Player Matchup

Ares
Ares
 
Ares
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
EyeBuyDipZzZ
Charybdis
Level 89
God Stats
7W - 10L
1,592 SR
Queue Stats
339W - 350L
1,433 Elo+
Solo
Nemesis
Nemesis
SNUGGLE5TRUGGL3
Nemesis
Level 95
God Stats
2W - 8L
1,211 SR
Queue Stats
307W - 362L
1,464 Elo+
Solo
Thor
Thor
The Heavy L
Thor
Level 114
God Stats
12W - 17L
1,321 SR
Queue Stats
104W - 109L
1,449 Elo+
Solo
Ra
Ra
sPlashDeM0n201
Ra
Level 105
God Stats
2W - 4L
1,409 SR
Queue Stats
263W - 271L
1,494 Elo+
Solo
Team Averages
Level 112
1,407 SR
1,468 Elo+

VS

Team Averages
Level 126
1,581 SR
1,480 Elo+
Awilix
Awilix
DinozZt-23
Awilix
Level 106
God Stats
5W - 1L
1,575 SR
Queue Stats
47W - 47L
1,489 Elo+
Party 1
Baron Samedi
Baron Samedi
SSDivine
Baron Samedi
Level 145
God Stats
4W - 1L
1,643 SR
Queue Stats
108W - 111L
1,450 Elo+
Solo
Medusa
Medusa
Thoharot
Medusa
Level 121
God Stats
10W - 11L
1,441 SR
Queue Stats
166W - 164L
1,429 Elo+
Solo
Sol
Sol
goofie23
Sol
Level 128
God Stats
8W - 12L
1,431 SR
Queue Stats
456W - 452L
1,547 Elo+
Solo
Sobek
Sobek
iiTzTesto
Sobek
Level 128
God Stats
1W - 0L
1,817 SR
Queue Stats
141W - 153L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
1 / 0 / 1
4,927
547
3,009
6,326
4,926
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
EyeBuyDipZzZ
Charybdis
9
0 / 1 / 1
5,228
581
2,334
6,656
2,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 2 / 0
4,368
485
1,526
5,435
2,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

10
2 / 0 / 1
5,311
590
2,719
5,816
2,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 3 / 2
5,150
572
3,555
5,700
2,498
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DinozZt-23
Awilix
10
1 / 1 / 0
5,269
585
1,802
4,592
1,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
SSDivine
Baron Samedi
10
2 / 0 / 0
5,928
659
4,687
4,077
1,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Thoharot
Medusa
7
0 / 2 / 1
4,266
474
4,662
4,329
1,228
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 2 / 0
5,524
614
4,681
6,746
2,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sobek
iiTzTesto
Sobek
8
1 / 0 / 1
5,149
572
2,355
5,743
3,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
8
5
Kills
6
6
Deaths
5
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
0
1
1.5
W
Awilix
DinozZt-23
Awilix
1
1
0
1
L
Charybdis
EyeBuyDipZzZ
Charybdis
0
1
1
0.5
L
0
2
0
0
W
Baron Samedi
SSDivine
Baron Samedi
2
0
0
2
L
2
0
1
2.5
W
Medusa
Thoharot
Medusa
0
2
1
0.25
W
2
2
0
1
W
Sobek
iiTzTesto
Sobek
1
0
1
1.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,143
Damage
18,187
29,933
Taken
25,487
14,162
Mitigated
10,966
9,235
Healing
12,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,009
294
142
1,180
6,326
4,926
0
1,273
5,053
17,947
0
W
Awilix
DinozZt-23
Awilix
1,802
425
0
2,448
4,592
1,739
0
786
3,806
0
31,244
L
Charybdis
EyeBuyDipZzZ
Charybdis
2,334
1,875
0
3,099
6,656
2,257
0
1,722
4,934
0
36,885
L
1,526
269
0
2,076
5,435
2,166
0
3,331
2,104
0
16,684
W
Baron Samedi
SSDivine
Baron Samedi
4,687
801
0
2,265
4,077
1,719
1,372
0
4,077
37,502
0
L
2,719
733
0
625
5,816
2,315
0
1,579
4,237
0
28,821
W
Medusa
Thoharot
Medusa
4,662
1,956
0
1,133
4,329
1,228
0
1,306
3,023
0
24,505
W
4,681
1,533
0
3,826
6,746
2,646
0
2,622
4,124
35,881
5,082
W
Sobek
iiTzTesto
Sobek
2,355
175
0
2,877
5,743
3,634
0
1,850
3,893
12,144
0
L
3,555
726
692
1,421
5,700
2,498
0
3,247
2,453
29,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,984
Gold Earned
26,136
233
Minions Killed
272
0
Camps Cleared
0
864,662
Distance Traveled
860,986
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,927
547
30
3
0
200,096
5
W
Awilix
5,269
585
68
8
0
212,201
3
L
Charybdis
5,228
581
61
7
0
150,108
1
L
Nemesis
4,368
485
36
4
0
113,341
1
W
Baron Samedi
5,928
659
70
8
0
125,311
2
L
Thor
5,311
590
59
7
0
205,103
0
W
Medusa
4,266
474
37
4
0
173,372
2
W
Sol
5,524
614
83
9
0
161,149
1
W
Sobek
5,149
572
14
2
0
188,953
1
L
Ra
5,150
572
47
5
0
196,014
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role