Player Matchup

Hel
Hel
 
Hel
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MysticKitty7
Ah Muzen Cab
Level 136
God Stats
15W - 16L
1,791 SR
Queue Stats
634W - 727L
1,400 Elo+
Party 1
Fafnir
Fafnir
USE_AN_ABUSE
Fafnir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,479 Elo+
Solo
Heimdallr
Heimdallr
romerage
Heimdallr
Level 160
God Stats
1W - 2L
1,732 SR
Queue Stats
147W - 175L
1,383 Elo+
Solo
Team Averages
Level 134
1,605 SR
1,452 Elo+

VS

Team Averages
Level 86
1,533 SR
1,449 Elo+
Fafnir
Fafnir
BigSchwartz
Fafnir
Level 28
God Stats
2W - 0L
1,702 SR
Queue Stats
40W - 35L
1,476 Elo+
Party 2
Artemis
Artemis
GageMC
Artemis
Level 70
God Stats
2W - 0L
1,771 SR
Queue Stats
44W - 55L
1,415 Elo+
Party 2
He Bo
He Bo
HxartChakra
He Bo
Level 160
God Stats
2W - 3L
1,374 SR
Queue Stats
336W - 399L
1,411 Elo+
Solo
Hel
Hel
Zdim
Hel
Level 68
God Stats
3W - 2L
1,397 SR
Queue Stats
75W - 75L
1,478 Elo+
Party 2
Kukulkan
Kukulkan
aH0rnyWookie
Kukulkan
Level 103
God Stats
2W - 1L
1,422 SR
Queue Stats
67W - 69L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
19
1 / 7 / 7
11,073
583
17,790
26,859
23,945
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
 
Charybdis
18
1 / 6 / 6
10,665
561
23,166
23,613
14,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ah Muzen Cab
MysticKitty7
Ah Muzen Cab
20
3 / 4 / 5
11,220
591
24,185
26,710
16,592
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
20
3 / 5 / 3
12,401
653
14,391
34,072
39,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
romerage
Heimdallr
11
0 / 5 / 1
8,583
452
10,152
10,174
4,878
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
20
1 / 2 / 24
12,579
662
7,888
29,481
50,033
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
GageMC
Artemis
20
5 / 4 / 15
13,012
685
27,445
26,940
16,809
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
3 / 2 / 16
12,763
672
14,764
15,263
8,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hel
Zdim
Hel
20
1 / 0 / 23
12,465
656
19,502
19,047
17,902
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
aH0rnyWookie
Kukulkan
20
17 / 0 / 7
15,086
794
42,672
18,779
13,251
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
112
8
Kills
27
27
Deaths
8
22
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
7
7
0.64
L
Charybdis
 
Charybdis
1
6
6
0.67
W
Fafnir
1
2
24
6.5
W
Artemis
GageMC
Artemis
5
4
15
3.13
W
3
2
16
5.5
L
Ah Muzen Cab
MysticKitty7
Ah Muzen Cab
3
4
5
1.38
L
Fafnir
3
5
3
0.9
W
Hel
Zdim
Hel
1
0
23
12.5
W
Kukulkan
aH0rnyWookie
Kukulkan
17
0
7
20.5
L
Heimdallr
romerage
Heimdallr
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,684
Damage
112,271
121,428
Taken
109,510
98,926
Mitigated
106,673
47,092
Healing
57,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
17,790
1,423
15,927
11,526
26,859
23,945
0
18,046
8,813
35,666
0
L
Charybdis
 
Charybdis
23,166
8,597
845
1,998
23,613
14,358
0
17,759
5,854
0
46,701
W
Fafnir
7,888
3,418
1,894
4,259
29,481
50,033
324
9,419
20,062
16,145
0
W
Artemis
GageMC
Artemis
27,445
16,510
3,638
4,680
26,940
16,809
3,858
8,134
18,806
0
45,010
W
14,764
393
2,805
2,786
15,263
8,678
1,062
4,774
10,489
39,760
0
L
Ah Muzen Cab
MysticKitty7
Ah Muzen Cab
24,185
10,050
866
4,426
26,710
16,592
0
18,188
8,522
0
51,411
L
Fafnir
14,391
5,152
1,374
8,737
34,072
39,153
0
23,156
10,916
27,256
0
W
Hel
Zdim
Hel
19,502
794
16,680
10,729
19,047
17,902
946
5,216
13,831
32,596
0
W
Kukulkan
aH0rnyWookie
Kukulkan
42,672
5,515
5,396
4,454
18,779
13,251
1,880
4,638
14,141
86,425
0
L
Heimdallr
romerage
Heimdallr
10,152
2,485
317
1,076
10,174
4,878
0
7,677
2,497
0
18,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,942
Gold Earned
65,905
179
Minions Killed
241
0
Camps Cleared
0
1,280,711
Distance Traveled
1,833,884
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,073
583
47
2
0
298,076
0
L
Charybdis
10,665
561
50
3
0
228,213
0
W
Fafnir
12,579
662
24
1
0
307,245
0
W
Artemis
13,012
685
28
1
0
321,080
0
W
He Bo
12,763
672
58
3
0
372,799
4
L
Ah Muzen Cab
11,220
591
49
3
0
287,546
0
L
Fafnir
12,401
653
17
1
0
293,190
0
W
Hel
12,465
656
23
1
0
468,777
0
W
Kukulkan
15,086
794
108
6
0
363,983
1
L
Heimdallr
8,583
452
16
1
0
173,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role