR
1,565 Elo+
Lancelot
Lancelot
 
Lancelot
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Blackbelts02
Yemoja
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 92L
1,503 Elo+
Party 4
Cupid
Cupid
Jeffmanjones
Cupid
Level 107
God Stats
23W - 20L
1,787 SR
Queue Stats
178W - 175L
1,514 Elo+
Party 4
Ratatoskr
Ratatoskr
Scyllabl3
Ratatoskr
Level 126
God Stats
3W - 4L
1,500 SR
Queue Stats
36W - 43L
1,784 Elo+
Party 1
Anubis
Anubis
thuhunder
Anubis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 42L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 4
10,466
581
9,954
11,109
12,704
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Trishaann3
Charybdis
13
0 / 4 / 4
8,386
466
6,724
14,057
5,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
6 / 0 / 6
11,722
651
12,915
10,247
4,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
6 / 4 / 3
9,963
554
10,181
13,363
5,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 4 / 2
8,653
481
3,726
14,737
15,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
0 / 1 / 1
7,741
430
4,608
8,448
6,086
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
14
3 / 3 / 6
9,104
506
7,254
16,352
12,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
6 / 5 / 2
8,344
464
12,586
17,477
6,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
Scyllabl3
Ratatoskr
14
2 / 4 / 2
8,171
454
5,265
14,529
5,827
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
thuhunder
Anubis
13
1 / 6 / 1
7,787
433
5,540
10,668
5,427
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
18
Kills
12
12
Deaths
19
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
1
1
0.5
L
Yemoja
3
3
6
2
L
6
5
2
1.4
L
Ratatoskr
Scyllabl3
Ratatoskr
2
4
2
0.75
W
5
0
4
7
W
Charybdis
Trishaann3
Charybdis
0
4
4
0.5
W
6
0
6
9
L
Anubis
thuhunder
Anubis
1
6
1
0.25
W
6
4
3
1.88
W
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,500
Damage
35,253
63,513
Taken
67,474
43,133
Mitigated
36,250
24,969
Healing
23,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
4,608
604
0
1,510
8,448
6,086
312
2,054
6,394
0
51,228
L
Yemoja
7,254
1,083
2,789
5,356
16,352
12,488
667
3,391
12,961
39,795
0
L
12,586
7,798
587
5,354
17,477
6,422
0
5,063
12,414
0
52,551
L
Ratatoskr
Scyllabl3
Ratatoskr
5,265
1,921
0
5,588
14,529
5,827
0
2,048
12,481
0
73,288
W
9,954
1,599
0
5,219
11,109
12,704
907
2,511
8,598
0
66,997
W
Charybdis
Trishaann3
Charybdis
6,724
3,272
0
6,002
14,057
5,267
1,218
2,869
11,188
0
70,533
W
12,915
1,507
1,871
4,083
10,247
4,735
2,842
2,822
7,425
122,221
0
L
Anubis
thuhunder
Anubis
5,540
300
0
2,568
10,668
5,427
0
4,085
6,583
55,695
0
W
10,181
3,471
0
4,917
13,363
5,143
0
1,433
11,930
0
73,038
W
3,726
1,088
434
2,443
14,737
15,284
232
3,733
11,004
27,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,190
Gold Earned
41,147
582
Minions Killed
435
0
Camps Cleared
0
1,795,221
Distance Traveled
1,721,367
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,741
430
101
6
0
387,469
4
L
Yemoja
9,104
506
42
2
0
320,355
4
L
Cupid
8,344
464
99
6
0
319,453
6
L
Ratatoskr
8,171
454
104
6
0
393,847
3
W
Tyr
10,466
581
115
6
0
380,589
7
W
Charybdis
8,386
466
99
6
0
308,823
5
W
Ra
11,722
651
216
12
0
375,896
2
L
Anubis
7,787
433
89
5
0
300,243
1
W
Loki
9,963
554
104
6
0
354,074
6
W
Athena
8,653
481
48
3
0
375,839
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role