Player Matchup

Ao Kuang
Ao Kuang
Canopey
Ao Kuang
Level 85
God Stats
24W - 20L
1,423 SR
Queue Stats
91W - 97L
1,434 Elo+
Party 3
Agni
Agni
ColoursCrow
Agni
Level 48
God Stats
0W - 3L
1,300 SR
Queue Stats
28W - 34L
1,395 Elo+
Solo
Aphrodite
Aphrodite
Galaxy546
Aphrodite
Level 51
God Stats
0W - 1L
1,363 SR
Queue Stats
11W - 18L
1,451 Elo+
Solo
Danzaburou
Danzaburou
RFSLOBITO13
Danzaburou
Level 80
God Stats
17W - 12L
1,594 SR
Queue Stats
210W - 220L
1,411 Elo+
Solo
Chaac
Chaac
Sotomeyer
Chaac
Level 103
God Stats
24W - 18L
1,537 SR
Queue Stats
28W - 22L
1,437 Elo+
Party 3
Team Averages
Level 73
1,443 SR
1,426 Elo+

VS

Team Averages
Level 55
1,569 SR
1,362 Elo+
Charybdis
Charybdis
 
Charybdis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Hitman VonBlade
Chaac
Level 69
God Stats
2W - 6L
1,363 SR
Queue Stats
220W - 202L
1,393 Elo+
Party 1
Da Ji
Da Ji
Lord_Poopsky
Da Ji
Level 35
God Stats
4W - 0L
1,726 SR
Queue Stats
174W - 181L
1,377 Elo+
Party 2
Ares
Ares
cookieLordHD
Ares
Level 26
God Stats
9W - 5L
1,520 SR
Queue Stats
63W - 70L
1,280 Elo+
Party 2
Hel
Hel
stephen1126
Hel
Level 17
God Stats
2W - 6L
1,733 SR
Queue Stats
142W - 118L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Canopey
Ao Kuang
17
5 / 10 / 5
11,666
432
17,523
35,023
16,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
0 / 5 / 2
10,489
388
25,000
16,851
7,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Aphrodite
Galaxy546
Aphrodite
16
2 / 8 / 7
10,551
391
8,107
18,654
9,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
RFSLOBITO13
Danzaburou
17
4 / 4 / 3
11,146
413
20,704
20,674
9,024
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Sotomeyer
Chaac
18
3 / 5 / 0
11,984
444
24,364
25,476
21,155
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
20
5 / 6 / 13
14,108
523
18,089
31,227
16,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
1 / 2 / 14
12,886
477
19,832
37,951
37,182
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
17 / 2 / 11
15,051
557
27,759
25,554
14,702
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
4 / 3 / 21
13,352
495
10,142
34,797
47,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
4 / 2 / 16
13,148
487
14,553
23,435
12,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
106
14
Kills
31
32
Deaths
15
17
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
6
13
1.92
L
Ao Kuang
Canopey
Ao Kuang
5
10
5
0.75
L
0
5
2
0.2
L
Aphrodite
Galaxy546
Aphrodite
2
8
7
0.69
W
1
2
14
4
W
17
2
11
11.25
L
Danzaburou
RFSLOBITO13
Danzaburou
4
4
3
1.38
L
Chaac
Sotomeyer
Chaac
3
5
0
0.6
W
4
3
21
4.83
W
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,698
Damage
90,375
116,678
Taken
152,964
63,045
Mitigated
128,048
34,265
Healing
82,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
18,089
9,010
0
9,943
31,227
16,331
7,614
10,499
20,728
0
148,135
L
Ao Kuang
Canopey
Ao Kuang
17,523
4,283
299
6,338
35,023
16,491
0
8,483
26,460
83,470
0
L
25,000
859
0
3,136
16,851
7,142
0
4,207
12,564
98,983
0
L
Aphrodite
Galaxy546
Aphrodite
8,107
1,876
3,209
5,993
18,654
9,233
788
3,033
15,621
48,649
0
W
19,832
3,325
0
15,317
37,951
37,182
1,566
8,841
29,110
0
103,423
W
27,759
4,740
0
8,566
25,554
14,702
0
8,335
17,219
0
130,250
L
Danzaburou
RFSLOBITO13
Danzaburou
20,704
9,475
332
6,304
20,674
9,024
860
5,177
15,417
0
86,804
L
Chaac
Sotomeyer
Chaac
24,364
3,645
154
8,500
25,476
21,155
954
3,795
21,681
0
101,127
W
10,142
463
3,844
5,168
34,797
47,057
637
11,008
23,789
26,513
0
W
14,553
1,565
25,059
14,187
23,435
12,776
1,892
12,189
11,246
79,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,836
Gold Earned
68,545
565
Minions Killed
652
0
Camps Cleared
0
2,319,098
Distance Traveled
2,528,843
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
14,108
523
221
8
0
418,622
3
L
Ao Kuang
11,666
432
85
3
0
455,553
0
L
Agni
10,489
388
138
5
0
487,355
7
L
Aphrodite
10,551
391
84
3
0
382,487
1
W
Chaac
12,886
477
139
5
0
496,626
11
W
Da Ji
15,051
557
133
5
0
583,419
0
L
Danzaburou
11,146
413
105
4
0
505,971
8
L
Chaac
11,984
444
153
6
0
487,732
0
W
Ares
13,352
495
37
1
0
511,836
1
W
Hel
13,148
487
122
5
0
518,340
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role