Player Matchup

Izanami
Izanami
FarmMids
Izanami
Level 13
God Stats
11W - 9L
1,281 SR
Queue Stats
29W - 20L
1,370 Elo+
Party 1
Cthulhu
Cthulhu
Kopf Drops
Cthulhu
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 68L
1,529 Elo+
Party 1
Agni
Agni
SpectraRenegade
Agni
Level 18
God Stats
7W - 6L
1,471 SR
Queue Stats
30W - 16L
1,331 Elo+
Party 1
Team Averages
Level 49
1,417 SR
1,410 Elo+

VS

Team Averages
Level 63
1,425 SR
1,311 Elo+
Vulcan
Vulcan
Napalmcat
Vulcan
Level 143
God Stats
2W - 0L
1,669 SR
Queue Stats
35W - 53L
1,340 Elo+
Party 2
Neith
Neith
SOVIETPANDA420
Neith
Level 29
God Stats
21W - 29L
1,377 SR
Queue Stats
33W - 51L
1,314 Elo+
Party 2
Bellona
Bellona
Slippy Lynx
Bellona
Level 18
God Stats
1W - 3L
1,230 SR
Queue Stats
2W - 6L
1,280 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FarmMids
Izanami
15
1 / 4 / 2
10,537
585
4,866
12,036
5,571
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Kopf Drops
Cthulhu
15
1 / 5 / 1
10,374
576
9,402
18,253
17,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 3 / 1
10,498
583
12,700
8,998
4,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Napalmcat
Vulcan
18
1 / 0 / 10
11,642
647
17,263
8,592
3,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 0 / 2
12,642
702
10,802
11,821
5,145
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
Slippy Lynx
Bellona
16
3 / 4 / 7
11,419
634
5,585
14,259
10,597
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
12
12
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Izanami
FarmMids
Izanami
1
4
2
0.5
L
Cthulhu
Kopf Drops
Cthulhu
1
5
1
0.3
W
Vulcan
Napalmcat
Vulcan
1
0
10
6
W
8
0
2
9
W
Bellona
Slippy Lynx
Bellona
3
4
7
1.63
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,968
Damage
33,650
39,287
Taken
34,672
27,350
Mitigated
19,267
2,284
Healing
10,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
FarmMids
Izanami
4,866
2,587
0
1,834
12,036
5,571
0
6,034
6,002
0
29,802
L
Cthulhu
Kopf Drops
Cthulhu
9,402
161
0
450
18,253
17,616
0
7,026
11,227
41,937
0
W
Vulcan
Napalmcat
Vulcan
17,263
8,345
470
3,312
8,592
3,525
628
5,677
2,605
57,328
0
W
10,802
4,707
405
4,524
11,821
5,145
1,967
8,141
3,344
0
55,516
W
Bellona
Slippy Lynx
Bellona
5,585
461
44
1,320
14,259
10,597
163
7,942
6,005
0
12,918
L
12,700
785
0
0
8,998
4,163
0
4,889
4,109
41,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,409
Gold Earned
35,703
213
Minions Killed
184
9
Camps Cleared
2
851,018
Distance Traveled
898,655
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,537
585
55
3
3
274,913
0
L
Cthulhu
10,374
576
86
5
2
262,177
3
W
Vulcan
11,642
647
89
5
1
317,889
1
W
Neith
12,642
702
85
5
1
290,005
3
W
Bellona
11,419
634
10
1
0
290,761
0
L
Agni
10,498
583
72
4
4
313,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role