Player Matchup

Scylla
Scylla
Kingflc
Scylla
Level 111
God Stats
8W - 3L
1,432 SR
Queue Stats
346W - 271L
1,631 Elo+
Party 1
Jing Wei
Jing Wei
ThorTheAlmighty
Jing Wei
Level 123
God Stats
19W - 13L
1,521 SR
Queue Stats
362W - 283L
1,658 Elo+
Party 1
Yemoja
Yemoja
aninjadog
Yemoja
Level 108
God Stats
28W - 19L
1,727 SR
Queue Stats
319W - 242L
1,672 Elo+
Party 1
Team Averages
Level 114
1,560 SR
1,654 Elo+

VS

Team Averages
Level 76
1,500 SR
1,259 Elo+
Pele
Pele
Got100IQ
Pele
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,101 Elo+
Party 2
Mercury
Mercury
GotAriZonas
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,101 Elo+
Party 2
Raijin
Raijin
JOSEPHDEZ
Raijin
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 64L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Kingflc
Scylla
12
6 / 3 / 7
8,323
832
7,690
8,555
3,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jing Wei
14
11 / 2 / 5
9,422
942
20,084
12,116
5,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
aninjadog
Yemoja
12
1 / 3 / 12
7,678
768
2,431
12,906
11,060
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
8
0 / 8 / 6
6,272
627
4,231
12,144
4,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
GotAriZonas
Mercury
9
3 / 8 / 2
6,903
690
4,403
12,020
5,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
JOSEPHDEZ
Raijin
12
5 / 2 / 3
8,592
859
15,485
10,005
3,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
18
Kills
8
8
Deaths
18
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Pele
0
8
6
0.38
L
Mercury
GotAriZonas
Mercury
3
8
2
0.5
L
Raijin
JOSEPHDEZ
Raijin
5
2
3
3.25
W
Scylla
Kingflc
Scylla
6
3
7
3.17
W
Jing Wei
11
2
5
6.75
W
Yemoja
aninjadog
Yemoja
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,205
Damage
24,119
33,577
Taken
34,169
19,414
Mitigated
14,064
11,278
Healing
3,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
4,231
1,509
0
970
12,144
4,558
0
3,142
9,002
0
7,650
L
Mercury
GotAriZonas
Mercury
4,403
2,490
0
1,185
12,020
5,555
0
3,571
8,449
0
9,719
L
Raijin
JOSEPHDEZ
Raijin
15,485
2,230
0
1,019
10,005
3,951
0
3,630
6,375
34,202
0
W
Scylla
Kingflc
Scylla
7,690
1,217
0
1,376
8,555
3,247
78
4,756
3,403
23,040
0
W
Jing Wei
20,084
17,290
0
3,194
12,116
5,107
1,296
4,093
7,605
0
49,921
W
Yemoja
aninjadog
Yemoja
2,431
1,428
3,320
3,388
12,906
11,060
281
5,915
6,649
7,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,423
Gold Earned
21,767
112
Minions Killed
82
6
Camps Cleared
1
542,643
Distance Traveled
477,708
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,272
627
5
1
0
141,753
3
L
Mercury
6,903
690
14
1
0
165,129
0
L
Raijin
8,592
859
63
6
1
170,826
5
W
Scylla
8,323
832
39
4
2
169,566
0
W
Jing Wei
9,422
942
68
7
4
187,866
4
W
Yemoja
7,678
768
5
1
0
185,211
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role